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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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Mine_Sasha

A ninja with a composite unbreakable armor made out of diamond and carbon nanotubes :3

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41

Friday, February 27th 2015, 4:25pm

You don't like them ? :o

Don't understand, what do you exactly mean, I'm lost here ;P ^^'

42

Friday, February 27th 2015, 6:25pm

I do like them and I added them. (And I pushed an update about when I posted that), but the IC2 texture loading is: I don't know, so vanilla it is.
Check out my mods here.

Mine_Sasha

A ninja with a composite unbreakable armor made out of diamond and carbon nanotubes :3

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43

Friday, February 27th 2015, 8:09pm

So... It doesn't render correctly when you place it ? Output side always facing one direction ( no, just, no ) ?

44

Friday, February 27th 2015, 9:19pm

I don'T get what you're saying.
BTW these things don't have an input- and an output side. They are either a sender block (input) or a receiver block (output).
Check out my mods here.

Chocohead

Drowning in mods.

  • "Chocohead" is male
  • Korea, Democratic People's Republic of United Kingdom

Posts: 5,983

Location: Badly generated chunks.

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45

Friday, February 27th 2015, 9:27pm

Another crash trying to open a wireless receiver:

Spoiler Spoiler

Source code

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---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 27/02/15 21:26
Description: Ticking memory connection

java.lang.IllegalArgumentException: The given TileEntity is neither a ISpecialGUIProvider nor a ISpecialInventoryProvider.
	at aroma1997.core.inventories.Inventories.openContainerTileEntity(Inventories.java:35)
	at aroma1997.electricaladdition.wirelessenergy.BlockWirelessEnergy.func_149727_a(BlockWirelessEnergy.java:44)
	at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
	at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at aroma1997.core.inventories.Inventories.openContainerTileEntity(Inventories.java:35)
	at aroma1997.electricaladdition.wirelessenergy.BlockWirelessEnergy.func_149727_a(BlockWirelessEnergy.java:44)
	at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
	at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

-- Ticking connection --
Details:
	Connection: net.minecraft.network.NetworkManager@3fc6d46b
Stacktrace:
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 8 (amd64) version 6.2
	Java Version: 1.7.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 355166888 bytes (338 MB) / 874512384 bytes (834 MB) up to 1908932608 bytes (1820 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	FML: MCP v9.05 FML v7.10.85.1272 Minecraft Forge 10.13.2.1272 Optifine OptiFine_1.7.10_HD_U_B5 12 mods loaded, 12 mods active
	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FML{7.10.85.1272} [Forge Mod Loader] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Forge{10.13.2.1272} [Minecraft Forge] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Aroma1997Core{1.0.2.13} [Aroma1997Core] (Aroma1997Core-1.7.10-1.0.2.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	NotEnoughItems{1.0.4.83} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.83-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Aroma1997CoreHelper{1.0.2.13} [Aroma1997Core|Helper] (Aroma1997Core-1.7.10-1.0.2.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	IC2{2.2.677-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.677-experimental(1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	ElectricalAddition{1.0} [ElectricalAddition] (ElectricalAddition-1.7.10-1.0.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FastCraft{1.19} [FastCraft] (fastcraft-1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	IC2BackpackHUD{3.0} [IC2 Backpack HUD] (IC2 Backpack HUD v3.0 - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	ReiMinimap{1.7.10} [Rei's Minimap] (ReiMinimap-1.7.10-3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 1 / 8; [EntityPlayerMP['Chocohead'/322, l='Magic Tele-Power!', x=230.50, y=66.02, z=249.98]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'

That was one I placed in v1.0.0.0, then updated to v1.0.0.1. Placing down a new one doesn't cause a crash.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

46

Saturday, February 28th 2015, 10:39am

Another crash trying to open a wireless receiver:

That was one I placed in v1.0.0.0, then updated to v1.0.0.1. Placing down a new one doesn't cause a crash.
Yes, that is because I messed up and made it return the wrong TE in 1.0.0.0 and the TE is stored in the minecraft world. Just break and replace the blocks and it should work.
Check out my mods here.

Mine_Sasha

A ninja with a composite unbreakable armor made out of diamond and carbon nanotubes :3

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47

Saturday, February 28th 2015, 12:20pm

Does it really have to be an input and output only block ? No 2 ways ? ;c ( imo with that, but make AFSU 2 directionnal please, ok ? ^.^ ), gonna do another texture for sender ^.^

Also, another thing : From what mod textures was made the top and bottom side ? I give one :thumbsup: to the one who find it, note : It's from 2 mods.

Speiger

TMT & IC2 Classic Dev

  • "Speiger" is male

Posts: 997

Location: Germany

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48

Wednesday, July 15th 2015, 6:26pm

Do you support by the way multipackets now? Because with the Uncomplication Mod in combination it could be possible that you burn easier cables with this mod^^"

49

Wednesday, July 15th 2015, 8:03pm

Not yet, but if people are actually still using this, I'll do that. Shouldn't be hard.
Check out my mods here.

50

Wednesday, July 15th 2015, 8:35pm

Done. Only works for Uncomplication for now. Interface is stripped without it.
Check out my mods here.

Mine_Sasha

A ninja with a composite unbreakable armor made out of diamond and carbon nanotubes :3

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51

Wednesday, July 15th 2015, 8:49pm

It might be a while, but I wanted to thank you for mentioning me in texture credits :D

52

Wednesday, July 15th 2015, 8:56pm

dun, dun, DOOOONNNNEEEE!!!!
Check out my mods here.

Speiger

TMT & IC2 Classic Dev

  • "Speiger" is male

Posts: 997

Location: Germany

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53

Wednesday, July 15th 2015, 9:15pm

*Phew* Aroma Exploded xD

54

Saturday, September 12th 2015, 6:05pm

I just added a Fortune Upgrade, that allows you to increase your output of a machine.
Check out my mods here.

Speiger

TMT & IC2 Classic Dev

  • "Speiger" is male

Posts: 997

Location: Germany

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55

Saturday, September 12th 2015, 6:31pm

how do you handle the stacksize differences?
I mean with items that drop normally 1 item and items that drop normally 8 items, like the ores do

56

Saturday, September 12th 2015, 9:55pm

Similar to how fortune works.
However, atm, it can be exploited. (Iron -> Iron Dust; Iron Dust -> Iron)
Check out my mods here.

Chocohead

Drowning in mods.

  • "Chocohead" is male
  • Korea, Democratic People's Republic of United Kingdom

Posts: 5,983

Location: Badly generated chunks.

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57

Saturday, September 12th 2015, 10:17pm

*promptly exploits*
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

Speiger

TMT & IC2 Classic Dev

  • "Speiger" is male

Posts: 997

Location: Germany

  • Send private message

58

Sunday, September 13th 2015, 11:32am

oh fortune on progress... Oh welll. what i mean with fortune is on ores only and those which drop items... That was the idea i had...

59

Sunday, October 25th 2015, 7:47pm

Quick question as to how the axles work, as they don't have a texture. I'm toying with the addon because I increased the KU yield on wind generators by 1000 not realizing that KE generators can only produce 512 eu/t... In using the axles, it seems as though they only have one orientation which produces any output? I've been trying to orient them in the way that cables are oriented (which I'm only assuming is how they're made). Basically, what I'm attempting to do is have one Kinetic wind generator hooked to a bank of maybe 10 Kinetic Generators. I apologize if this is a necro but, I don't know where else I could go for clarification

60

Monday, October 26th 2015, 6:24am

The axles are a currently really badly written block, that is there to transport energy, not to distribute it. Therefore, the only side that can output energy is the opposite side that inputs the energy.
Check out my mods here.

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