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IndustrialCraft² recent version: v1.111! (For Minecraft 1.4.5)
IndustrialCraft recent version: v8.55_02! (For Minecraft 1.7.3 Beta)
Please pay attention on where you put your topics! (IC² doesn't belong into IC)

Zeream

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21

Friday, September 7th 2012, 1:07am

I have one thing I wanted to suggest.

Railcraft adds the tunnel bore, which overlaps a lot with the laser miner.

Buildcraft has the quarry, not overlap but same deal.

What
would be really cool is a multi-block entity that you can sit in and
aim. THAT would be amazing, and that would be the reason I download this
:). Quite a few mods i've seen have multi block entities, and ICBM has target able railguns so I imagine it's possible.

I
would jizz my pants if there was a 3x3 cool looking machine that I
right click, hop into, and start aiming my mining laser, which then
outputs the resources out of it's ass end into a pipe/chest. It would
require power to fire, etc. Right now I do love the idea of the mod though, and I wish you the best of luck!

Ignore the random copy/paste formatting crap
I do like that, actually. Its very similar to how it was back in that Rock Raiders game, too. The problem is I have NO idea how to even start making multi-block entities like that, but I guess I'll learn. Its getting to the point where this mod might need multiple coders. I am just a beginner, if even that, and a lot of this is beyond me as to where to even start to code. I don't even know if its possible to connect energynet wires and buildcraft pipes to entities, but maybe a platform that the entity sits on.

I don't suppose anybody knows any shells that make mod making easier so I don't have to painstakingly directly code everything?
He who loves not wine, women, and music remains a fool his whole life long!
- Amane from Rolling Contact

Rick

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22

Friday, September 7th 2012, 5:49am

So you cant get a net energy gain with the fusion reactor if i understood it correctly? Then why build it?
Official list of good reactor designs:
[OFFICIAL] List of good reactor designs

Zeream

Head Engineer of Zeream Advanced Sciences

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23

Friday, September 7th 2012, 9:20am

So you cant get a net energy gain with the fusion reactor if i understood it correctly? Then why build it?
Its a breeder reactor for heavy metals and a gambler machine for high EU in the long run. Eventually I'll implement iron, tin, and gold along with uranium produced in the process. So its less of an EU machine and more of a materials machine. Real fusion reactors have little to no energy return, so I felt I should do the same here. And make my own unique version of a fusion reactor in the process. If you want an EU fusion reactor, go see Greg's model. Mine is a heavy metal machine like an old star.

Its also a way to get EU back for other processes in the mod, but that's not the reason its implemented.
He who loves not wine, women, and music remains a fool his whole life long!
- Amane from Rolling Contact

24

Sunday, September 9th 2012, 5:48pm

Do you need help with the codes? I'm about to start a mod of my own, and could use the experience. I'm intermediate in java, and would not fail you!

I can show you some old source codes if you like, to prove I'm not lieing to you!

Zeream

Head Engineer of Zeream Advanced Sciences

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25

Monday, September 10th 2012, 2:56am

Perhaps. I already have recruited a few programmers from around my college. Once we get some of our code going you can join in. Be prepared for numerous email updates, so go ahead and shoot me your email in a PM.
He who loves not wine, women, and music remains a fool his whole life long!
- Amane from Rolling Contact

Rick

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26

Monday, September 10th 2012, 7:43am

So you cant get a net energy gain with the fusion reactor if i understood it correctly? Then why build it?
Its a breeder reactor for heavy metals and a gambler machine for high EU in the long run. Eventually I'll implement iron, tin, and gold along with uranium produced in the process. So its less of an EU machine and more of a materials machine. Real fusion reactors have little to no energy return, so I felt I should do the same here. And make my own unique version of a fusion reactor in the process. If you want an EU fusion reactor, go see Greg's model. Mine is a heavy metal machine like an old star.

Its also a way to get EU back for other processes in the mod, but that's not the reason its implemented.
Sounds cool
Official list of good reactor designs:
[OFFICIAL] List of good reactor designs

Zeream

Head Engineer of Zeream Advanced Sciences

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27

Wednesday, September 12th 2012, 4:21am

Still open for suggestions from anybody!
He who loves not wine, women, and music remains a fool his whole life long!
- Amane from Rolling Contact

Blaster

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28

Wednesday, September 12th 2012, 5:36am

As a sugestion. Im fairly certain that putting raw Uranium into a Compressor gets you Refined Uranium, so i recon it would be a good idea to find a way of disabling that recepie and replace it with a recepie that is harder to get Refined Uranium but also make it more interesting. You could also apply this idea to Uranium Cells.

FuFu1337

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29

Wednesday, September 12th 2012, 9:21pm

well how about, adding your own "pipe"(keep in mind, that liquid pipes and Rubber "die" in those deep themperatures), to transport the liquid oxigen to the gens.


- snip
And you wanna keep this with Buildcraft in mind, everything you could do with BC pipes you can almost do with RP tubes, and those are way more efficient then Buildcraft pipe systems.
- snip

This post has been edited 1 times, last edit by "FuFu1337" (Sep 12th 2012, 10:18pm)


I don't now

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30

Monday, October 8th 2012, 4:13pm

Is this dead? I'm not asking for a release date, I just want to now. It looks really promising but I can't tell you to make it or so, I just want information.

I sent you the new textures via PM, it seems like you didn't notice. I'm really sorry for the long delay!

Live long and prosper!
Sorry for my not perfect English, my native language is German. If I made any mistakes, please tell me.
GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the
generation. Social experiment.
The "now" in "I don't now" is intended.
The Industrial Craft Machine Corp User Manual and Machine Encyclopedia is in the Offtopic-section! Check it out!
Check out my IC² language pack in the pending addons section and my IC² texture pack in the texture packs section!

Kane Hart

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31

Tuesday, October 9th 2012, 12:54am

Suggestion: Don't ask for suggestions before you can get anything to show for it!
Check out my Let's Play Series .:Here:.

Zeream

Head Engineer of Zeream Advanced Sciences

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32

Tuesday, October 9th 2012, 1:24am

No, its not dead, its just college has taken over my life right now. Considering the scope of this mod, my unfamiliarity with minecraft code, and my workload, don't expect to see this mod anytime soon. Suggestions might as well be closed for now until I can get everything together. You can expect something after winter break, because that's the only foreseeable time I'll have the freetime to get this done.
He who loves not wine, women, and music remains a fool his whole life long!
- Amane from Rolling Contact

FenixR

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33

Tuesday, October 9th 2012, 1:35am

Just ask for the thread to be moved to the recently created "Addon Discussion" since you practically have only air on this, that way discussions or suggestion on this can continue if you want to. Once you have made something playable you can make a new thread with the addon itself.

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