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Tombenpotter

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1

Thursday, December 12th 2013, 4:03pm

[IC2 Exp][1.7.10] Electro-Magic Tools!

Hello fellow minecrafters!


I, Tombenpotter, am here to present Electro-Magic Tools, an IC2 Experimental addon I made.
Now, you will probably wonder what it is. Well, the answer would be simple : look in the Book. And by book, I mean Thaumonomicon!
Yes, ladies and gentlemen, you heard it right! My addon is not only relying on IndusctrialCraft 2, but also works, and needs Thaumcraft 4!

Due to Thaumcraft's most extensive information existing ingame, and its nature, I am only going to provide some teasers. However, for people who absolutely want to know what is in my mod, I shall also give a link to some more pictures.

Remember that my mod is a Thaumcraft 4 addon, so if you want to keep some mystery and not spoil all of its contents, do NOT go look there!

Spoiler Spoiler

http://imgur.com/a/Qxx8Z


General Information :

Spoiler Spoiler

My mod is open source. What that means, is that you can totally take a look at it, copy it, or even modify it. You can even decompile it.
The only thing I ask for is some credit and a link to this post if you do anything with it. I cannot forbid you to take it, and say it's yours, but that would just not be cool. Seriously, I mean it.

However, things are different for both IndustrialCraft 2 and Thaumcraft 4. These mods are NOT open source, and I didn't decompile them to make my addon. You shouldn't do so, but if you do, don't publish the code. Unless you have the authors' authorization, of course.

The link to the Github repository for my mod is: https://github.com/Tombenpotter/Electro-Magic-Tools
If you feel you can make something in it better, feel free to make a Pull Request, be it code wise, in the entries, or even texture wise!

As you will see later in the post if you didn't come only for the download link, most of the textures are not originally mine. They are either Azanor's or either SirusKing's that I modified to make them look as I wanted them to.
Almost all the textures were remade by CyanideX. I want to give him a huge thanks for that!

My mod adds no more worldgen to the game, using solely IC2 and Thaumcraft 4's ores and structures. However, it adds an item to dungeon chests, so you need newly generated chunks to be able to find it.

I make this mod solely for fun, and I don't want you to donate any money, granted you wanted to. If you really want to donate some money, go give some to the IC2 guys or Azanor, they all deserve it more than I do.


About modpacks :

Spoiler Spoiler

You are free to add Electric Magic Tools to your private modpack. However, if the modpack is public, you have to follow these 3 conditions:
  • You must have the authorization to use Thaumcraft 4 in your pack.
  • You must have the authorization to use IndustrialCraft 2 in your pack.
  • You must link this thread somewhere where people can see it.

I would also appreciate if you dropped by and told if you added the mod to your pack, or are using it :) .


Teasy teasers! :

Spoiler Spoiler









Downloads for every version that got released :

Spoiler Spoiler

Current version for Minecraft 1.7.10:

You might notice I am not using Mediafire anymore, that's because tterag from TPPI (http://www.reddit.co...ckPleaseIgnore/) has hooked me up with a Jenkins automatic build system :)

Here is a link to Jenkins, it contains the latest build from my github: http://ci.tterrag.com/job/Electro-Magical%20Tools/

For Thaumcraft 4.1.1x:

Spoiler Spoiler

Version 1.1.0 : http://bit.ly/1hQKkKE
Version 1.1.1 : http://bit.ly/1oteh2r
Version 1.1.2 : http://bit.ly/1mGZvYa


Older versions for Thaumcraft 4.1.0x:

Spoiler Spoiler

Version 1.0.7 : http://bit.ly/1feaRtV
Version 1.0.8 : http://bit.ly/N7q8pQ
Version 1.0.9 : http://bit.ly/NPKc0z
Version 1.0.9a : http://bit.ly/1gdOntW
Version 1.0.9b : http://bit.ly/1gM8ap3
Version 1.0.9c : http://bit.ly/1teLV0d
Version 1.0.9d : http://bit.ly/1mhl8w7


Older versions for Thaumcraft 4.0.5b for Minecraft 1.6.4:

Spoiler Spoiler

Version 1.0.0 : http://bit.ly/1b4Z5QX
Version 1.0.1 : http://bit.ly/Jlzc9J
Version 1.0.2 : No link available. That version was severley bugged. Go to 1.0.3
Version 1.0.3 : http://bit.ly/1c3DAGl
Version 1.0.4 : http://bit.ly/19Cvims
Version 1.0.5 : http://bit.ly/19DpMNg
Version 1.0.6 : http://bit.ly/1esmZLT



Changelog (finally, it's here!):

Spoiler Spoiler




Mod spotlights :

Spoiler Spoiler

Mod spotlight by poppypoppop
[media]http://www.youtube.com/embed/sBxnQns_kbc[/media]
Go check his channel out!

Mod spotlight by Danilus :
[media]http://www.youtube.com/embed/e4OCysILwaA[/media]
Go check his channel out!

Mod spotlight by IceDrug20 (outdated):
[media]http://www.youtube.com/embed/mK9DqxEyuE8[/media]
Go check his channel out!

Mod spotlight by audiomoddified (outdated):
[media]http://www.youtube.com/embed/fg0VJR-HZvg[/media]
Go check his channel out!

If anyone wants to make another mod spotlight, go for it! The more the merrier!


To report a bug, make a suggestion, or contact me :

Spoiler Spoiler

If you want to report a bug, and only do that, I would advise you to use this post. To make it as efficient as possible, I need to know the issue you are having, what you were doing, and the crashlog if the game crashed.
You can also report them to the https://github.com/Tombenpotter/Electro-Magic-Tools/issues

If you want to suggest ideas, and if you choose to use this thread, I'd appreciate as many details as possible, and the use of spoilers to avoid walls of text.

If you want to chat with me, you'll find me on the espernet network, on these channels mainly : #Industrial-Craft, #thaumcraft, #AppliedEnergistics, #buildcraft, #biomesoplenty, #Direwolf20, #ThermalExpansion, #TinkersConstruct, #FTB and #iChun.

I don't spend my life on IRC, I have university lessons, and I do sleep. If you don't find Tombenpotter, or Tomben|Out, search for I[A]mNotHere. Well, in the latter case, don't try and contact me, I won't see it.

I now am linking my twitter here, I'll try to keep it active!: https://twitter.com/Tombenpotter


Credits :

Spoiler Spoiler


  • I want to thank the IC2 team for making this awesome mod, and especially two members : Player, who helped me understand the IC2 api, and SirusKing who let me use his textures as a starting point for mine!
  • I want to thank Azanor for making Thaumcraft, letting me use your textures, and helping me resolve the crash that prevented some research!
  • I want to thank TechMac who made some textures for my Foci, because you wouldn't believe how bad I am at that stuff.
  • I want to thank Wasliebob, creator of ThaumcraftExtras for helping me understand how some stuff worked!
  • I want to thank Roadcrosser and theFlaxbeard, who both looked over my Thaumonomicon entries, corrected them, and made them better!
  • I want to thank Kris1432, for two things: first, for hosting along with BradXD1995 a server where they permit me to test my builds, and second for being an awesome friend with really cool ideas!
  • I want to thank TehNut, for screwing up the whole github in one night, and then remaking it in a better way. Thanks a lot man!
  • I finally want to thank BradXD1995, VMvinner, fajii, MexRexWasser, dooscrappy, israelim125 (Siramnot), Drullkus, alexbegt, DrunkMafia, Glassmaker, LordMau5; lacsap32, Tivec and all the guys from the OOClan that I have forgotten (I don't think it's the case ;) )

Tombenpotter has attached the following images:
  • ss (2013-12-12 at 04.27.13).jpg
  • ss (2013-12-12 at 04.31.05).jpg
  • ss (2013-12-12 at 04.31.48).jpg
  • ss (2013-12-12 at 04.50.54).jpg

This post has been edited 49 times, last edit by "Tombenpotter" (Nov 2nd 2014, 9:46am)


Tombenpotter

Electrical Sorcerer

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2

Thursday, December 12th 2013, 4:23pm

Oh well thank you :-)

SpwnX

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Thursday, December 12th 2013, 4:25pm

No problem, now i've realized that i have to talk to player/imer to solve this thing. People are not supposed to be allowed to make threads on the addon section.

By the way, it is "SirusKing", not Sirius
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

Chocohead

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4

Thursday, December 12th 2013, 4:32pm

People are not supposed to be allowed to make threads on the addon section.

Spoil sport. Then we'd need a certain mod developer who disappeared a few months ago to approve addons.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

5

Thursday, December 12th 2013, 4:34pm

Finally you released this, after endless bugs and weird stuff its finally out.

Congrats Buddy.

~Wasliebob (You know who i am)

SpwnX

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6

Thursday, December 12th 2013, 4:39pm

Spoil sport. Then we'd need a certain mod developer who disappeared a few months ago to approve addons.
It is not like the current devs (and me) cannot avail addons.
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

McyD

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7

Thursday, December 12th 2013, 4:48pm

I was going to try it out, but the download link leads nowhere....

Tombenpotter

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8

Thursday, December 12th 2013, 4:49pm

I fixed the download, it should work now :)

Tombenpotter

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9

Thursday, December 12th 2013, 8:26pm

I updated the link in the main thread, fixing a crash due to the Omnitools. Now on version 1.0.1
https://www.dropbox.com/s/7we57kpd8cddau…Tools-1.0.1.zip

Tombenpotter

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10

Saturday, December 14th 2013, 5:47pm

I updated to version 1.0.2, and added a lot more stuff in the post ! Enjoy people :)

Tombenpotter

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11

Sunday, December 15th 2013, 2:20pm

Version 1.0.3b fixes the server side crash

Tombenpotter

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12

Friday, December 20th 2013, 6:28pm

New version : Version 1.0.4, adding two foci

Tombenpotter

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13

Tuesday, December 31st 2013, 12:55pm

New version 1.0.5, adds a couple of cool items and blocks, and the always wanted essentia generators!

SegFaulter

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14

Wednesday, January 1st 2014, 2:52am

Awesome addon! But I don't play modded Minecraft any more. Instead, I mod Minetest and play Vanilla Minecraft.
But still, if I did play Modded Minecraft anymore, I would use your addon.

Tombenpotter

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15

Friday, January 3rd 2014, 3:11pm

Well, thank you very much! I spent quite some time on it, and it's good to know people like it :)

16

Friday, January 3rd 2014, 4:52pm

Nice to see a actual add-on thats not failing very much, and is actually released. :)

Tombenpotter

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17

Tuesday, January 7th 2014, 5:53pm

Why thank you very much =D

18

Tuesday, January 7th 2014, 6:00pm

mod very cool

bug generators no connect ic2
if you put on one strip bank with a generator with an aspect of the bank empty.

Spoiler Spoiler

2014-01-07 22:18:46 [SEVERE] [ForgeModLoader] A TileEntity type electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.RuntimeException: class ic2.api.energy.prefab.BasicSource is missing a mapping! This is a bug!

at net.minecraft.tileentity.TileEntity.func_70310_b(TileEntity.java:108)

at electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator.func_70310_b(TileEntityIgnisGenerator.java:110)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:317)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)

at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)

at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)

at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:899)

at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:360)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:593)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

2014-01-07 22:19:31 [SEVERE] [ForgeModLoader] A TileEntity type electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator has throw an exception trying to write state. It will not persist. Report this to the mod author

java.lang.RuntimeException: class ic2.api.energy.prefab.BasicSource is missing a mapping! This is a bug!

at net.minecraft.tileentity.TileEntity.func_70310_b(TileEntity.java:108)

at electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator.func_70310_b(TileEntityIgnisGenerator.java:110)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:317)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)

at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)

at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)

at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:899)

at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:360)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:593)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
)

This post has been edited 1 times, last edit by "PastebinFast" (Jan 7th 2014, 6:23pm)


Tombenpotter

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19

Friday, January 10th 2014, 9:23am

mod very cool

bug generators no connect ic2
if you put on one strip bank with a generator with an aspect of the bank empty.

Spoiler Spoiler

2014-01-07 22:18:46 [SEVERE] [ForgeModLoader] A TileEntity type electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.RuntimeException: class ic2.api.energy.prefab.BasicSource is missing a mapping! This is a bug!

at net.minecraft.tileentity.TileEntity.func_70310_b(TileEntity.java:108)

at electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator.func_70310_b(TileEntityIgnisGenerator.java:110)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:317)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)

at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)

at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)

at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:899)

at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:360)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:593)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

2014-01-07 22:19:31 [SEVERE] [ForgeModLoader] A TileEntity type electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator has throw an exception trying to write state. It will not persist. Report this to the mod author

java.lang.RuntimeException: class ic2.api.energy.prefab.BasicSource is missing a mapping! This is a bug!

at net.minecraft.tileentity.TileEntity.func_70310_b(TileEntity.java:108)

at electricMagicTools.tombenpotter.electricmagictools.common.tile.TileEntityIgnisGenerator.func_70310_b(TileEntityIgnisGenerator.java:110)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:317)

at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)

at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)

at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)

at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:899)

at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:360)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:593)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
)
I think we agree on saying that bug is fixed =) It was just an old API

Chocohead

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20

Sunday, January 12th 2014, 2:55pm

Where's the download link? :S
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.