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xbony2

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1

Wednesday, June 25th 2014, 5:11pm

[IC2 Exp][1.7.10] Nuclear Control 2

Now on DVD and Blueray, I'm here to present you...

Nuclear Control 2!

Information

Spoiler Spoiler


Does your reactor look something like this?



Well, never more. Reactors are scary - if you mess up, goodbye base! Fortunately, you have a few friend thanks to this addon.

Many of the blocks added by Nuclear Control are used to warn and protect you, and not always just for nuclear reactors.

Some of the blocks:
The Thermal Monitor:


The thermal monitor lets you watch the temperature of your reactor. If the temperature goes above the amount on the block, a redstone signal will be sent out. This can be inverted.


Your number one source of information (the official wiki) (de , en-gb , es , hr , it , pt-br , ru , zh-cn ).

Download
Version 2.4.1a here .

Spoiler Spoiler


1.7.10:
Version 2.4.0b here .

Version 2.4.0a here .
Version 2.3.4a here .
Version 2.3.3a-Exist here .
Version 2.3.2a-Butt here .
Version 2.3.1a-Butt here .
Version 2.3.0a-Butt here .
Version 2.2.5a-GoingForTheKill here .
Version 2.2.1a-Yolo here .
Version 2.2.0a-Yolo here .
Version 2.1.2a here .
Version 2.1.0a here .
Version 2.0.8c here .
Version 2.0.8b here .
Version 2.0.8a here .
Version 2.0.6a here .
Version 2.0.5b-Unicorn here .
Version 2.0.5a-Unicorn here .
Version 2.0.0b here .
Version 2.0.0a here .
1.7.2:
Look here .
Older:
Shedar's original thread .


Official changelog here .

License .

How to install

Spoiler Spoiler


You put the freakin' jar file in the freakin' mods folder. If you find INSTALLING a mod hard, just try to imagine how hard MAKING a mod is. All praise the developers (And Helix).


Updated Resource Packs

Spoiler Spoiler


Sphax - 32x, 64x, 128x, 256x, and 512x (10/10 usually up to date).

All the other packs I've found are out of date. Please alert me if you find anything to suggest otherwise.


Mod Integration

Spoiler Spoiler


Integration within Nuclear Control:
  • Big Reactors: special card to monitor BRs.
  • AE2: special card to monitor a network.
  • Buildcraft: wrenches should work.
  • Redstone Flux (TE/BC): Average/Energy counters work with it.
  • GregTech: there are GT recipes available for manly users.
  • Not Enough Items: you can view the Web Upgrade's ID in a tooltip.
  • OpenComputers: various drivers exist for the different blocks.
  • Railcraft: makes sure the iron tank works.
  • Waila: you can look at things and get info.
Integration from other mods:
  • GregTech: adds the GregTech Sensor Kit. Also modified some recipes to require the Assembling Machine.
  • Peripherals++: adds the Nuclear Reader.


Q/A

Spoiler Spoiler


Will this be updated for 1.10+?
Yes, and no. Nuclear Control is being renamed to World Control . It will be IC2-independant, but ideally everything you could do with Nuclear Control will be covered/replaced by World Control.

Will you move to CurseForge?
I did!

Will you drop IC2?
In the 1.10 version, yes.

ETA on next update?
I generally don't do ETAs.

Does this work in 1.7.2?
No, and I will not offer any technical support for older versions created for 1.7.2.

Modpacks?
Feel free to include Nuclear Control in a modpack. But please don't alert me if you do, I really could care less.

Old changelogs? Old versions?
Look at Shedar's old thread .

Can I do a spotlight?
Yes, go ahead. You can even make ad-money off of it too.

How do I install?
Dude, look at the spoiler above this one.

gt nerfs ur recipes!!!! it make ur cards use assemble machine to recycle!!!!!!
I know. Great, right? Now I don't need to support that myself. Thanks, GregoriusT.


Language Support

Spoiler Spoiler


Prefer an other language then english? Don't worry, we got it covered! Probably.

Here is what we have translated:
German (Deutsch) from Vexatos.
Spanish (most of the different variants) from LordPeri and Franco Pellegrini.
French from Pyrolusite and Leagris.
Russian from Adaptivity and Ghostlyr.
Turkish from Toltol.
Chinese (Simplified) from 3TUSK, DoraDJ and crafteverywhere.
Swedish from JoelJoelTolz.
Brazilian Portuguese from Henrique.
Italian from ViperLol.
Croatian from BoggyDG.
Pirate Speak from your very own skeleton
:D

Official wiki translators:
German (Deutsch) from LuminousLizard and Qwertz19281.
British English from Wolfman 123 and Chocohead.
Italian from lovideogiochi.
Russian from NickTheRed.
Brazilian Portuguese from Eduaddad.
Chinese (PRC) from 3TUSK.
Croatian from BoggyDG

Translations from the wiki do not cover every page, it takes a while to translate each article.

Is your language not up here? Feel free to contribute a translation here :thumbsup:


Suggestions- look here before suggesting something!
Moved to 2nd post.

Credits:
Shedar for the original mod.
Me for big portions of code.
Dmf444 for big portions of code.
Zuxelus256 for big portions of code.
Pyrolusite for new textures.
All of the translators in the language support tab.
Chocohead for random fixes.
Speiger for random fixes.
Player for minor optimizations.
Rallias for minor optimizations.
The anonymous guy on bitbucket who fixed a bug once.
Jadar, for cape code, which is distributed in this mod. His license .
Last, but not least, Mos20 for his Argo library.

Unsupported thingys

Spoiler Spoiler


Before submitting a crash or bug, make sure to test without these things.

Optifine - report to the optifine creator.
Cauldron/MCPC+ - report the Cauldron/MCPC+ creator. (Cauldron doesn't exist anymore) or does it? dunno
Shaders - I'm sorry, no can do. They're mostly ugly anyway.
IC2 classic - ask Immibis Speiger first if you have any issues.
Java 5 and below.
Java 9 and above.
Modloader.
FMC (obviously)

Also, please report bugs/crashes in plain english when possible. I don't know Russian, or much Spanish, or any other language unfortunately. It's not easy to receive bug/crash reports you can't understand at all.
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

This post has been edited 121 times, last edit by "xbony2" (Oct 22nd 2016, 11:21pm) with the following reason: yolo


xbony2

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2

Wednesday, June 25th 2014, 5:13pm

Continuation...
Suggestions

Spoiler Spoiler


Accepted Suggestions
These suggestions are considered accepted. They are not on a TODO list, this just means I consider your suggestion valid and fit for this addon. Some of stuff we may not even get to, but we'll try to add at least some of these.

These might not always be up to date.

1. Adding a text-card (or any card) inside a monitor by simply right-clicking.
2. Two (or more) state-display that would be able to switch between two (or more) texts with different colors.
3. Holographic design, like this 8) (Will not actually be holographical, just cool-looking)
4. Scaling text.
5. Moving text around randomly, like old style screen savers.
6. Inner outline custom colors.
7. Lamps! Simple lamps, colored lamps, flashing lamps, spinning lamps, adjustable lamps (like the advanced panel).
8. Safety button/lever, a button/lever with a glass cover that needs to opened before flipping/clicking. Button/lever MUST be red though 8)
9. RF compatibility for counters. done
10. 5x5 Reactors. Very important.
11. Open Computers integration. sort of done.
12. Further Waila integration. basically done
13. Allow the range trigger to work with the liquid sensor card.
14. Web upgrade return.
15. Dyeable Howler alarms. diddly done
16. Advanced Generator Card (see ).

Rejected Suggestions
These suggestions are a no. Sorry.

1. Dropping IC2. This IC2 addon with stay an IC2 addon forever, until it is an IC3 addon.
2. Electric Fences. Eh, I don't think this really fits. Advanced Repulsion systems has cool barded wire fences though.
3. Particle emitter. Same thing, doesn't really fit.
4. Multi-button (block that services as a button, but outputs to certain sides and stuff). Gregtech adds something like this. Also FMP allows multiable buttons in a block.
5. Big reactors compatibility. Maybe eventually. so I lied
6. Forge Multipart support. Too much work to support for something that's going to be buggy and not used anyway.


Quoted

Ha, first! I feel so special!
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

This post has been edited 4 times, last edit by "xbony2" (Oct 8th 2015, 2:15am)


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Wednesday, June 25th 2014, 5:27pm

Much special. Wow.

@chocohead you are MIA on kirara huh?
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Wednesday, June 25th 2014, 5:55pm

@chocohead you are MIA on kirara huh?

Been busy. And playing other games. Often causing the busy to be worse. I'll come back soon hopefully.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

xbony2

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Thursday, July 3rd 2014, 1:25pm

New textures from Pyrolusite!





Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

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Thursday, July 3rd 2014, 4:25pm

Dat preview though. How many errors are left now then? :P
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

xbony2

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7

Thursday, July 3rd 2014, 11:03pm

Dat preview though. How many errors are left now then? :P
I'm on my laptop, so I don't really know. It's launchable though, supposedly, but I haven't tested it yet.
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Friday, July 4th 2014, 7:35pm

Brilliant preview.


xbony2

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Friday, July 4th 2014, 10:49pm

Brilliant preview.
It's pretty boss if I say so myself :3
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Someone should fix the gravel texture in the background...

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Tuesday, July 8th 2014, 3:26pm

So anyway, I was down to 70 errors, and it was even launchable, but then THUNKDARK JUST HAD CHANGE THE NUCLEAR REACTOR ENTIRELY so I'm at square one you could say. I'll be fine though.
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Someone should fix the gravel texture in the background...

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Wednesday, July 9th 2014, 4:32pm

So from the 1.7.10 port, I have 103 errors, not counting cross-mod interactions. We're closeish :p
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Someone should fix the gravel texture in the background...

12

Wednesday, July 9th 2014, 5:40pm

Hung in there, you can do it :D

13

Wednesday, July 9th 2014, 9:10pm

Lol, nice to see that you're the first person to do the porting over to 1.7. :P

xbony2

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Wednesday, July 9th 2014, 10:40pm

Hung in there, you can do it :D
I got it :P
Lol, nice to see that you're the first person to do the porting over to 1.7. :P
1.7.10?
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

15

Wednesday, July 9th 2014, 11:02pm

Hung in there, you can do it :D
I got it :P
Lol, nice to see that you're the first person to do the porting over to 1.7. :P
1.7.10?


Meaning, all of 1.7 (1.7.2, 1.7.10, etc...). :P

xbony2

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Wednesday, July 9th 2014, 11:52pm

Hung in there, you can do it :D
I got it :P
Lol, nice to see that you're the first person to do the porting over to 1.7. :P
1.7.10?


Meaning, all of 1.7 (1.7.2, 1.7.10, etc...). :P
Not at all? What about CompactWindmills and Advanced Repulsion System addons?
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Thursday, July 10th 2014, 11:09pm

So the question is... will it... ehm... work? (i mean to actually show average EU and most of "not working because of new E-NET" stuff)
Keep rolling xbony2 ! E.R.A.M. is watching! :thumbup:

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Thursday, July 10th 2014, 11:28pm

Also you may want to check GT Enet compatibility.
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Thursday, July 10th 2014, 11:44pm

So the question is... will it... ehm... work? (i mean to actually show average EU and most of "not working because of new E-NET" stuff)
Keep rolling xbony2 ! E.R.A.M. is watching! :thumbup:
Well, I don't know, I haven't gotten the mod to launch yet :P

It doesn't have any java errors though, if that counts.
Also you may want to check GT Enet compatibility.
Mmm, yeah, I'll look at that later. Gregtech recipes coming soon, I figured out what they would be when I was on vacation. The normal recipes are changing too. Better ore dictionary stuff too.

Oh, and I've decided to disable the web upgrade for now. I don't quite trust the modstats.org page to stay up forever, and I'd like to be able to do even fancier things with it, like an iOS app (an excuse to use swift! :thumbsup: ) and possibly an android app. I'll probably make my own website, but I don't know if that will be as easy as copy and pasting code over, or if it'll be much more difficult then that. Don't expect the web upgrade to be back for at least ten years :P
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Sunday, July 13th 2014, 10:44pm

Zexelus has uploaded a test version for 1.7.2. Please only use for testing purposes.
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