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IC2 Experimental builds: v2.0/2.1/2.2 (For Minecraft 1.6.4/1.7.2/1.7.10 → jenkins)
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1

Tuesday, November 29th 2011, 4:35pm

Suggestion: Add the missing UU-Matter recipes

I love the concept of creating any natural item (aside from bedrock or food) from pure matter since the original IC. After checking the recipes using a recipe-book mod, I noticed many blocks and items were left out and I would like you to consider adding their recipes in the next updates.

Blocks: gravel, sand*, fire, leaves, coal ore**, clay block**, diamond ore**, uranium ore**, ice***, tall grass, dandelion, rose, brown and red mushrooms, cactus, sugar cane, wool, vines, lily pad.

Items: Leather, bone, string, enderpearl, slimeball, ink sak, cocoa beans+, saddle+.

Those are items missing from beta 1.8.1, there are a few new in the 1.0 release, such as blaze rods, ghast tears, mycelium and end stone.

Hope it may be considered, the mod is amazing!

thanks in advance! :D



Notes:

*oddly enough, there is a glass recipe, while glass is a manufactured block from sand.

** there are recipes for the item form of those blocks, I think substituting them for the block form would make more sense as is the one that appear naturally in the world (and always drop the same amount of items). Don't remember if a saw the uranium recipe, I think its missing.

***There is a recipe for snow block and one for snowballs (a bit redundant), there's no recipe for ice, maybe exchange it for the snow block?

+ cocoa and saddle are rare dungeon items (pretty unuseful after all), but cocoa is the brown dye and it would be nice to have its recipe.

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2

Tuesday, November 29th 2011, 4:54pm

RE: Suggestion: Add the missing UU-Matter recipes

I love the concept of creating any natural item (aside from bedrock or food) from pure matter since the original IC. After checking the recipes using a recipe-book mod, I noticed many blocks and items were left out and I would like you to consider adding their recipes in the next updates.

Blocks: gravel, sand*, fire, leaves, coal ore**, clay block**, diamond ore**, uranium ore**, ice***, tall grass, dandelion, rose, brown and red mushrooms, cactus, sugar cane, wool, vines, lily pad.

Items: Leather, bone, string, enderpearl, slimeball, ink sak, cocoa beans+, saddle+.

Those are items missing from beta 1.8.1, there are a few new in the 1.0 release, such as blaze rods, ghast tears, mycelium and end stone.

Hope it may be considered, the mod is amazing!

thanks in advance! :D

+ cocoa and saddle are rare dungeon items (pretty unuseful after all), but cocoa is the brown dye and it would be nice to have its recipe.
I believe Uranium was removed because you could cause an infinite EU gain from it. Possibly solved by having it take 8 UU-Matter in the shape of a chest.

I do have a complaint: 3 UU-Matter for 16 Snowballs. 2 UU-Matter for 4 Snow. I guess it takes 1M EU to break apart 4 Snow Blocks? :wacko: Trading the 3 UU-Matter one for 4, 8, or 12 Ice would be nice.
...What? There's no pineapples here.

GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

3

Tuesday, November 29th 2011, 5:12pm

RE: Suggestion: Add the missing UU-Matter recipes

Blocks: gravel, sand*, fire, leaves, coal ore**, clay block**, diamond ore**, uranium ore**, ice***, tall grass, dandelion, rose, brown and red mushrooms, cactus, sugar cane, wool, vines, lily pad.

Gravel: Why?
Sand: Macerate cobble
Fire: No, Haxblock
Ores: No, Haxblock
Ice: Compress snowballs
Tall Grass: No, Haxblock
flowers = use bonemeal with UUM'd bones
cactus, sugar cane, wool, vines: Valid, will be added
Lily Pad: Wth is that?
Greetz,
Alblaka

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4

Tuesday, November 29th 2011, 5:36pm

RE: RE: Suggestion: Add the missing UU-Matter recipes


Ores: No, Haxblock

Agreed: In 1.0, UUM => Ore Block => Place => Mine with Fortune III Pick => ???? => Too much Profit.


Lily Pad: Wth is that?
They're "Cosmetic" flat blocks that can be placed on water, usually found in Swampy Biomes.

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5

Tuesday, November 29th 2011, 6:24pm

Is it intended for 16 Snowballs to require 1m EU more then 4 Snow blocks?

If so, I request some sort of EU generator for when I break blocks apart. 250,000 EU per Snow block, yes? :P

If Uranium took 8 UU-Matter to make 1, wouldn't that prevent even the most efficient Reactor from making infinite energy?

Would be nice if Lava(from UU-Matter)+Cell=Lava Cell
Or if the Lava could be used in a Generator, directly.

Also, I don't remember when lily pads were modified, but they also allow you to walk on top of them in 1.0.0.
...What? There's no pineapples here.

GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

6

Tuesday, November 29th 2011, 7:52pm

RE: RE: Suggestion: Add the missing UU-Matter recipes

Quoted from "raa1337"

I believe Uranium was removed because you could cause an infinite EU gain from it. Possibly solved by having it take 8 UU-Matter in the shape of a chest.

Seriously? So he will remove the water, wind and solar generators too? 8 UU-Matter for 1 uranium seems a bit excessive to me, but fair enough for an "infinite EU gain" that doesn't lag my gameplay.

Quoted from "Alblaka"


Fire, Ores, Tall grass=No, Haxblock

You're right, didn't consider the possible enchantment exploit either.

Quoted from "Alblaka"


Gravel: Why?
Sand: Macerate cobble


Because gravel is one of the two gravity-affected block, the only block that nether and overworld share, and the only source of flint.
Why glass? just smelt sand...


Quoted from "Alblaka"


flowers = use bonemeal with UUM'd bones

There's no such bones, if they are planned, please ignore it. Also, it seems you skipped the missing items part. I don't care about the saddle, but everything else would be great!

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7

Tuesday, November 29th 2011, 11:01pm

RE: RE: Suggestion: Add the missing UU-Matter recipes

flowers = use bonemeal with UUM'd bones

That would be nice, but there's currently not a UUM recipe for bones! Though there should be...
"A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand." - Bertrand Russell

8

Tuesday, November 29th 2011, 11:22pm

As stated in a much earlier suggestion; bones will be in the /next/ update.
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9

Wednesday, November 30th 2011, 2:16am

I must have missed that one - I don't read every suggestion. It is good that there will finally be a source for bones for people who play on Peaceful.
"A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand." - Bertrand Russell

10

Thursday, December 1st 2011, 1:09pm

Just as a reminder: Gravel = Flint = ITNT... That's why! Gravel is a finite resource (not nearly as abundant as dirt and cobblestone)

And uranium ores, why not just make the recipe expensive enough that you would need a Mark-III A or Mark IV to gain anything from it. I have yet to mess with nuclear power but to my understanding you need to be THERE to operate a nuclear generator after the Mark III rating, thus the gains are directly related to time spent. The same way you could dig a 50,000 block long tunnel and find enough uranium to power your nuclear reactor for the rest of your life.

11

Thursday, December 1st 2011, 1:12pm

In that case i will rather go fo flint.
@Uranium: It would need to be more expensive then even a most-perfect reactor could produce with it.
And that would probably make the recipe entirely useless either way ^^
Greetz,
Alblaka

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12

Thursday, December 1st 2011, 3:24pm

I know it was mentioned in passing in the OP, but we definitely need a recipe for roses! Dandelions seem pretty common but I haven't found any roses in my worlds for months. :(
"A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand." - Bertrand Russell

13

Thursday, December 1st 2011, 3:33pm

I know it was mentioned in passing in the OP, but we definitely need a recipe for roses! Dandelions seem pretty common but I haven't found any roses in my worlds for months. :(

It's a bug with 1.8.1, just use TMI or Invedit for now. It's been fixed in 1.0, i've seen roses there in my vanilla game.

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14

Thursday, December 1st 2011, 4:30pm

I'll wait, but thanks. I prefer not to use inventory edits - even Equivalent Exchange is "broken" in regards to ease of getting items IMO.
"A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand." - Bertrand Russell

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15

Thursday, December 1st 2011, 4:32pm

I know it was mentioned in passing in the OP, but we definitely need a recipe for roses! Dandelions seem pretty common but I haven't found any roses in my worlds for months. :(

It's a bug with 1.8.1, just use TMI or Invedit for now. It's been fixed in 1.0, i've seen roses there in my vanilla game.
Or just use Bonemeal on Grass? You can still get them that way.

16

Thursday, December 1st 2011, 6:08pm

Or just use Bonemeal on Grass? You can still get them that way.

Ah, wasn't aware that worked. I don't have need of either flower/dye in my current game and the last I heard they were bugged so they didn't spawn.

17

Thursday, December 1st 2011, 8:16pm

RE: RE: Suggestion: Add the missing UU-Matter recipes


Tall Grass: No, Haxblock

How is tall grass a haxblock? You get it if you hit it with shears.

18

Thursday, December 1st 2011, 8:22pm

RE: RE: RE: Suggestion: Add the missing UU-Matter recipes


Tall Grass: No, Haxblock

How is tall grass a haxblock? You get it if you hit it with shears.


Oh, that's new to me :3 Not using shears much.
Either way, in that case i will answer

Tall Grass: Use bonemeal + shears
Greetz,
Alblaka

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19

Thursday, December 1st 2011, 10:00pm

Or just use Bonemeal on Grass? You can still get them that way.

Only one way to get bones... so for those who play on Peaceful, a UU-M recipe for bones is needed. And bonemeal on grass is so random - sometimes you get nothing, sometimes you get more grass, sometimes you get dandelions... RARELY you get roses. I once burned through the better part of a stack of bonemeal to get a single rose.

The idea behind UU-M recipes should be to provide things that aren't easily obtainable by chance or cannot normally be acquired.
"A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand." - Bertrand Russell

20

Friday, December 2nd 2011, 12:09am

There is an UUM recipe for bones.
At least in the 1.30, dunno whether it's in 1.23 as well.
Greetz,
Alblaka

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