You are not logged in.

IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

Dear visitor, welcome to IC² Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

21

Saturday, July 25th 2015, 9:07pm

What about RedLogic mod, isn't it more up to date than your mods?

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

22

Saturday, July 25th 2015, 11:05pm


What about RedLogic mod, isn't it more up to date than your mods?



I think Project Red is better. We have red logic before but we have a lot of Server crashes and issues with this mod so we change to Project Red. And it is just in development. Many new Things are added in the past and will in the future.

23

Sunday, July 26th 2015, 12:14am

I got stuck a lil bit. Tools require Blank pattern first. Blank pattern requires paper. Paper requires Wood pulp. And for Wood pulp the easiest way is to craft Wood with Mortar, but Mortar requires stone which i can't gather without Tools. All other recipes require machines

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

24

Sunday, July 26th 2015, 8:22am


I got stuck a lil bit. Tools require Blank pattern first. Blank pattern requires paper. Paper requires Wood pulp. And for Wood pulp the easiest way is to craft Wood with Mortar, but Mortar requires stone which i can't gather without Tools. All other recipes require machines

You start with gt flint tools. Make a furnace and get stone. Than you can make a mortar. Flint recipes is 3 gravel.
After this you have access to tinkers. The other tools I will later available assembler only when I make the recipes.

If you have more questions just ask.

25

Sunday, July 26th 2015, 11:02am

Make a furnace and get stone.
Furnace requires Cobblestone, but i have no tools to gather Cobblestone! Tinkers disabled Wooden Pickaxe. And the second problem is that GT Flint tools is also marked as Tinkers. I checked your scripts but haven't found any solution. And i definitely didn't modify any of your cfg or script files.
The other tools I will later available assembler only when I make the recipes.
Which tools are you talking about?
Take a look at screenshot

Spoiler Spoiler


LOL. This was not obvious.

Spoiler Spoiler


Also don't you think that adding a Fire perk to flint Sword is very cheating?
And what do you think about UndergroundBiomesConstructs?

This post has been edited 6 times, last edit by "kebal" (Jul 26th 2015, 2:19pm)


DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

26

Sunday, July 26th 2015, 8:06pm

Make a furnace and get stone.
Furnace requires Cobblestone, but i have no tools to gather Cobblestone! Tinkers disabled Wooden Pickaxe. And the second problem is that GT Flint tools is also marked as Tinkers. I checked your scripts but haven't found any solution. And i definitely didn't modify any of your cfg or script files.
The other tools I will later available assembler only when I make the recipes.
Which tools are you talking about?
Take a look at screenshot

Spoiler Spoiler


LOL. This was not obvious.

Spoiler Spoiler


Also don't you think that adding a Fire perk to flint Sword is very cheating?
And what do you think about UndergroundBiomesConstructs?


So you find the Pickaxe i mean ;-)
The Sword have fire aspect is not op because my pack you have to play on hard. If you go outside in the pitch dark night and run inside a group of Infernal Zombies you need it. And by the way you cant craft a flint sword with thinker construct have to wait have Copper or something else and this need a Smeltery witch is hard to make in my Pack.
UBC i using before and i like it but it loading to slowly with RWG together that's why i kick the mod.

27

Sunday, July 26th 2015, 8:55pm

And by the way you cant craft a flint sword with thinker construct have to wait have Copper or something else and this need a Smeltery witch is hard to make in my Pack.
Well i mean usual 2 Sticks + 3 Flint, this also gives Fire Aspect. The cheating moment is that Meat is cooked immediately. This totally ruins adding other mods for Food. Because this aspect of game is very easy. You travel anywhere you want and immediately get food with no problem.

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

28

Sunday, July 26th 2015, 10:08pm





Quoted from "DreamMasterXXL"



And by the way you cant craft a flint sword with thinker construct have to wait have Copper or something else and this need a Smeltery witch is hard to make in my Pack.
Well i mean usual 2 Sticks + 3 Flint, this also gives Fire Aspect. The cheating moment is that Meat is cooked immediately. This totally ruins adding other mods for Food. Because this aspect of game is very easy. You travel anywhere you want and immediately get food with no problem.



If you set a Mob on fire you get cooked meat too. It is not op because my pack is so f***ing hard. Come to play on my Server and you will see.

29

Sunday, July 26th 2015, 11:25pm

No problem xD I see this in single player

30

Wednesday, July 29th 2015, 9:35pm

Who made the quests? Are they general or specific for your mod pack?

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

31

Wednesday, July 29th 2015, 10:31pm

Who made the quests? Are they general or specific for your mod pack?


We made this special for the Pack.
It is a Guide for the beginning Game.

Here are the Forum from our Pack so if you have Questions you can post in here too.



http://forum.gtnewhorizons.com/index.php

This post has been edited 2 times, last edit by "DreamMasterXXL" (Jul 30th 2015, 1:00am)


DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

32

Sunday, October 4th 2015, 9:59pm

Big Update Today Version 1.0.6.0


New Mods Added:

AE2 stuff 0.5.0.56
Dragon's Radio Mod 1.7.1
Enchiridion 2.0.2a
IC2 Nei Plugin 1.0.7
IN pure Core 1.0.0B9-62
Utility Worlds 1.0.7
Ztones 2.2.2


Mod Updates:

Appliedenergistics2-rv2-stable-10
Bdlib-1.9.3.107
Blood Arsenal 1.2-3
Brandons Core 1.0.0.7
Buildcraft 7.1.8
Buildcraft Compat 7.1.1
CoFH Core 3.0.3-303
CoFH Lib 1.0.3-175
Electric Magic Tools 1.2.2
Extra Cells 2.3.0b142
Forestry_ 3.6.10.1
Gendustry 1.6.1.126
Gregtech 5.08.30
GT New Horizons Core Mod 0.9.29
GTTweaker 1.0.9
Hardcore Ender Expansion v1.8.4
Hunger Overhaul 1.7.10-1.0.0.85
Industrialcraft 2.2.780
InGame Info XML 2.8.1.82
Magicbees 2.3.6
Mine Tweaker3 3.0.10B
Mod Tweaker 2-0.9.3.148
Natura 1.0.0.107
Open Blocks 1.4.4.674
Open Mods Lib 0.8.399
Open Security 1.0-65
Storage Drawers 1.6.2
Tinkers Construct 1.8.7.984
Thaumic Tinkerer 2.5.510


Recipes added/changes:

Make new Recipes for this mods:

AE2 stuff 0.5.0.56 (all)
Dragon's Radio Mod 1.7.1 (all)
Enchiridion 2.0.2a (all)
Ztones 2.2.2 (all except the Blocks)


Change/added Recipes for this mods:

AE2 (Crystal Growth Accelerator)
Extra Utilities (Conveyor Belts, Cabinets, Compressed Blocks, and more Blocks)
Gravisuite (Vajra, Cooling Core, Vajra Core)
Gregtech(Coolant Cells)
GT New Horizons Core Mod (Wither Protection Ring, Neutron Reflector Fix, Coolant Cells, Graphite Block)
IC2 (Cropnalyzer, Coolant Cells, Heat Vents and everything with MetaData,)
Minecraft (Lever in Assembler Recipes)
Open Computers (Case 2,3 and Server Rack)
Project Red (JetPack)
Random Things (Online Detector)


Config added/changes:

Advanced Solar Panels (new Molecular Transformer recipes)
Gregtech(Lever)
GT Core Mod (Custom Drops, Hazit items, Custom tool Tips,)
IC2(new Configs available but not set)
Natura(Trees can be disabled but i dont touche it)
Tinkers Construct(now no iron ore on the surface any more, can set density for ardite and cobalt)
Ztones (Blocks are sealable GC and Multipart able, disabled the pill and the totem)

Chocohead

Drowning in mods.

  • "Chocohead" is male
  • Korea, Democratic People's Republic of United Kingdom

Posts: 5,978

Location: Badly generated chunks.

  • Send private message

33

Sunday, October 4th 2015, 10:38pm

IC2 Nei Plugin 1.0.7
That's the crop one right?
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

34

Sunday, October 4th 2015, 11:20pm



Quoted from "DreamMasterXXL"

IC2 Nei Plugin 1.0.7
That's the crop one right?



Yes we try it out because my pack is a hidden beta pack and from time to time we add new mods to the pack. Some we let inside some we remove.

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

35

Tuesday, November 10th 2015, 10:36pm

Version 1.0.7.0----08.11.2015


New Mods Added:

Biomes O Plenty 2.1.0.1462
Ender IO 2.3.0.418
Ender Zoo
Flood Lights 1.0.3-116
Gravi Suite- 2.0.54u (old mod with a new style)
Irontank 1.0.1.50
Not Enough Thaumcraft Tabs 1.0.1


Removed Mods:

Gregs Lightning 1.11.2


Mod Updates:

Anger Mod 0.6
BiblioCraft 1.11.4
Blood Magic 1.3.3.17
Block Limiter 0.4
Brandons Core 1.0.8
Buildcraft 7.1.13
Buildcraft Compat 7.1.2
Draconic Evolution 1.2-5
Electro Magic Tools 1.2.2fix2
Ender Core 0.1.0.30
Extra Utilities 1.2.12
Forestry 3.6.12.3
Galacticraft 3.0.12.403
GalacticGreg 0.9.4
Galaxy Space 2.6
Gregtech 5.08.32.3custom
GT NewHorizons CoreMod 1.0.3
Holo Inventory 1.9.1.123
HQM The Journey 4.3.3
IC2 Nei Plugin Version 1.0.8
IC2 Nuclear Control 2.3.2a-Butt
Iguana Tinker Tweaks- 2.1.5.148
Industrialcraft 2.2.791
Malisiscore 0.12.10
Malisisdoors 1.10.1
Mantle 0.3.2b
Mod Tweaker2 0.9.4.157
Open Blocks 1.4.4.680
Open Computers 1.5.19.37
Open Mods Lib 0.8.410
Open Printer 0.1.0.128
Open Security 1.0-66
Pam's Harvest Craft 1.7.10k-fix
Remote IO 2.4.0
Spice of Life 1.3.0
Storage Drawers Woods (different Versions)
Thaumic Tinkerer 2.5.513
Tinkers Construct 1.8.8
Waila Harvestability 1.1.5
Waila Plugins 0.2.0-23


Recipes added/changes:

Make new Recipes for this mods:

Ender IO (full mod)
EnderZoo (full mod)
Flood Light (full mod)
Gendustry (full redone)
Iron Tanks (full mod)
Remote IO(full redone)


Change/added Recipes for this mods:


Applied Energystics(Storage Cells, Quartz Fiber is now cheaper, Changing Ae Dense Cable, Covered Cables and Smart Cables)
Blood Arsenal (Adding recipes for the Blood Infused iron)
Build Craft (added Filler Builder Architekt Table, Land MArk, Path Mark, flood Gate and Blue Print, changing the Kinesis Pipe recipes)
Carpenters Blocks(Cutting Saw recipes)
Extra Cells (rest of the Mod that was missing)
Extra Utilities (rest of the Mod that was missing, disabled Peacefull Table)
Galacticraft (Added mysterious Crystal recipe to make Bacterial Sludge, Change Pulveriser Recipes from galacticraft materials to be 20 sec long and 2 eu/t)
Galaxy Space (added Tier 9 Rockets and recycling recipes)
Gendustry (Redone of the Beyond Reality and infinity pack Bees (Sheet in the XLS Goolge Doc)
Gravisuit(Adv Chainsaw and Adv Drill, Epic Lapack)
Gregtech (Added Oil, Creosote back to the Diesel Generator, Added most of the high tier metals in th EBF, Added Pump Machine Casing recipes in GT, Changed the Fluid Reactor Blocks because Blood Asp add some own recipes, Adding the Molds and Extruder Shapes to the Forming Press, Remove Enderium Dust from Gt and add it to the Ender IO Alloy Smelter)
GT New Horizons Core Mod (Added Chips for AE and GT items and Machines with new Tiers, Adv Pump 3/4, Charged Certus Quartz in the hammer, Make Coke Oven Bricks and Adv Bricks recycle able, Change Salis mundus amount to make special Wand items, Rewrote most Tooltips to be less... Weird..)
IC 2 (disabled the Miner and the Drills, Change adv Miner, change meta ids, remove gem Iridium from most processes only macerating is allowed, Adding Meta Ids to all Ic2 and Graviuisuit Backpacks and Armors, Added recipes for the Kinetic Water Generator from IC2)
IC2 Nuclear Contro (Adding missing recipe, Remove the Iridium Hammer so all Hammers are back)
Minecraft (Torches and Crafting Table)
Open Blocks (Change the Open Blocks Glider Recipes be equal with the Ender Io Glider (only different ingredients))
Project Red (using molten redstone instead of molten redalloy)
Railcraft (remove Electrical Steel out of the RC Blastfurnace)
Remote IO (Adding remote Io Recipes for PDA, Linker and Remote Acess)
Thinker Construct (Clear Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Glass and Pane, Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Clear Glass and Pane)
Wireless Redstone CBE (using molten redstone instead of molten redalloy)

Clean up the whole cfg Files


Config added/changes:

Applied Energystics(Make Matter Balls and Singularity more Expensive)
Blood Magic(Change Potion Id Soul Burn from 53 to 123)
Buildcraft (Added new Tool Tips to BC Pipes)
Electric Flood Light (Added new Tool Tips 32 EU)
Ender IO (Change Alloy Smelter Recipes, Added Sag Mill Recipes from Namikon, Change Slice and Splice recipes , Make the Soul Binder recipes more expensive, Make Electric Steel, Enderium and Enderium Base Craftable via GT Dusts.)
Extra Cells (Disable Ingame Wiki mod from extra cells)
Extra Utilities(Ender Pump and Ender Quarry are not peaceable in the Over world, Remove Recipes out of the QED, Remove Peaceful Table)
Galacticraft (New configs Optionsfor Ores on Asteroids and Mars. Disabled Ores on Mars only let Desh there)
Galaxy Space (Added new Dim IDs for Version 2.5)
Gravisuit(Enabled the translocation Mode)
Gregtech(change Plasma Cell Values)
IC2 (Nuclear Energy multipler to 10, Disabled IC2 Audio Engine)
Remote Io (Added nwe Tool Tips)
Ztones (Added Ztones Blocks to Sealable blocks)

This post has been edited 1 times, last edit by "DreamMasterXXL" (Nov 11th 2015, 10:33pm)


DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

36

Wednesday, November 11th 2015, 10:32pm

Version 1.0.7.1----11.11.2015



Mod Updates:

Galacticraft 3.0.12.404
Gregtech 5.08.32.4custom
GTNewHorizons Core Mod 1.0.51
HQM The Journey 4.4.1
Open Printer 0.1.0.129
Open Security 1.0-73
Thaumichorizons 1.1.9

Mod Downgrade:

RWG 1.3.2


Change/added Recipes for this mods:

Extra Utilities (Change the Pseudo Round Robin Pipe Recipes)
Galacticraft (remove Titanium Shard and Ilmenite ore out of the Furnace, Added Fuel Canister from GC to the GT Fluid Canner)
Gendustry (Change the recipes for the Gendustry Templates and Samples)
Gregtech (Read Iridium Dust tiny and small)
GT New Horizons Core Mod (Added Diamond Lens to the Gold Engraved Chip, Adding Fletching and Bowstring Cast)
Minecraft (Change recipes for Dropper and Dispenser using now a string)
Railcraft (Adding Recipes for the Lapatron Loader Upgrade, Adding alternative Firestone recipes to the Laser Engraver and the Assembler )
Steve Carts (Start with Steve Carts)
Tinkers Construct (Added Bow String and Fletching Cast with all recipes)


Config added/changes:

Ender IO (Moved Ender Alloys to the EBF (delete in the Alloy smelter))
Galacticraft (Fixed Galacticraft Fuel Bug (sorry no old oil or fuel any more))
GT Mew Horizons Core Mod (Added Ofanix to the Lich Bone Drops)

This post has been edited 1 times, last edit by "DreamMasterXXL" (Nov 11th 2015, 10:43pm)


bear989

Mod Breaker

  • "bear989" is male

Posts: 459

Location: ohio, U.S.A. by way of the state of Confussion

  • Send private message

37

Wednesday, November 11th 2015, 11:35pm

hey Dream I would like to try a modded version of your back for a LP. I dont use magic mods, would it break anything to pull blood magic, witchery, etc out? If not can you send me a link to the pack.
Gregtech 5 & 6 tutorials and game play
https://www.youtube.com/user/aBear989

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

38

Thursday, November 12th 2015, 8:03am

@bear989

I really appreciate this to see a Lets Play from my Modpack. I send you a pm with all necessary links and infos.

DreamMasterXXL

Mod Tweaker

  • "DreamMasterXXL" is male
  • "DreamMasterXXL" started this thread
  • Germany

Posts: 596

Location: Germany

  • Send private message

39

Saturday, November 14th 2015, 9:33pm

Version 1.0.7.2----14.11.2015


Mod Updates:

Gregtech 5.08.32.5custom
GTNewHorizons Core Mod 1.0.6
IC2 2.2.793
IC2 Nei plugin 1.0.9
Malsi Core 0.13.1
Malis Doors 1.11.0
Open Blocks 1.4.4.683
Open libs 0.8.412


Change/added Recipes for this mods:

Ender IO (Change Conduit recipes time)
Gendustry(Ordicted Bee Combs,Make Blank Samples and Templates be eraseable in the Furnace)
Steve's Carts (Adding new Recipes)
Thinker Construct (adding molten Obsidian to the Fluid Extractor)


Config added/changes:

Ender IO (Disabled Dire Slime ecause annoying)
Gregtech (Adding Reineinfored, Galgadorian and Enhanced Galgadorian to the Material List and to the EBF )
GT Core Mod (Adding makemake to the Generateable Planets, Alpha Centauri not works)
Steve's Carts (change configs)

40

Sunday, November 22nd 2015, 6:16pm

Still active?

Is the server still running or?

Like the idea..

//Fobius