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xbony2

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41

Thursday, April 30th 2015, 11:36pm

Yeah, you're probably right. Maybe I'll update it, but don't expect it.
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stuntaneous

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42

Thursday, May 21st 2015, 9:39am

I've got the electric rails crashing my server, seemingly as their chunks unload. Have there been any similar reports? Do you think you'll have a fix in the near future?

Click for crash log


14/05/2015 10:42 PM: [MC]: [22:42:18] [Server thread/ERROR] [FML]: Exception caught during firing event ic2.api.energy.event.EnergyTileUnloadEvent@50332d48:
14/05/2015 10:42 PM: [MC]: java.util.ConcurrentModificationException
14/05/2015 10:42 PM: [MC]: at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:859) ~[?:1.7.0_67]
14/05/2015 10:42 PM: [MC]: at java.util.ArrayList$Itr.next(ArrayList.java:831) ~[?:1.7.0_67]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EnergyNetLocal.removeTileFromGrids(EnergyNetLocal.java:644) ~[EnergyNetLocal.class:?]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EnergyNetLocal.removeTileEntity(EnergyNetLocal.java:249) ~[EnergyNetLocal.class:?]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EventHandler.onEnergyTileUnload(EventHandler.java:38) ~[EventHandler.class:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.ASMEventHandler_42_EventHandler_onEnergyTileUnload_EnergyTileUnloadEvent.invoke(.dynamic) ~
[?:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) [EventBus.class:?]
14/05/2015 10:42 PM: [MC]: at ztech.tileentities.TileEntityElectricSink.removeFromEnergyNet(TileEntityElectricSink.java:40) [TileEntityElectricSink.class:
?]
14/05/2015 10:42 PM: [MC]: at ztech.tileentities.TileEntityElectricSink.onChunkUnload(TileEntityElectricSink.java:55) [TileEntityElectricSink.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.world.World.func_72939_s(World.java:1979) [ahb.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) [mt.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) [MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) [lt.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) [MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
14/05/2015 10:42 PM: [MC]: [22:42:18] [Server thread/ERROR] [FML]: Index: 1 Listeners:
14/05/2015 10:42 PM: [MC]: [22:42:18] [Server thread/ERROR] [FML]: 0: NORMAL
14/05/2015 10:42 PM: [MC]: [22:42:18] [Server thread/ERROR] [FML]: 1: ASM: ic2.core.energy.EventHandler@53688760 onEnergyTileUnload(Lic2/api/energy/event/Ener
gyTileUnloadEvent;)V
14/05/2015 10:42 PM: [MC]: [22:42:18] [Server thread/ERROR]: Encountered an unexpected exception
14/05/2015 10:42 PM: [MC]: net.minecraft.util.ReportedException: Exception ticking world entities
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:642) ~[MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334) ~[lt.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) ~[MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
14/05/2015 10:42 PM: [MC]: Caused by: java.util.ConcurrentModificationException
14/05/2015 10:42 PM: [MC]: at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:859) ~[?:1.7.0_67]
14/05/2015 10:42 PM: [MC]: at java.util.ArrayList$Itr.next(ArrayList.java:831) ~[?:1.7.0_67]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EnergyNetLocal.removeTileFromGrids(EnergyNetLocal.java:644) ~[EnergyNetLocal.class:?]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EnergyNetLocal.removeTileEntity(EnergyNetLocal.java:249) ~[EnergyNetLocal.class:?]
14/05/2015 10:42 PM: [MC]: at ic2.core.energy.EventHandler.onEnergyTileUnload(EventHandler.java:38) ~[EventHandler.class:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.ASMEventHandler_42_EventHandler_onEnergyTileUnload_EnergyTileUnloadEvent.invoke(.dynamic) ~
[?:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]
14/05/2015 10:42 PM: [MC]: at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) ~[EventBus.class:?]
14/05/2015 10:42 PM: [MC]: at ztech.tileentities.TileEntityElectricSink.removeFromEnergyNet(TileEntityElectricSink.java:40) ~[TileEntityElectricSink.class
:?]
14/05/2015 10:42 PM: [MC]: at ztech.tileentities.TileEntityElectricSink.onChunkUnload(TileEntityElectricSink.java:55) ~[TileEntityElectricSink.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.world.World.func_72939_s(World.java:1979) ~[ahb.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) ~[mt.class:?]
14/05/2015 10:42 PM: [MC]: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) ~[MinecraftServer.class:?]
14/05/2015 10:42 PM: [MC]: ... 4 more


This was only the electric rails, nothing else placed. Attempting to remove their EU cost in the config didn't resolve the issue. Having a chunkloader (Dimensional Anchors 59.0.2) present averted any crashing.

Versions:
IC2 experimental 2.2.719
Ztech 0.0.2 beta
Forge 10.13.3.1400

43

Wednesday, July 15th 2015, 7:54pm

Hey Zuxelus.I wonder if you would be able to add a support for GTEU power in NetworkAnchor.

With this I have also found slight issue, and thats if I have the Network Anchor connected to GT cable it fills with energy, but as soon as something on the line will start demanding power, the anchor stops working (energy drops down into the yellow area)
I am lead developer of InfiTech (1, 2, Reloaded) GregTech balanced modpacks: http://bit.ly/infitech2

Chocohead

Drowning in mods.

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44

Wednesday, July 15th 2015, 8:14pm

Zuxelus was last on Wednesday, December 3rd 2014, 7:00pm, the fact the mods even work at all is impressive. But they're been abandoned and unless someone else continues them (it is open source) you're not going to get a fix.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

45

Thursday, November 26th 2015, 6:26pm

WTF with beta? Can you fix?
http://pastebin.com/S96HYn2x

Chocohead

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46

Thursday, November 26th 2015, 6:50pm

WTF with beta? Can you fix?
http://pastebin.com/S96HYn2x
Zuxelus hasn't been on in nearly a year, so it's unlikely it will be. Either drop Ztech or use an IC2 build before 767.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

47

Thursday, November 26th 2015, 8:07pm

Put electro magical tools on the list, the author stated on the minecraft forums, he dropped it in favor of a RF-based rewrite.

Chocohead

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48

Thursday, November 26th 2015, 8:43pm

Put electro magical tools on the list, the author stated on the minecraft forums, he dropped it in favor of a RF-based rewrite.
?(
Zuxelus hasn't been on in nearly a year
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

estebes

The guy who said he was back although he wasn't actually back but might be back soon

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49

Thursday, November 26th 2015, 9:56pm

In the curse site there is an open source forked and updated version of electro magic tools that still is being worked on. http://www.curse.com/mc-mods/minecraft/2…tro-magic-tools. Check it out

Chocohead

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50

Thursday, November 26th 2015, 10:02pm

In the curse site there is an open source forked and updated version of electro magic tools that still is being worked on. http://www.curse.com/mc-mods/minecraft/2…tro-magic-tools. Check it out
Should probably put some indication of that on the Electro-Magic Tools thread, especially since all it's download links 404 now.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

xbony2

Copper Miner

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51

Sunday, November 29th 2015, 1:51am

Zuxelus was (quietly) last seen on September 21st, where he updated IC2 Combo Armors to fix a bug.
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

Chocohead

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52

Sunday, November 29th 2015, 2:05am

Emphasis on quiet.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

xbony2

Copper Miner

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53

Sunday, November 29th 2015, 4:00pm

Yeah. It's good to know he wasn't brutally murdered though.
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

Chocohead

Drowning in mods.

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54

Sunday, November 29th 2015, 4:32pm

That's one way of putting it, yes.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

HanakoCZ

Industry2.0 server owner

Posts: 647

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55

Sunday, June 5th 2016, 6:41am

Updated this thing for latest IC2. It works, no crashes, but I aimed for Seed Library function (so that crash with rails I did not looked at). However Seed Analyzer does not work yet, because IC2 now kills ambiguous recipes, so there will need to be some other work than standard "ic2 machine, so ic2 recipe adding or it" ...but we still have cropnalyzer or greg's analyzers , so no potential need for this machine at all.

Sources: https://github.com/hanakocz/Ztech
HanakoCZ has attached the following file:

This post has been edited 2 times, last edit by "HanakoCZ" (Jun 5th 2016, 6:48am)


xbony2

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56

Sunday, June 5th 2016, 10:01am

Please consider changing the repo to be set up properly- move things into the src/ file, and include everything needed to for setup (gradle things, etc).
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

HanakoCZ

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Location: Czech Republic

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57

Sunday, June 5th 2016, 12:00pm

Ya I also did not liked that, but made it by clonning the oriinal repo, which is unfortunatelly same. (And it remembers the original changes which is nice, I think)
Will redo it for next people so they make better code than my "it just works" :D

...will struggle with this infinite time probaly to redo the repo -.-'
//giving it up for now, really need to get more into it how to link my already working eclipse folder with already existing github repo -.-'

This post has been edited 2 times, last edit by "HanakoCZ" (Jun 5th 2016, 1:45pm)


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