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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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41

Monday, September 26th 2011, 7:01am

The addon has been renovated! The new name is because of the new item. Please read the OP.

42

Monday, September 26th 2011, 1:01pm

PSI? How dare you! It needs to use Gibbl. Everyone knows the Compresser currently uses 4k Gibble to compress stuff, so this thing ought to have the compresser's rate at 4k Gibble.

Serious note, This mod-mod is epic! A macerator that doesn't take a year to run? I'm in!

43

Monday, September 26th 2011, 2:34pm

No compressor

Just downloaded and installed! The Rotary Macerator works just fine but there is no sCompressor. I checked the download file and it doesn't contain anything titled "compressor.class" or anything like that. It only has the files for the new macerator. Am I missing a file or am I doing something else wrong? If you need more info let me know. Also, I'm doing a fresh install so there wont be any compatibility issues. Thanks.

Shalashalska

That guy who edit's Alblaka's books

Posts: 249

Location: In IC1

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44

Monday, September 26th 2011, 2:44pm

I have the same problem as the guy above me.

Quoted

It has become a little stubbly. Implement facial hair growth in IC²? Vision continuously grows more furry until you shave. (approx once every 2 minecraft days ;P)

Steve shaves with his chainsaw.
Check out Factorio- A game where you build a factory from scratch.

45

Monday, September 26th 2011, 4:04pm

Quoted

No compressor


Just downloaded and installed! The Rotary Macerator works just fine but there is no sCompressor. I checked the download file and it doesn't contain anything titled "compressor.class" or anything like that. It only has the files for the new macerator. Am I missing a file or am I doing something else wrong? If you need more info let me know. Also, I'm doing a fresh install so there wont be any compatibility issues. Thanks.

Quoted

I have the same problem as the guy above me.
Woops. I forgot to change the .zip to the new folder. Sorry about that. Fixed in OP.

46

Monday, September 26th 2011, 4:54pm

Nice update !

But again... problem with IDs for me ;(

Here is my config file :

Source code

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# Configuration file
# Generated on 26/09/11 17:25

###########
# General #
###########

general {
}

#########
# Block #
#########

block {
   blockAdvMachine=180
}

########
# Item #
########

item {
}


Minecraft seems to completely ignore this property : it keeps saying 'Slot 199 is already occupied'...
Did I wrote the wrong property ?

Thanks in advance.

47

Monday, September 26th 2011, 5:05pm

Ok, I found the solution : I need to put 3 properties into the config file...

Source code

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# Configuration file
# Generated on 26/09/11 17:25

###########
# General #
###########

general {
}

#########
# Block #
#########

block {
   blockAdvMachine=180
   blockRotary=179
   blockSingularity=178
}

########
# Item #
########

item {
}


Forget my previous message ;)

48

Monday, September 26th 2011, 5:16pm

I'd like to, but you made me realize another mistake in coding. Yet more bugfixes in the OP.

49

Monday, September 26th 2011, 5:50pm

Source code

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FINER: THROW
java.lang.IllegalArgumentException: block parameter cannot be null.
	at ModLoader.RegisterBlock(ModLoader.java:1264)
	at mod_IC2_AdvMachine.(mod_IC2_AdvMachine.java:22)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at java.lang.Class.newInstance0(Unknown Source)
	at java.lang.Class.newInstance(Unknown Source)
	at ModLoader.addMod(ModLoader.java:272)
	at ModLoader.readFromModFolder(ModLoader.java:1169)
	at ModLoader.init(ModLoader.java:811)
	at ModLoader.AddAllRenderers(ModLoader.java:183)
	at th.(th.java:60)
	at th.(th.java:9)
	at net.minecraft.client.Minecraft.a(SourceFile:318)
	at net.minecraft.client.Minecraft.run(SourceFile:716)
	at java.lang.Thread.run(Unknown Source)
Sep 26, 2011 12:30:04 PM ModLoader addMod
FINE: Mod Loaded: "mod_IC2_AdvMachine v1.00" from mod_IC2_AdvMachine.class

This is the error i get when i tried to run it with the original id 199

Dragondj0

Unregistered

50

Monday, September 26th 2011, 6:02pm

Source code

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FINER: THROW
java.lang.IllegalArgumentException: block parameter cannot be null.
	at ModLoader.RegisterBlock(ModLoader.java:1264)
	at mod_IC2_AdvMachine.(mod_IC2_AdvMachine.java:22)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at java.lang.Class.newInstance0(Unknown Source)
	at java.lang.Class.newInstance(Unknown Source)
	at ModLoader.addMod(ModLoader.java:272)
	at ModLoader.readFromModFolder(ModLoader.java:1169)
	at ModLoader.init(ModLoader.java:811)
	at ModLoader.AddAllRenderers(ModLoader.java:183)
	at th.(th.java:60)
	at th.(th.java:9)
	at net.minecraft.client.Minecraft.a(SourceFile:318)
	at net.minecraft.client.Minecraft.run(SourceFile:716)
	at java.lang.Thread.run(Unknown Source)
Sep 26, 2011 12:30:04 PM ModLoader addMod
FINE: Mod Loaded: "mod_IC2_AdvMachine v1.00" from mod_IC2_AdvMachine.class

This is the error i get when i tried to run it with the original id 199
I get exactly the same =/

51

Monday, September 26th 2011, 6:45pm

Source code

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FINER: THROW
java.lang.IllegalArgumentException: block parameter cannot be null.
	at ModLoader.RegisterBlock(ModLoader.java:1264)
	at mod_IC2_AdvMachine.(mod_IC2_AdvMachine.java:22)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at java.lang.Class.newInstance0(Unknown Source)
	at java.lang.Class.newInstance(Unknown Source)
	at ModLoader.addMod(ModLoader.java:272)
	at ModLoader.readFromModFolder(ModLoader.java:1169)
	at ModLoader.init(ModLoader.java:811)
	at ModLoader.AddAllRenderers(ModLoader.java:183)
	at th.(th.java:60)
	at th.(th.java:9)
	at net.minecraft.client.Minecraft.a(SourceFile:318)
	at net.minecraft.client.Minecraft.run(SourceFile:716)
	at java.lang.Thread.run(Unknown Source)
Sep 26, 2011 12:30:04 PM ModLoader addMod
FINE: Mod Loaded: "mod_IC2_AdvMachine v1.00" from mod_IC2_AdvMachine.class

This is the error i get when i tried to run it with the original id 199
If you're getting this error, Please use the file below for now. The config should look like this:


Source code

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# Configuration file
# Generated on 26/09/11 17:25

###########
# General #
###########

general {
}

#########
# Block #
#########

block {
blockAdvMachine=180
blockRotary=179
blockSingularity=178
}

########
# Item #
########

item {
}
zippinus has attached the following file:

52

Monday, September 26th 2011, 10:41pm

What does it mean when I get this error

Spoiler Spoiler

FINE: Failed to load mod from "mod_IC2_AdvMachine.class"
Sep 26, 2011 5:24:00 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: BlockAdvMachine
at mod_IC2_AdvMachine.<init>(mod_IC2_AdvMachine.java:33)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:272)
at ModLoader.readFromClassPath(ModLoader.java:1104)
at ModLoader.init(ModLoader.java:812)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BlockAdvMachine
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more

53

Monday, September 26th 2011, 11:05pm

I think it may be caused because I didn't completely remove the rotary mod before installing I know this because it keeps generating the config file for the rotary addon from before, but I cant completely uninstall it because I just placed the unziped files into the jar. So ican I please have the previous version of this addon. I really want to download the newest part as well.

ultimate_omega

Lead Miner

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Posts: 1,233

Location: Ontario, Canada

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54

Monday, September 26th 2011, 11:19pm

I think it may be caused because I didn't completely remove the rotary mod before installing I know this because it keeps generating the config file for the rotary addon from before, but I cant completely uninstall it because I just placed the unziped files into the jar. So ican I please have the previous version of this addon. I really want to download the newest part as well.
Or just redownload Minecraft and reinstall all of the mods you have.

55

Monday, September 26th 2011, 11:21pm

Actually if I did that my minecraft would auto update to 1.8 then I would have to go through all the trouble of mod downloading for nothing.

harel55

Unregistered

56

Monday, September 26th 2011, 11:59pm

Not to sound rude, but the day after I request help modding a "Hydraulic Comprssor" from Zippinus, he comes out with a Singularity Compressor. Suspiciousssssssss? Nah........ MinecraftCreeper

57

Tuesday, September 27th 2011, 12:06am

Can someone tell me how to use MCNostalgia? I still get confused about it
We ourselves feel that what we are doing is just a drop in the ocean. But the ocean would be less because of that missing drop.

58

Tuesday, September 27th 2011, 1:57am

Next up, a Centrifuge extractor? >:)

harel55

Unregistered

59

Tuesday, September 27th 2011, 3:54am

Next up, a Centrifuge extractor? >:)

More likly is an acid extractor requiring lava and uranium (mixed otgether in the crafting process to create a stong acid) or a liquid extractor using water (The liquid) and fuel (To extract the items through chemical processes).

FourFire

Industrial Alchemist

  • "FourFire" is male

Posts: 308

Location: Industrial Minecraftia

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60

Tuesday, September 27th 2011, 10:19am

Yes to an upgraded version of the extractor: make it have 3 out slots so i can put a stack of Resin in and leave it
also change the compressor to GIbbl you need to!

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