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IC2 Experimental builds: v2.0/2.1/2.2 (For Minecraft 1.6.4/1.7.2/1.7.10 → jenkins)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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Shoutbox

[Yesterday, 9:12pm] EvGamer: Are you planning to add any inworld liquids?

[Yesterday, 8:34pm] Saddamo: I wish to let you know, Gregtech is my most favorite mod of all

[Yesterday, 8:34pm] GregoriusT: and nope, we dont. PFAA has afaik

[Yesterday, 8:34pm] Saddamo: Appologies O-majesty

[Yesterday, 8:33pm] Saddamo: damn, greatest Greg is here

[Yesterday, 8:33pm] GregoriusT: Oh man GitHub is a real derping Machine. I cannot read its notifications without getting confused as to who posts what...

[Yesterday, 8:33pm] Saddamo: do we have natural gas in GT 6?

[Yesterday, 8:32pm] Saddamo: take your time Greg with GT 6, everything whats good takes time or even more time :-D

[Yesterday, 3:16pm] EvGamer: so why graphite dust is not?

[Yesterday, 12:33pm] Max Shen: We can always make the forums less quiet, if that is a desirable thing (I thought it wasn't)...

[Yesterday, 9:23am] nictrace: EvGamer: carbon powder is a graphite too!

[Yesterday, 5:36am] SpwnX: because there were no major updates regarding ic2 or gt

[Yesterday, 5:34am] SegFaulter: Man why are the forums so quiet these days

[Yesterday, 5:29am] SegFaulter: There should maybe be created a machine which can synthesize diamonds by gas deposition - carbon compound gas at high temp/pressure which grows carbon crystal off of a special surface

[Mar 5th 2015, 11:29pm] EvGamer: Another suggestion: way to make diamonds from graphite. It can be find it in the diamonds mines. Industrial diamonds are made from graphite irl sometimes. So they related.

[Mar 5th 2015, 11:29pm] SegFaulter: So does the new gregtech allow crafting of IC2 machines

[Mar 5th 2015, 9:44pm] EvGamer: Or just MV autoclave, since it require a blast furnance to make anyway.

[Mar 5th 2015, 9:43pm] EvGamer: May be we can make plate shaped silicon(since other shapes arent used) with mold in somekind of industrial autoclave instead of blast furnance?

[Mar 5th 2015, 9:41pm] EvGamer: Also did you consider to produce silicon in different machine? I just hard to belive what silicon behaves as metal. You can crush it by bending in plate bending machine.

[Mar 5th 2015, 8:09pm] EvGamer: If you have higher tier machine, then you doubtfuly would spent double power to perform some recipes, unless you are in rush.

[Mar 5th 2015, 8:03pm] EvGamer: I mean you will be intrested in them in separated anyway. If you have lower tier machine, than you will be intresting only in recipes machine capable off.

[Mar 5th 2015, 8:01pm] SpwnX: another suggestion is to have the usual name as a tooltip, when you have fancy names. Makes NEI searches obnoxious

[Mar 5th 2015, 8:01pm] EvGamer: I nei

[Mar 5th 2015, 8:01pm] EvGamer: A have a suggestion. Is it posible to make recipe list for machines with different voltages separated?

[Mar 5th 2015, 6:01pm] SpwnX: and greg is the common ancestor eh.

[Mar 5th 2015, 4:20pm] GregoriusT: Grandpa of all GT TileEntities fits the description very well.

[Mar 5th 2015, 4:10pm] EvGamer: TileEntity for everything... Its like grandpa of all tile entitiys? Or its like tile entity which can be anything by itself?

[Mar 5th 2015, 1:47pm] GregoriusT: are*

[Mar 5th 2015, 1:47pm] GregoriusT: Rendering and Functionality is still not done for Covers yet.

[Mar 5th 2015, 1:46pm] GregoriusT: I just got half the Cover System done. And that is only the Sync and the Variable Storage Part.

[Mar 5th 2015, 1:46pm] GregoriusT: In case someone wonders why it takes so long for the current GT Release, it is because I am working on the Base TileEntity for everything, so that I can start with Machines.

[Mar 5th 2015, 12:10am] EvGamer: But it showed me stronghold loot however.

[Mar 5th 2015, 12:09am] EvGamer: I think you can find it in neither strongholds if they counts as overworld stronhold corridors. Waila did not showed me possible loot for neither.

[Mar 4th 2015, 11:23pm] sprAngles: I've never found one naturally before but in my most recent world I found like 5 in 2 dungeons in 10 min

[Mar 4th 2015, 11:22pm] sprAngles: It's a matter of luck finding it

[Mar 4th 2015, 10:19pm] BoomBap: yeah. i already have my replicator set for it :) By now I have 4 ores already :P

[Mar 4th 2015, 9:03pm] SpwnX: that one is what you need to replicate it

[Mar 4th 2015, 8:32pm] BoomBap: I just found one!!!! In the overworld also. My 1st iridium. wooop woooop!

[Mar 4th 2015, 7:37pm] Max Shen: I have only found it in the Overworld, but I've only looted two Nether Fortresses.

[Mar 4th 2015, 7:15pm] BoomBap: Can I find iridium ore in nether castle chests too or only in the overworld dungeons?

[Mar 4th 2015, 4:47pm] Max Shen: I think it's a TerraFirmaCraft thing. I haven't gotten that far in Gregtech though, so it may serve another purpose

[Mar 4th 2015, 4:18pm] EvGamer: Also why is red steel worse than blue? It made from more rare material for god sake! You cant find much bismut and silver is can not been find as often as gold. Why i would make red steel?

[Mar 4th 2015, 3:16pm] Max Shen: ... I guess I should probably play GregTech again, since all the cool kids are doing it

[Mar 4th 2015, 2:43pm] Max Shen: The thing I noticed when I played GT4 was that the HP Coal Boiler was less efficient than the normal one, which hit me as off.

[Mar 4th 2015, 2:40pm] Max Shen: Higher pressure -> higher boiling point -> higher maximum temperature -> faster cooking -> less energy wasted on heating the pot

[Mar 4th 2015, 2:39pm] Max Shen: It is the same mechanic which makes pressure cooking more efficient than an open pot:

[Mar 4th 2015, 2:38pm] Max Shen: @EvGamer: I know for a fact that, for example, high pressure steam boilers in real life are much more efficient than low pressure ones.

[Mar 4th 2015, 2:21pm] Max Shen: Although, it is actually used to prevent pestulance, there isn't any ingame so how about weeds?

[Mar 4th 2015, 2:20pm] Max Shen: This would be cool for killing weeds https://en.wikipedia.org/wiki/Soil_steam_sterilization

[Mar 4th 2015, 11:49am] EvGamer: You even can ajust size: small - single block, medium - 3x2x2, high - 4x3x3 for example.

[Mar 4th 2015, 11:46am] EvGamer: If you make it so, you can make relevant big turbine. It will be as efficent as small turbine of same tier, but will have higher energy outcome.

[Mar 4th 2015, 11:45am] EvGamer: I think better way to make proper tech is raising fuel efficency, but fix energy output at some point, or ajust by material rarity. Turn things upside down.

[Mar 4th 2015, 11:41am] EvGamer: Higher technology == less efficency? Is it realy how technology works?

[Mar 4th 2015, 11:41am] EvGamer: Yes. It helps to get hightech matterials. But for what for? I dont need them! I need just lots of tin, copper and iron. Better tools?

[Mar 4th 2015, 11:38am] EvGamer: I just thought. Where is the reason to advance technologicaly? Things become less and less efficent (except cables and batterys). Less efficent power plants. Drasticaly less efficent machines.

[Mar 4th 2015, 5:48am] sprAngles: :O they do???

[Mar 4th 2015, 3:42am] SegFaulter: nvm I got it to work

[Mar 4th 2015, 2:20am] SegFaulter: Might anyone know why the MFR rednet energy cable won't connect to insulated copper EU cables or the CESU (in the last build for 1.6.4) or if I'm doing something wrong

[Mar 3rd 2015, 9:49pm] EvGamer: As sandwiches. Sandwiches are basicly safisticated way to compress food.

[Mar 3rd 2015, 9:48pm] EvGamer: It have no much use anyway, since wont have increased food values and/or effects, so no much use there and no stimul to make.

[Mar 3rd 2015, 9:30pm] SpwnX: ah, more food stuff

[Mar 3rd 2015, 9:30pm] SpwnX: hrm... ask greg, but why so

[Mar 3rd 2015, 9:28pm] EvGamer: Like fries

[Mar 3rd 2015, 9:11pm] EvGamer: They can be packed into carton sheet

[Mar 3rd 2015, 9:11pm] EvGamer: Ok. Can we have GT ones?

[Mar 3rd 2015, 7:38pm] SpwnX: it does

[Mar 3rd 2015, 7:34pm] EvGamer: I mean has

[Mar 3rd 2015, 7:34pm] EvGamer: Does it have them?

[Mar 3rd 2015, 7:28pm] SpwnX: thaumcraft?

[Mar 3rd 2015, 7:26pm] EvGamer: I have an idea! Chicken nuggets! Like regular, but eatable!

[Mar 2nd 2015, 10:59pm] EvGamer: Not like you cant get sand to electrolise. Just neat bonus.

[Mar 2nd 2015, 10:58pm] EvGamer: You dont spend energy 24/7 anyway. And allways a lot of oxygen.

[Mar 2nd 2015, 10:54pm] SpwnX: Works as a dense energy storage i guess.

[Mar 2nd 2015, 10:36pm] EvGamer: Hm. By looking how slowly fuel bin refining i started to think what conduct solar power into hydrogen is not such a bad idea. :)

[Mar 2nd 2015, 6:45pm] BoomBap: Hehe. guess when i finish this machine in my survival game, I'm gonna me short on power for the rest of my life :D

[Mar 2nd 2015, 6:39pm] BoomBap: Oh yes. My mistake. I figured it should fill up and show some purple stuff in the tank, but it's going so slowly it's not even noticeable. Thanks for pointing that out :)

[Mar 2nd 2015, 6:17pm] GregoriusT: As in, UUM is a Fluid now and you should look at the internal Tank of the Massfab before saying it is not producing anything.

[Mar 2nd 2015, 6:14pm] SpwnX: noticed the small tooltip that appeared "ic2uumatter: 8 mB"?

[Mar 2nd 2015, 6:14pm] SpwnX: It is working

[Mar 2nd 2015, 5:45pm] BoomBap: here it is https://www.youtube.com/watch?v=42ltc4yRPLk&feature=youtu.be

[Mar 2nd 2015, 5:40pm] BoomBap: uploading it to youtube ca 4 minutes left

[Mar 2nd 2015, 5:36pm] BoomBap: hmmm. i will make a video of it, because it surely aint working for me

[Mar 2nd 2015, 5:35pm] EvGamer: I dont know. It is works fine. Producing 1mb per cycle, so you maid not noticed.

[Mar 2nd 2015, 5:32pm] BoomBap: 1.7.10

[Mar 2nd 2015, 5:32pm] BoomBap: I only really have IC2 as only mod. also have small mods like trees falling and small boats but nothing major

[Mar 2nd 2015, 5:30pm] BoomBap: yeah

[Mar 2nd 2015, 5:30pm] BoomBap: sorry. what is battery buffer?

[Mar 2nd 2015, 5:30pm] EvGamer: Wait. It is IC mass fabricator?

[Mar 2nd 2015, 5:29pm] EvGamer: Did you tried dirrectly to battery buffer?

[Mar 2nd 2015, 5:29pm] BoomBap: I have it wired with 1 cable from MFSU atm

[Mar 2nd 2015, 5:28pm] BoomBap: yeah i am testing it in creative

[Mar 2nd 2015, 5:28pm] BoomBap: and it takes loads of EU

[Mar 2nd 2015, 5:28pm] BoomBap: numbers keep running from 0-100 there

[Mar 2nd 2015, 5:28pm] BoomBap: the machine itself

[Mar 2nd 2015, 5:28pm] EvGamer: Did you tried in creative to plug mass fabricator dirrectly to generator?

[Mar 2nd 2015, 5:28pm] BoomBap: it says "Progress: xxx%"

[Mar 2nd 2015, 5:27pm] EvGamer: I meant did you measured progress with the scanner?

[Mar 2nd 2015, 5:26pm] BoomBap: scanner fix?

[Mar 2nd 2015, 5:26pm] EvGamer: Does scanner fixed it?

[Mar 2nd 2015, 5:25pm] BoomBap: yes

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