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= Solar Panel and
= LV Transformer
= LV Solar Array and
= MV Transformer
= MV Solar Array and
= HV Transformer
I'm having a difficult time correcting the glitches though, so any help would be great.
As I stated earlier, I'm a noob at java.
I forgot about that. Take the files themselves (the ones in the folder) and place them into the jar. Doesn't work if you throw the folder into the jar.I can´t seem to get it to work how do you install it properly.
it shows up in tmi but when I place it the game crashes, and if I try to craft it normaly the recipe doesn´t work.
Quoted
this isn't about arrogance or ego, I have a block that I put a lot of freaking work into
I've noticed this and have begun testing to see if I can fix it. Hopefully I don't have to completely change the code for this, but we'll see.Edit: Testing it now, and unfortunately, pipes take objects from the wrong sets of slots while trying to use this... (Stealing from input slot 1st before output slots)
Quoted
this isn't about arrogance or ego, I have a block that I put a lot of freaking work into
From a quick look on the code I think the reason it is called unnamed is because you don't have ModLoader.AddLocalization in the code
since I have been unable to decompile IC2 correctly I haven't been able to test if that is the reason
Quoted
this isn't about arrogance or ego, I have a block that I put a lot of freaking work into
Thank you, was able to decompile and recompile it correctly now, AddingFrom a quick look on the code I think the reason it is called unnamed is because you don't have ModLoader.AddLocalization in the code
since I have been unable to decompile IC2 correctly I haven't been able to test if that is the reason
Nargon was nice enough to upload his MCP patcher file for IC2. Just follow his instructions in the post on were to put and you should then be able to get IC2 to decompile with MCP. Link to post: http://forum.industrial-craft.net/index.…D=5558#post5558
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Source code |
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ModLoader.AddLocalization("blockRotary.name", "Rotary Macerator");
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