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IC2 Experimental builds (jenkins):
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41

Monday, April 13th 2015, 4:09pm

Pictures of the new GolCo HQ coming soon, watch this post.
Please, no! GolCo, show some mercy!
http://powdertoy.co.uk/ - physics/chemistry/electronics 2D sandbox.

This post has been edited 1 times, last edit by "Airam" (Apr 13th 2015, 4:31pm)


42

Tuesday, August 4th 2015, 11:35pm

The last survivor of Kirara1.













Youtube Video
Bug report No.242: No sound while PC is burning!

This post has been edited 1 times, last edit by "INVICTRA" (Aug 12th 2015, 9:00pm)


SpwnX

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43

Wednesday, August 5th 2015, 12:55am

Wow, thats a really pretty base.
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

masterzh

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44

Wednesday, August 5th 2015, 8:31am

The last survivor of Kirara1.

I agree. Pretty nice. GJ! Posted it on reddit somewhere too?

Pyure

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45

Wednesday, August 5th 2015, 3:57pm

Very nice Invictra.

Do you find all the carpenters blocks have a noticeable impact on your fps?

46

Wednesday, August 5th 2015, 11:11pm

Pyure@

I can't rly tell the difference since Thaumcraft is the main FPS sink. But I belive that Carpenter doesn't have that much of an impact.
Bug report No.242: No sound while PC is burning!

Queue

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47

Thursday, August 6th 2015, 11:39am

Pyure@

I can't rly tell the difference since Thaumcraft is the main FPS sink. But I belive that Carpenter doesn't have that much of an impact.
Your base killed my FPS, but it's hard to tell what caused most of the rest.

Awesome job finishing it though :)


Blood Asp

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48

Friday, August 7th 2015, 11:44am

I never noticed lower FPS in that base, but my PC might just be a bit OP for MC.

Also i was also active on K1 a few times over the last few weeks. :P

Really a pretty nice base.

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49

Friday, August 7th 2015, 7:45pm

The last survivor of Kirara1.

I like a way you redesign lighting. A view reminds me the Quake II.

50

Tuesday, September 29th 2015, 12:22pm

Aw, XpycTb, why did you delete your post?
http://powdertoy.co.uk/ - physics/chemistry/electronics 2D sandbox.