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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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21

Thursday, November 13th 2014, 1:11am

@Manuepolis23
Try the newest version, and if it still doesn't work give most the full log, and other mods that you are using.

22

Thursday, November 13th 2014, 1:14pm

now it's ok,thanks

Nick_77ab2

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23

Monday, December 8th 2014, 11:47pm

server start fail chrislikesbirds???

server start failure:

Spoiler Spoiler

Caught exception from carbon_mod
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: com.chrislikesbirds.proxy.Keyboard
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:76) ~[ProxyInjector.class:?]
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492) ~[FMLModContainer.class:?]
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_72]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_72]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[minecraft_server.1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208) ~[LoadController.class:?]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187) ~[LoadController.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_72]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_72]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_72]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_72]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[minecraft_server.1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[minecraft_server.1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118) [LoadController.class:?]
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492) [Loader.class:?]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87) [FMLServerHandler.class:?]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) [FMLCommonHandler.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
Caused by: java.lang.ClassNotFoundException: com.chrislikesbirds.proxy.Keyboard
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.11.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_72]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_72]
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58) ~[ModClassLoader.class:?]
at java.lang.Class.forName0(Native Method) ~[?:1.7.0_72]
at java.lang.Class.forName(Unknown Source) ~[?:1.7.0_72]
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59) ~[ProxyInjector.class:?]
... 27 more
Caused by: java.lang.NullPointerException
[17:39:27] [Server thread/WARN] [FML/]: Can't revert to frozen GameData state without freezing first.[17:39:27] [Server thread/INFO] [FML/]: Applying holder lookups

Nick_77ab2

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24

Monday, December 8th 2014, 11:49pm

forgot how to change it to programming language text

25

Friday, December 12th 2014, 2:04am

@Nick_77ab2
Are you using the latest version? If not please update.

26

Saturday, December 13th 2014, 6:48pm

That server error happens with latest version.

Nick_77ab2

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27

Saturday, December 13th 2014, 8:57pm

@Nick_77ab2
Are you using the latest version? If not please update.
yes i am using the latest as said above me

28

Friday, December 19th 2014, 3:07am

@Nick_77ab2
Sorry for taking so long to respond.
Version 0.13 should fix that issue.

Nick_77ab2

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29

Friday, December 19th 2014, 8:25pm

k thanks

iLLHunter

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30

Sunday, March 22nd 2015, 4:03am

Can you add enchantment IDs to cfg?


Source code

1
java.lang.IllegalArgumentException: Duplicate enchantment id! class fox.spiteful.forbidden.enchantments.EnchantmentCluster and class com.chrislikesbirds.Enchantment.SpeedBoost Enchantment ID:66




It does not say carbon tech in there so I had to do some research, which lead me here

xbony2

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31

Sunday, March 22nd 2015, 1:56pm

Uh, you could change ForbiddenMagic's IDs?
Help the Official FTB Wiki reach 8000 9000 10,000 11,000 12,000 13,000 14,000 pages!

Someone should fix the gravel texture in the background...

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32

Sunday, March 22nd 2015, 9:00pm

Thanks, Sherlock, that's what I did to get the game to launch. It is not a solution to the issue however.
This mod does not yet have configurable enchantment IDs. I suggested it should. enchantment and potion IDs have not yet moved to modID:modItem, so having configurable IDs makes the mod more pack/server friendly

33

Monday, April 27th 2015, 8:27pm

Enchantment ID

I will add that in the next version.

34

Thursday, August 4th 2016, 5:20pm

Looks like an awesome mod, may I use this in my modpack? Also alot of the energy creation seems so OP at first glance but when I've looked into detail in crafting them, I can see why they make so much energy. At first I thought Advanced Solar Panels were more balanced but comparing the cost to your mod shows that it's not. Anyway, awesome mod, only thing I would change is how much energy anitmatter creates (it makes 128x more energy to make it) in a reactor but editing the config can solve that. The tools and armour are great and fair compared to how expensive they are.
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