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IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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1

Sunday, August 28th 2016, 3:42pm

[IC2 Exp][ComputerCraft][1.7.10] Industrial Peripheral [Best way to controll your liquid nuclear reactor!]

Hi!


This mod initially is planned for personal use. Before using mod — make backup and use at your own risk.
With this mod and ComputerCraft you can receive (and change) data from different machines from Industrial Craft 2.
And sorry for my english, I'm not english native speaker :(

Nuclear reactor example (ComputerCraft automaticly controll all LNR elements):



Small mod tutorial:

Step 1:
For work - Industrial Peripheral needs himself, his craft:


Frequency Transmitter, Advanced Circuit, Machine Casing, Redstone
Step 2:
Also needed Transducer Chip, his craft:


Circuit, Redstone, Iron plate
Step 3:
You can bind Transducer Chip to a particular machine:


Step 4:
After binding, you must insert the chip into the Industrial Peripheral:


Step 5:
Now you can receive a variety of data from the machines:

Quoted

if not os.loadAPI("ip/industrial") then print("Failed to load Industrial Peripheral driver!"); end
industrial.bindSide("top");
local storage = industrial.ElectricStorage.getEnergy(1);
print("Current: "..(storage.current)..", Max: "..(storage.max)..", Output: "..(storage.output));
If the machine is moved or deleted - you will break the chip. To fix it you must use a craft 2x2: Chip + Redstone

All available functions:

Quoted

getMachineNameInSlot(slot) - get machine name in slot
FluidRegulator.getOutputMb(slot)
FluidRegulator.setOutputMb(slot, value)
FluidRegulator.getMode(slot)
FluidRegulator.setMode(slot, value)
FluidRegulator.getFluidStock(slot) return [name, amount, capacity]
ElectricMachine.getEnergy(slot)
SteamGenerator.getPressure(slot)
SteamGenerator.setPressure(slot, value)
SteamGenerator.getInputWater(slot)
SteamGenerator.setInputWater(slot, value)
SteamGenerator.getCalcification(slot) return [current, max]
SteamGenerator.getHeatInput(slot)
SteamGenerator.getOutput(_slot) return [volume, type]
SteamGenerator.getSystemHeat(slot) return [current, max]
SteamGenerator.getFluidStock(slot) return [name, amount, capacity]
Condenser.getProgress(slot)
Condenser.getFluidInput(slot) return [name, amount, capacity]
Condenser.getFluidOutput(slot) return [name, amount, capacity]
LHE.getHeatTransmit(slot) return [current, max]
LHE.getFluidWarm(slot) return [name, amount, capacity]
LHE.getFluidCold(slot) return [name, amount, capacity]
ElectricStorage.getEnergy(slot) return [current, max, output]
ElectricGenerator.getStirlingProduction(slot) return [receivedheat, production]
ElectricGenerator.getKineticProduction(slot) return [receivedkinetic, production]
KineticSteamGenerator.getPower(slot)
KineticSteamGenerator.getTurbineDamage(slot)
KineticSteamGenerator.getDistiledTank(slot) return [name, amount, capacity]
NuclearReactor.getActive()
NuclearReactor.getPowerEU()
NuclearReactor.getHeat() return [current, max]
NuclearReactor.getEmitHeat()
NuclearReactor.getFluidWarm() return [name, amount, capacity]
NuclearReactor.getFluidCold() return [name, amount, capacity]
The development will be slow due to lack of time. But sometimes it will check for the presence of topic suggestions / bugs.


Modlink: https://minecraft.curseforge.com/project…rial-peripheral

This post has been edited 1 times, last edit by "forhaxed" (Aug 28th 2016, 4:12pm) with the following reason: Add image


Chocohead

Drowning in mods.

  • "Chocohead" is male
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2

Sunday, August 28th 2016, 3:53pm

It's really cool how it allows you to automate things that aren't normally possible like the Steam Generator and Fluid Regulator, I can see it being very useful.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.