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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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Kane Hart

Godcraft.Com Administrator

    Canada

Posts: 2,330

Location: Barrie, Ontario, Canada

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141

Friday, September 21st 2012, 9:58am

And for the Tekkit-Part. Thanks, that you remembered me to detect the Tekkit-Launcher to Blackscreen the Game, when you installed this Addon on Tekkit (unless they really ask me before they add it). I will NOT make Worldbreaking Stuff like Sengir, the Addon will just not initialize.
Well said brother. +110 support!
Check out Our Brand New GT New Horizons Server .:Here:.
Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

142

Friday, September 21st 2012, 2:20pm

Greg does not support Tekkit. OR I HOPE SO HAHA. Anyways screw off with your tekkit. They have their own forums stay there.


well for starters i said technic not tekkit

CrafterOfMines57 i couldn't find anything like that related to greg tech but i've copy and pasted all the bits mentioning gregtech i dunno if you guys will find anything

2012-09-21 14:06:39 [FINE] Found a zip or jar file mod_G_A_GregoriusCore_197_V3b.zip, attempting to load it
2012-09-21 14:06:39 [FINE] Found a mod class mod_GregoriusCore in file mod_G_A_GregoriusCore_197_V3b.zip, attempting to load it
2012-09-21 14:06:39 [FINE] ModLoader BaseMod class mod_GregoriusCore found, loading
2012-09-21 14:06:39 [FINE] ModLoader BaseMod class mod_GregoriusCore loaded
2012-09-21 14:06:39 [FINE] Failed to find mcmod.info file in mod_G_A_GregoriusCore_197_V3b.zip for mod_GregoriusCore
2012-09-21 14:06:39 [FINE] Mod class mod_GregoriusCore loaded successfully
2012-09-21 14:06:39 [FINE] File mod_G_A_GregoriusCore_197_V3b.zip loaded successfully
2012-09-21 14:06:39 [FINE] Found a zip or jar file mod_G_B_Lightningrod_197_V3.zip, attempting to load it
2012-09-21 14:06:39 [FINE] Found a mod class mod_Lightningrod in file mod_G_B_Lightningrod_197_V3.zip, attempting to load it
2012-09-21 14:06:39 [FINE] ModLoader BaseMod class mod_Lightningrod found, loading
2012-09-21 14:06:39 [FINE] ModLoader BaseMod class mod_Lightningrod loaded
2012-09-21 14:06:39 [FINE] Failed to find mcmod.info file in mod_G_B_Lightningrod_197_V3.zip for mod_Lightningrod
2012-09-21 14:06:39 [FINE] Mod class mod_Lightningrod loaded successfully
2012-09-21 14:06:39 [FINE] File mod_G_B_Lightningrod_197_V3.zip loaded successfully

2012-09-21 14:06:42 [FINER] Pre-initializing C:\Users\UKGC\AppData\Roaming\.techniclauncher\technicssp\mods\mod_G_A_GregoriusCore_197_V3b.zip
2012-09-21 14:06:42 [FINE] No MLProp configuration for mod_GregoriusCore found or required. No file written
2012-09-21 14:06:42 [FINER] Pre-initializing C:\Users\UKGC\AppData\Roaming\.techniclauncher\technicssp\mods\mod_G_B_Lightningrod_197_V3.zip
2012-09-21 14:06:42 [FINE] No MLProp configuration for mod_Lightningrod found or required. No file written

2012-09-21 14:06:50 [FINER] Initializing GregoriusCore
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 168 with /gregoriuscore/graphics/terrain/GregTechLogo.png. 31 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 169 with /gregoriuscore/graphics/terrain/GregTechLogoMirrored.png. 30 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 170 with /gregoriuscore/graphics/terrain/LightningrodTop.png. 29 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 171 with /gregoriuscore/graphics/terrain/EV_Output.png. 28 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 172 with /gregoriuscore/graphics/terrain/HV_Machine.png. 27 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 173 with /gregoriuscore/graphics/terrain/AdvMachine.png. 26 slots remaining
2012-09-21 14:06:50 [FINE] Overriding /terrain.png @ 184 with /gregoriuscore/graphics/terrain/ChunkloaderTop.png. 25 slots remaining
2012-09-21 14:06:50 [FINER] Initializing LightningrodAddon

2012-09-21 14:06:55 [FINER] Post-initializing GregoriusCore





GregoriusT i put the zip folders in the mods folder

the zip folders i've been putting in are mod_G_A_GregoriusCore_197_V3b and mod_G_B_Lightningrod_197_V3 i tryed just putting in mod_G_B_Lightningrod_197_V3 but that gave me an this error message:
55 mods loaded
Optifine OptiFine_1.2.5_HD_C6
Minecraft Forge 3.3.8.164
FML v2.2.106.176
Forge Mod Loader version 2.2.106.176 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (modpack.jar)
mod_Somnia : Loaded (modpack.jar)
mod_Mystcraft : Loaded (modpack.jar)
mod_NotEnoughItems : Loaded (modpack.jar)
mod_IDResolver : Loaded (modpack.jar)
mod_ReiMinimap : Loaded ([1.2.5]ReiMinimap_v3.2_04.zip)
mod_IC2AdvancedMachines : Loaded (AdvancedMachines_4.1_client.zip)
mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
mod_AdditionalPipes : Loaded (buildcraft-client-DA-additionalpipes-3.1.0.zip)
mod_ccSensors : Loaded (ccSensors-client-MC125-B017pr2.zip)
mod_CodeChickenCore : Loaded (CodeChickenCore-Client 0.5.5.zip)
mod_CCTurtle : Loaded (ComputerCraft1.4.zip)
mod_ComputerCraft : Loaded (ComputerCraft1.4.zip)
mod_crystalWing : Loaded (Crystal Wing 1.2.5.a.zip)
mod_mocreatures : Loaded (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EE : Loaded (EE2ClientV1.4.6.7.jar)
mod_EnderStorage : Loaded (EnderStorage-Client 1.1.3.zip)
mod_Forestry : Loaded (forestry-client-A-1.4.8.3.jar)
mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.10b.zip)
mod_ImmibisCore : Loaded (immibis-core_49.1.1_for_1.2.5-client.jar)
mod_IC2 : Loaded (industrialcraft-2-client_1.97.jar)
mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip)
mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
mod_MAtmos_forModLoader : Loaded (MAtmos_packaged.zip)
mod_ModularForceFieldSystem : Loaded (mffs_rev6_for_1.2.5-client.zip)
mod_Millenaire : Loaded (millenaire.zip)
mod_Minions : Loaded (Minions_client_1.2.5.zip)
mod_IC2_ChargingBench : Loaded (mod_chargingbench-client-1.95b-1.2.5-r3.zip)
mod_CompactSolars : Loaded (mod_compactsolars-client-2.3.2.10.zip)
mod_IronChest : Loaded (mod_ironchests-client-3.8.0.40.zip)
mod_NetherOres : Loaded (NetherOres_Client_1.2.1.zip)
mod_Railcraft : Loaded (Railcraft_Client_5.4.7.zip)
mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip)
mod_stevescarts : Loaded (Steves Carts 1.5.0.zip)
mod_ThaumCraft : Loaded (ThaumCraft2.1.6d.zip)
mod_ThermalExpansionCore : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_ThermalExpansionFactory : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_Transformers : Loaded (TransformersClient v1.3.zip)
mod_treecapitator : Loaded (Treecapitator 1.2.5.e.zip)
mod_TubeStuff : Loaded (tubestuff_49.1.1_for_1.2.5-client.jar)
mod_WeaponMod : Loaded (WeaponMod.zip)
mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.2.3.zip)
mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.2.3.zip)
mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.2.1.zip)

Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.


--- BEGIN ERROR REPORT 9faad310 --------
Generated 21/09/12 13:58
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_10-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 460/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NullPointerException
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)
at cpw.mods.fml.common.Loader.modInit(Loader.java:273)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)
at net.minecraft.client.Minecraft.a(Minecraft.java:429)
at net.minecraft.client.Minecraft.run(Minecraft.java:738)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4683b05e ----------
i guessed that it ment i needed to put mod_G_A_GregoriusCore_197_V3b in which then gets as far as the mojang screen and then gives the white screen

GregoriusT

inactive IC² Dev but still active GT Dev

  • "GregoriusT" is male
  • "GregoriusT" started this thread
  • Germany

Posts: 11,190

Location: Wherever I want to be (most of the time)

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143

Friday, September 21st 2012, 3:27pm

Oh that. Thats a common Bug, as you (or Kakermix to be precicely) installed IC² 1.97 inproperly (thats a real surprise [/sarcasm]).

Go into the zipfile of every Mod (except IC²) and delete the IC2-Folder inside it.

--------
@Everyone who knows what i did wrong at the following, please help. I keep getting Stackoverflowerrors at the two corresponding try-catch(StackOverflowError e)-fields, and i dont know what i did wrong as it worked once perfectly inside the TileEntity itself (what was a bad location for this Code).


Edit: Arrgh i derped. I know where the fail was. The Nbt was stored in the List, but the List was also stored in the Nbt (Yo Dawg) => infiniteloop

That was caused by a Typo and a wrongly placed "}"


Edit:
NEW FEATURES OF V1.09a:
The Interdimensional-Storage-Unit for toring 1 Billion EU (per Player) wirelessly and crossdimensional. I tested it only SSP, but it should work SMP. Kane, your Server has so many People, that it would be the Ideal Testingarea for it. :D

I (mostlikely) disabled with V1.09a any futural Tekkitsupport, until Kakermix asks me personally for permission!
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

This post has been edited 2 times, last edit by "GregoriusT" (Sep 21st 2012, 5:16pm)


144

Friday, September 21st 2012, 5:22pm

ok deleted the ic2 folders now i get this show up:
57 mods loaded
Optifine OptiFine_1.2.5_HD_C6
Minecraft Forge 3.3.8.164
FML v2.2.106.176
Forge Mod Loader version 2.2.106.176 for Minecraft 1.2.5
mod_MinecraftForge : Initialized (modpack.jar)
mod_Somnia : Initialized (modpack.jar)
mod_Mystcraft : Initialized (modpack.jar)
mod_NotEnoughItems : Initialized (modpack.jar)
mod_IDResolver : Initialized (modpack.jar)
mod_ReiMinimap : Initialized ([1.2.5]ReiMinimap_v3.2_04.zip)
mod_IC2AdvancedMachines : Loaded (AdvancedMachines_4.1_client.zip)
mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
mod_AdditionalPipes : Loaded (buildcraft-client-DA-additionalpipes-3.1.0.zip)
mod_ccSensors : Loaded (ccSensors-client-MC125-B017pr2.zip)
mod_CodeChickenCore : Loaded (CodeChickenCore-Client 0.5.5.zip)
mod_CCTurtle : Loaded (ComputerCraft1.4.zip)
mod_ComputerCraft : Loaded (ComputerCraft1.4.zip)
mod_crystalWing : Loaded (Crystal Wing 1.2.5.a.zip)
mod_mocreatures : Loaded (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EE : Loaded (EE2ClientV1.4.6.7.jar)
mod_EnderStorage : Loaded (EnderStorage-Client 1.1.3.zip)
mod_Forestry : Loaded (forestry-client-A-1.4.8.3.jar)
mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.10b.zip)
mod_ImmibisCore : Loaded (immibis-core_49.1.1_for_1.2.5-client.jar)
mod_IC2 : Loaded (industrialcraft-2-client_1.97.jar)
mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip)
mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
mod_MAtmos_forModLoader : Loaded (MAtmos_packaged.zip)
mod_ModularForceFieldSystem : Loaded (mffs_rev6_for_1.2.5-client.zip)
mod_Millenaire : Loaded (millenaire.zip)
mod_Minions : Loaded (Minions_client_1.2.5.zip)
mod_IC2_ChargingBench : Loaded (mod_chargingbench-client-1.95b-1.2.5-r3.zip)
mod_CompactSolars : Loaded (mod_compactsolars-client-2.3.2.10.zip)
mod_GregoriusCore : Loaded (mod_G_A_GregoriusCore_197_V3b.zip)
mod_Lightningrod : Loaded (mod_G_B_Lightningrod_197_V3.zip)
mod_IronChest : Loaded (mod_ironchests-client-3.8.0.40.zip)
mod_NetherOres : Loaded (NetherOres_Client_1.2.1.zip)
mod_Railcraft : Loaded (Railcraft_Client_5.4.7.zip)
mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip)
mod_stevescarts : Loaded (Steves Carts 1.5.0.zip)
mod_ThaumCraft : Loaded (ThaumCraft2.1.6d.zip)
mod_ThermalExpansionCore : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_ThermalExpansionFactory : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_Transformers : Loaded (TransformersClient v1.3.zip)
mod_treecapitator : Loaded (Treecapitator 1.2.5.e.zip)
mod_TubeStuff : Loaded (tubestuff_49.1.1_for_1.2.5-client.jar)
mod_WeaponMod : Loaded (WeaponMod.zip)
mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.2.3.zip)
mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.2.3.zip)
mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.2.1.zip)


Minecraft has crashed!
----------------------

Minecraft has stopped running because it encountered a problem.




--- BEGIN ERROR REPORT 5cf2a541 --------
Generated 21/09/12 17:19

Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_10-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 460/PCIe/SSE2 version 4.2.0, NVIDIA Corporation

java.lang.NullPointerException
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)
at cpw.mods.fml.common.Loader.modInit(Loader.java:273)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)
at net.minecraft.client.Minecraft.a(Minecraft.java:429)
at net.minecraft.client.Minecraft.run(Minecraft.java:738)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT afa0ab7e ----------

jppk1

Automation Engineer

  • "jppk1" is male
  • Finland

Posts: 321

Location: Underground, mining uranium for my reactors

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145

Friday, September 21st 2012, 5:35pm

The miner doesn't like your ores at all:

Spoiler Spoiler

2012-09-21 17:15:12 [INFO] [STDERR] java.lang.NullPointerException
2012-09-21 17:15:12 [INFO] [STDERR] at gregtechmod.common.blocks.GT_BlockMetaID_Ore.m(GT_BlockMetaID_Ore.java:68)
2012-09-21 17:15:12 [INFO] [STDERR] at ic2.common.TileEntityMiner.canMine(TileEntityMiner.java:540)
2012-09-21 17:15:12 [INFO] [STDERR] at ic2.common.TileEntityMiner.aquireTarget(TileEntityMiner.java:418)
2012-09-21 17:15:12 [INFO] [STDERR] at ic2.common.TileEntityMiner.mine(TileEntityMiner.java:161)
2012-09-21 17:15:12 [INFO] [STDERR] at ic2.common.TileEntityMiner.g(TileEntityMiner.java:60)
2012-09-21 17:15:12 [INFO] [STDERR] at up.h(World.java:1814)
2012-09-21 17:15:12 [INFO] [STDERR] at gr.h(WorldServer.java:433)
2012-09-21 17:15:12 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:644)
2012-09-21 17:15:12 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:575)
2012-09-21 17:15:12 [INFO] [STDERR] at axv.p(IntegratedServer.java:105)
2012-09-21 17:15:12 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
2012-09-21 17:15:12 [INFO] [STDERR] at ep.run(SourceFile:539)
2012-09-21 17:15:12 [INFO] [STDOUT] Unloading Player: jppk1
2012-09-21 17:15:22 [INFO] [STDOUT] Stopping!

BTW are the ores redpower compatible? I feel that I'm starting to have a bit too much ores in the ground.
Check out this awesome mod !

This post has been edited 1 times, last edit by "jppk1" (Sep 21st 2012, 5:51pm)


Lefty

MineTweaker :O

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Posts: 416

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146

Friday, September 21st 2012, 6:01pm

For 1 Billion EU that recipes is very cheap :(

GregoriusT

inactive IC² Dev but still active GT Dev

  • "GregoriusT" is male
  • "GregoriusT" started this thread
  • Germany

Posts: 11,190

Location: Wherever I want to be (most of the time)

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147

Friday, September 21st 2012, 6:07pm

@bob112: Are you sure its caused by my Mod? Also this looks like you deleted the IC²-Folder inside IC² as i can not determine any Bug at that Errorlog.

@jppk1: Its not the Miner who dislikes my Ores. The Ores are disliking an IC²-Bug, because the Blockresistence is determined by Metavalue (what gets deleted before the Miner calls the Function). But i fixed it for the next Version.

And it will be comaptible with Redpowergems as soon as i know the Oredictionarynames of Eloraams Ores (so we have to wait for a RP-Update).

@Lefty: I will make it more expensive as soon as i have all the Component-Items i need.
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

148

Friday, September 21st 2012, 6:10pm

Mega Derp. I replyed to a question from the top of the page.

149

Friday, September 21st 2012, 8:57pm

I tried to make an 'ingame-nuclear-reactor-planner-thing-in-a-cube', but when I hit the start button minecraft crashes and corrupts my world.

Spoiler Spoiler

--- BEGIN ERROR REPORT e02965f2 --------
Generated 21-9-12 21:52

- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_03, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 239938200 bytes (228 MB) / 429981696 bytes (410 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 6 mods loaded, 6 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['M60Beowulf'/238, l='IC2TestReactors', x=-3,48, y=71,00, z=-23,95]]
- World IC2TestReactors Entities: 0 total; []
- World IC2TestReactors Players: 0 total; []
- World IC2TestReactors Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server

java.lang.ArrayIndexOutOfBoundsException: -1
at gregtechmod.common.tileentities.GT_TileEntityMetaID_Machine.a(GT_TileEntityMetaID_Machine.java:297)
at gregtechmod.common.tileentities.GT_TileEntity_ComputerCube.getItemAt(GT_TileEntity_ComputerCube.java:296)
at ic2.common.ItemReactorUranium.checkPulseable(ItemReactorUranium.java:85)
at ic2.common.ItemReactorUranium.processChamber(ItemReactorUranium.java:48)
at gregtechmod.common.tileentities.GT_TileEntity_ComputerCube.onPostTickUpdate(GT_TileEntity_ComputerCube.java:184)
at gregtechmod.common.tileentities.GT_TileEntityMetaID_Machine.g(GT_TileEntityMetaID_Machine.java:182)
at up.h(World.java:1900)
at gr.h(WorldServer.java:437)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
--- END ERROR REPORT e01001e0 ----------

Kane Hart

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Posts: 2,330

Location: Barrie, Ontario, Canada

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150

Friday, September 21st 2012, 9:24pm

I will not be able to test till late tonight but thats find because yourtime zone anyways. But the new block if I had been told the recipe right is way way way to frigan cheap. idk why but you went major pussy on this one haha. Tier 4 don't forget. You should of made it the same recipe but requiring them as a 3x3 with center empty or something.

I would at least consider redoing the recipe into something 4 times more powerful tbh.
Check out Our Brand New GT New Horizons Server .:Here:.
Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

GregoriusT

inactive IC² Dev but still active GT Dev

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151

Friday, September 21st 2012, 9:57pm

@SSD: Dang i just wanted to release 1.09b, but now i have to recompile the fixed Version. And i thought Worldcorruption is finally fixed...

@Kane Hart: The Recipe is now more Expensive and costs 4 AESU's instead of the MFSU's + HVT. The AESU costs 8 MFSUs and 1 Computercube.

Edit: 1.09b released.

Fixed Computercube-Modebutton-GUI-Switch and SSD's Reactorplannerbug
Made IDSU-Recipe much more expensive (unless you disable the AESU in the Config).

NEW FEATURE: The Adjustable-Energystorage-Unit
This is a 100000000EU-EV-Storageblock, which has adjustable Output. (Shift)Click on the + and - Buttons to manipulate the Output-EU/t.

It has Armorslots, like every of my Storageblocks.
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

This post has been edited 1 times, last edit by "GregoriusT" (Sep 21st 2012, 10:15pm)


Kane Hart

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152

Friday, September 21st 2012, 11:20pm

@SSD: Dang i just wanted to release 1.09b, but now i have to recompile the fixed Version. And i thought Worldcorruption is finally fixed...

@Kane Hart: The Recipe is now more Expensive and costs 4 AESU's instead of the MFSU's + HVT. The AESU costs 8 MFSUs and 1 Computercube.

Edit: 1.09b released.

Fixed Computercube-Modebutton-GUI-Switch and SSD's Reactorplannerbug
Made IDSU-Recipe much more expensive (unless you disable the AESU in the Config).

NEW FEATURE: The Adjustable-Energystorage-Unit
This is a 100000000EU-EV-Storageblock, which has adjustable Output. (Shift)Click on the + and - Buttons to manipulate the Output-EU/t.

It has Armorslots, like every of my Storageblocks.
Thanks Greg! How much is the max input btw I assume it could take a direct power from fusion? Ever considered making a new quantum power line? <3 Also consider increasing blast resistance on most the expensive components. You don't want a month of work down the drain over a creeper? Maybe I'm being silly though you decide :)
Check out Our Brand New GT New Horizons Server .:Here:.
Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

Xarses

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153

Friday, September 21st 2012, 11:55pm

Edit: 1.09b released.
Yay

Fixed Computercube-Modebutton-GUI-Switch and SSD's Reactorplannerbug
Made IDSU-Recipe much more expensive (unless you disable the AESU in the Config).
Also fixed problem with miner, Thanks Greg :)

SpwnX

IC² Creative Content Inventor, GT Public Relations Manager and your lovely forum moderator

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154

Saturday, September 22nd 2012, 2:04am

NEW FEATURE: The Adjustable-Energystorage-Unit
This is a 100000000EU-EV-Storageblock, which has adjustable Output. (Shift)Click on the + and - Buttons to manipulate the Output-EU/t.

It has Armorslots, like every of my Storageblocks.
Yay, one of my ideas have been used!

I have a suggestion for computer cube :
To make it an EU-Controller block.

In its GUI we select which face(s) are Output or Input, [Up, Down , Left, Right , North , South] ,
Maximum EU/t [It will always try to output highest Packet, up to 512EU/p.] ,
Output Percentage.
Example:
A computer block is programmed to get 200 EU on top or bottom face and i want 20% of it [40] to go left and 80% [160] EU/t to go right.
If maximum EU/t is configured is higher than EU/t , it will wait until it gets desired Maximum EU and split between outputs.
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

This post has been edited 3 times, last edit by "SpwnX" (Sep 22nd 2012, 2:46am)


Kane Hart

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155

Saturday, September 22nd 2012, 7:20am

Don't know how to repeat this one but had it randomly crash my game I think when I escaped the interface:

Source code

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java.lang.ArrayIndexOutOfBoundsException: -999
	at java.util.ArrayList.elementData(Unknown Source)
	at java.util.ArrayList.get(Unknown Source)
	at gregtechmod.common.containers.GT_Container_AESU.a(GT_Container_AESU.java:33)
	at atc.a(PlayerControllerMP.java:423)
	at aqh.a(GuiContainer.java:397)
	at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
	at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:570)
	at aqh.a(GuiContainer.java:360)
	at apn.d(SourceFile:112)
	at aqh.d(GuiContainer.java:480)
	at apn.m(SourceFile:100)
	at net.minecraft.client.Minecraft.l(Minecraft.java:1491)
	at net.minecraft.client.Minecraft.J(Minecraft.java:843)
	at net.minecraft.client.Minecraft.run(Minecraft.java:773)
	at java.lang.Thread.run(Unknown Source)
Check out Our Brand New GT New Horizons Server .:Here:.
Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

156

Saturday, September 22nd 2012, 7:24am

mm, I'd like to Post a bug report.

It occurs occasionally when opening the interface of the Adjustable power source thingie.

Spoiler Spoiler

[noparse]---- Minecraft Crash Report ----
// Why did you do that?

Time: 9/21/12 11:12 PM
Description: Unexpected error

java.lang.ArrayIndexOutOfBoundsException: -999
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at gregtechmod.common.containers.GT_Container_AESU.a(GT_Container_AESU.java:33)
at atc.a(PlayerControllerMP.java:423)
at aqh.a(GuiContainer.java:392)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:562)
at aqh.a(GuiContainer.java:355)
at apn.d(SourceFile:112)
at aqh.d(GuiContainer.java:458 )
at apn.m(SourceFile:100)
at net.minecraft.client.Minecraft.l(Minecraft.java:1491)
at net.minecraft.client.Minecraft.J(Minecraft.java:843)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)

Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 141059824 bytes (134 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.1.15.378 Minecraft Forge 4.1.4.272 Optifine OptiFine_1.3.2_HD_B3 21 mods loaded, 21 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft [Mystcraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.5.1.pre3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IronChest [Iron Chest] (mod_ironchests-client-4.0.2.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.1.7.0.15.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_6.1.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Parkour Academy Pack.zip
- Profiler Position: N/A (disabled)
[/noparse]



All relevant info included in the spoiler.
If i was a derp and missed anything, do say do ^^.

Also, I put a space between an 8 and ) to avoid the creation of a smiley in my spoiler.

Kane Hart

Godcraft.Com Administrator

    Canada

Posts: 2,330

Location: Barrie, Ontario, Canada

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157

Saturday, September 22nd 2012, 7:38am

mm, I'd like to Post a bug report.

It occurs occasionally when opening the interface of the Adjustable power source thingie.

Spoiler Spoiler

[noparse]---- Minecraft Crash Report ----
// Why did you do that?

Time: 9/21/12 11:12 PM
Description: Unexpected error

java.lang.ArrayIndexOutOfBoundsException: -999
at java.util.ArrayList.elementData(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at gregtechmod.common.containers.GT_Container_AESU.a(GT_Container_AESU.java:33)
at atc.a(PlayerControllerMP.java:423)
at aqh.a(GuiContainer.java:392)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:562)
at aqh.a(GuiContainer.java:355)
at apn.d(SourceFile:112)
at aqh.d(GuiContainer.java:458 )
at apn.m(SourceFile:100)
at net.minecraft.client.Minecraft.l(Minecraft.java:1491)
at net.minecraft.client.Minecraft.J(Minecraft.java:843)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)

Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 141059824 bytes (134 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.1.15.378 Minecraft Forge 4.1.4.272 Optifine OptiFine_1.3.2_HD_B3 21 mods loaded, 21 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft [Mystcraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.5.1.pre3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IronChest [Iron Chest] (mod_ironchests-client-4.0.2.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.1.7.0.15.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_6.1.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Parkour Academy Pack.zip
- Profiler Position: N/A (disabled)
[/noparse]



All relevant info included in the spoiler.
If i was a derp and missed anything, do say do ^^.

Also, I put a space between an 8 and ) to avoid the creation of a smiley in my spoiler.
Just reported that haha. Glad I'm not alone :)
Check out Our Brand New GT New Horizons Server .:Here:.
Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

GregoriusT

inactive IC² Dev but still active GT Dev

  • "GregoriusT" is male
  • "GregoriusT" started this thread
  • Germany

Posts: 11,190

Location: Wherever I want to be (most of the time)

  • Send private message

158

Saturday, September 22nd 2012, 8:22am

That happens when you throw an Item out of the GUI on the Ground. Thats what Index -999 is for. Will be fixed, as i know that i optimized it away.

Edit: V1.09c
Fixed Minerbug finally, also with my Machines (not only the Ores)
Fixed Graphics and "bukkitlike" Directionglitches (All Storageblocks seemed to be facing down)
Fixed the "-999"-Bug in the AESU.

I think the next Feature will be an advanced and easyly automatizable Chargingbench with INPUT and OUTPUT Slots.

Btw my implementation of ISidedInventory allows you already to put/pull Tools/Batteries/Crystals out of the Sides of the 3 Storageblocks. I think it was East/West for Input and North/South for Output, so you dont need Retrievers for recharging Stuff.
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

This post has been edited 1 times, last edit by "GregoriusT" (Sep 22nd 2012, 10:00am)


karach0s

Unregistered

159

Saturday, September 22nd 2012, 9:46am

dra14ba39

BTW are the ores redpower compatible? I feel that I'm starting to have a bit too much ores in the ground.
Now this is a mystery. You either made Redpower compatible with 1.3.2 Minecraft or ran GregTech addon on MC 1.2.5. Are either of these things possible without h@XX0r knowledge the level of Neo? :P

Karach

Full-time professional energy-waster

  • "Karach" is male
  • Send private message

160

Saturday, September 22nd 2012, 10:09am

BTW are the ores redpower compatible? I feel that I'm starting to have a bit too much ores in the ground.
Now this is interesting. You either managed to run Redpower on MC 1.3.2 or Gregtech Addon on MC 1.2.5. Is either of these things possible without the h@xx0r knowledge the level of Neo? :P

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