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SpwnX

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21

Monday, January 13th 2014, 3:10am

Probably at his thread on Minecraftforums.
But one link should be here aswell...
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

Tombenpotter

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22

Thursday, January 16th 2014, 6:28pm


Where's the download link?

Probably at his thread on Minecraftforums.
But one link should be here aswell...
Oh my god. I forgot to add the download link here. Sorry for the derp ^^. I'm fixing it right now

EDIT: I can't seem to get the thread to work.. It deletes some stuff and messes up some spoilers...

This post has been edited 1 times, last edit by "Tombenpotter" (Jan 16th 2014, 6:33pm)


Tombenpotter

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23

Monday, February 3rd 2014, 5:52pm

Electric Magic Tools is now updated to version 1.0.6! I also fixed the thread, everything should be good now!
Enjoy, and give feedback :D!

24

Tuesday, February 4th 2014, 12:59am

Ive got a little feedback :)

Using generators is pretty unbalanced, at least, using Potentia Generator for make EU.
As far as I know, Potentia is gained from Redstone. If you put redstone on Arcane Furnace, you gained pretty much EU,
but burn Redstone in machines gives you less, so id its not purpose, you could change it please to make less EU or make config for it, which I really apprechiate ?

Cross of all, AWESOME addon ! :3
public void getForumUserData(Signature signature, User user) { if(user.equalsTo("Cass") && user.isOnline() { Forum.Out.println("signature")})return;}

Tombenpotter

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25

Tuesday, February 4th 2014, 1:57pm

Ive got a little feedback :)

Using generators is pretty unbalanced, at least, using Potentia Generator for make EU.
As far as I know, Potentia is gained from Redstone. If you put redstone on Arcane Furnace, you gained pretty much EU,
but burn Redstone in machines gives you less, so id its not purpose, you could change it please to make less EU or make config for it, which I really apprechiate ?

Cross of all, AWESOME addon ! :3
First of all, thanks a lot for giving me feedback! Very few people did that, and I really appreciate it!
Now, to answer your concern about the balance of the Potentia Generators. As far as I know, you cannot use redstone to give energy to your machines in vanilla ic2. The possibility to use redstone as a power source for your machines comes from the translocators mod.
Secondly, in vanilla ic2 there is no way to get power from redstone, and that's why I used coal as an example for the amount of energy you got from 1 unit of potentia. As it is today, you get 4k EU per coal, and you get about 3500 EU per unit of potentia. Since there are 2 potentia per coal, I am aware that the yield can be considered as a bit OP, but I wanted to make it worth the cost, especially for crafting the machine itslef, since it is a rela pain to make.

All in all, I will of course add a config option for the yield you get from all Essentia Generators, but the default value isn't getting changed any time soon.

Thanks a lot for the feedback!! :D

Epic Lulz

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26

Tuesday, February 4th 2014, 2:18pm

Ive got a little feedback :)

Using generators is pretty unbalanced, at least, using Potentia Generator for make EU.
As far as I know, Potentia is gained from Redstone. If you put redstone on Arcane Furnace, you gained pretty much EU,
but burn Redstone in machines gives you less, so id its not purpose, you could change it please to make less EU or make config for it, which I really apprechiate ?

Cross of all, AWESOME addon ! :3
First of all, thanks a lot for giving me feedback! Very few people did that, and I really appreciate it!
Now, to answer your concern about the balance of the Potentia Generators. As far as I know, you cannot use redstone to give energy to your machines in vanilla ic2. The possibility to use redstone as a power source for your machines comes from the translocators mod.
Secondly, in vanilla ic2 there is no way to get power from redstone, and that's why I used coal as an example for the amount of energy you got from 1 unit of potentia. As it is today, you get 4k EU per coal, and you get about 3500 EU per unit of potentia. Since there are 2 potentia per coal, I am aware that the yield can be considered as a bit OP, but I wanted to make it worth the cost, especially for crafting the machine itslef, since it is a rela pain to make.

All in all, I will of course add a config option for the yield you get from all Essentia Generators, but the default value isn't getting changed any time soon.

Thanks a lot for the feedback!! :D

No, you can get power from redstone (using it to directly power machines), unless that's been changed recently. It gave 300-800 EU, depending on which machine you placed it in.

Tombenpotter

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27

Tuesday, February 4th 2014, 6:08pm

Ive got a little feedback :)

Using generators is pretty unbalanced, at least, using Potentia Generator for make EU.
As far as I know, Potentia is gained from Redstone. If you put redstone on Arcane Furnace, you gained pretty much EU,
but burn Redstone in machines gives you less, so id its not purpose, you could change it please to make less EU or make config for it, which I really apprechiate ?

Cross of all, AWESOME addon ! :3
First of all, thanks a lot for giving me feedback! Very few people did that, and I really appreciate it!
Now, to answer your concern about the balance of the Potentia Generators. As far as I know, you cannot use redstone to give energy to your machines in vanilla ic2. The possibility to use redstone as a power source for your machines comes from the translocators mod.
Secondly, in vanilla ic2 there is no way to get power from redstone, and that's why I used coal as an example for the amount of energy you got from 1 unit of potentia. As it is today, you get 4k EU per coal, and you get about 3500 EU per unit of potentia. Since there are 2 potentia per coal, I am aware that the yield can be considered as a bit OP, but I wanted to make it worth the cost, especially for crafting the machine itslef, since it is a rela pain to make.

All in all, I will of course add a config option for the yield you get from all Essentia Generators, but the default value isn't getting changed any time soon.

Thanks a lot for the feedback!! :D

No, you can get power from redstone (using it to directly power machines), unless that's been changed recently. It gave 300-800 EU, depending on which machine you placed it in.
Oh. My bad. I really thought that came with translocators. Anyhew, I'll add that config setting :P

Tombenpotter

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28

Tuesday, February 11th 2014, 6:15pm

Okay, I've got a couple of news to give you.
First, I want to thank every single person who downloaded my mod, and got it to the state it is tomorrow.
I have over 3000 downloads! (3042 at the moment I'm writing this : http://puu.sh/6SgEG.png)!

Secondly, I've got to inform you about something : I'm leaving tomorrow for a 10 days trip, until the 22nd, so I won't be able to work on the mod. I'm not sure either about the internet access :/
Thanks again for your support!

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29

Wednesday, February 12th 2014, 10:20am

Supreme awesome. Totally gonna use your mod in my future 1.7 modpack (if you release 1.7 version). A small question: is it possible to use your tools in miner?

死! 冬! 運命!

30

Wednesday, February 12th 2014, 1:19pm

Supreme awesome. Totally gonna use your mod in my future 1.7 modpack (if you release 1.7 version). A small question: is it possible to use your tools in miner?


It should be. His drills are extending to itempickaxe, so it should work perfectly fine. Don't quote me on this though.

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31

Wednesday, February 12th 2014, 6:19pm

Supreme awesome. Totally gonna use your mod in my future 1.7 modpack (if you release 1.7 version). A small question: is it possible to use your tools in miner?


It should be. His drills are extending to itempickaxe, so it should work perfectly fine. Don't quote me on this though.

Oops :P
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

32

Thursday, February 13th 2014, 12:18am

Supreme awesome. Totally gonna use your mod in my future 1.7 modpack (if you release 1.7 version). A small question: is it possible to use your tools in miner?


It should be. His drills are extending to itempickaxe, so it should work perfectly fine. Don't quote me on this though.

Oops :P


How about no?

33

Thursday, February 13th 2014, 12:14pm

Looks cool just 1 question can I disable Mjolner and Supercharged Mjolner in the configs. They look a bit over powered.

GregoriusT

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34

Thursday, February 13th 2014, 12:35pm

Wait, isn't it called "Mjölnyr" or "Mjölnir"? Mjolner is the Name of AnderZELs Horse.
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

35

Thursday, February 13th 2014, 1:48pm

From wikipedia:

Mjölnir, Mjöllnir, Mjolnir, Mjölner, Mjølner or Mjölnar
..So I guess that guy just didn't have any ö.

Ever wanted dyes to be more interactive? Do you like automated fishing as much as I do? Is Crystallising things your favourite thing ever? Then check out:
[Addon][1.6.2+] Unidye - Get more awesome for your IC²!
I am also contributing to FrogCraft, a GT AddOn, and soon Advanced Reactors.

Tombenpotter

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36

Thursday, February 20th 2014, 2:45pm

Well, seems like I missed some action! Still not back, but I can finally answer!

Supreme awesome. Totally gonna use your mod in my future 1.7 modpack (if you release 1.7 version). A small question: is it possible to use your tools in miner?
I don't know, I never tried that. But in 1.0.7, I will add a config option (disabled by default) to make them worth being used in the arcane bore.
And, I'm glad you liked it! :D

Looks cool just 1 question can I disable Mjolner and Supercharged Mjolner in the configs. They look a bit over powered.
Configs to disable researches are coming with 1.0.7. Thanks for the feedback :D

Wait, isn't it called "Mjölnyr" or "Mjölnir"? Mjolner is the Name of AnderZELs Horse.
It didn't compile if I used Mjölnir >.<. Wished it did though xD.

Tombenpotter

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37

Sunday, February 23rd 2014, 8:18pm

Version 1.0.7 for Thaumcraft 4.1.0e is now... OUT!
It doesn't add any new item/block, but the electric scribing tools now work, and there is a whole ton more config options.
I also add the recipe for the diamond drill, since it is bugged for ic2 build 993!


I hope you enjoy it!

Tombenpotter

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38

Thursday, February 27th 2014, 10:46pm

I've got an announcement to make. Electric Magic Tools now has over 10 000 downloads! :D

That's amazing, thank you all very much! I would like you to answer to this strawpoll, to see what you would want to see next: http://strawpoll.me/1229049.


Thank you if you vote, that will help me greatly to see what you expect! :D

Tombenpotter

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39

Sunday, March 2nd 2014, 9:22am

I added a new mod spotlight, a very in-depth one, made by Danilus! Go check it out!

40

Tuesday, March 4th 2014, 8:48pm

Great mod, i love it :D Looking forward for more stuff :D