You are not logged in.

IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

Dear visitor, welcome to IC² Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.


Wednesday, August 19th 2015, 5:23pm

Adding IC2 & GregTech to existing world

Is there any downside of adding IC2 & GregTech later to modpack and to the already existing world? I know i will have to generate new chunks to get all the world generated stuff but are there any bugs or some incompatibilities i should know about?

While ago assembled modpack with 60 mods including IC2 & GT, started the world but after while decided there is nothing interesting in these 2 mods I will ever need. Decided to get rid of these 2 mods and start new world, because with both these mods game loading times are freaking long and memory consumption is massive. Waiting over 5 minutes for game to load and allocating 5GB of memory for it.... :thumbdown: To be honest GregTech once was fantastic mod, I like complicated and technical stuff, but now it is unnecessarily overwhelming (GregTech 5). So decided to create new world (because deleting both now causes corrupted, bugged world) and start over (goodbye wasted 150+ hours :( ) and add IC2 & GT in the end when I have explored and completed all other mods... but not sure if it will be possible later.