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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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1

Sunday, September 16th 2012, 11:37am

[MC 1.3.2] IC² v1.106 SSP/SMP

Be advised, IC² is, since 7th October 2012, subject to an altered copyright, visible at the bottom of this post.
Whilst you can ignore this note as a simple user of IC², it is important for redestributors of IC² files to ensure they still comply with the altered copyright.


The IC²-Developement team proudly presents:
Industrial Craft ²
Version 1.106 SSP/SMP


If you want to support IC²'s developement, or want to thank the team in a more materialistic way, feel free to drop us donations:


Return (String) System.getMostRecentPieceOfValuableInformation();
This is it. IC², the future of IC.
While playing it, you will feel right at home again, rediscovering most of the stuff known from IC. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. Wiring is easier, batterys aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
Create obstacle courses of Metal Poles and Rubber-Sheets, explore the Nether with an Electrical Jetpack or blow up whole landscapes at once by using the Dynamite-O-Mote. Or discover the much more complex mechanisms of Nuclear Engineering, blow up your hut or burn your hands. Or grab the rusty ol Composite Vest, and start hunting Creepers with the new, allmighty NanoSaber.

It's up to you, it's MINEcraft after all.


How to install, how to report errors, how to NOT bug the IC² developers:

What do i need to install IndustrialCraft / Prerequisite ?
  1. LexManos'MCForge Client 4.1.1*

*This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.

How to install the Mod itself:
DOWNLOAD
You can (and actually, must) install IC² by dropping the downloaded JAR-file into your mods-folder. If there is none, install Forge and just start-up minecraft once for it to be automatically created. It is located inside your .minecraft directory.

If you get any sort of crashes or errors, consider first reading the FAQ, before bugging the Support section:

If you want to report Bugs; we got a Bug-Section for that purpouse.


If you got questions, considere browsing through the official IC wiki.
Note: It's the official wiki, nontheless coders of IC² are not actively updating it. Any information found/provided there can be incorrect or entirely false.

Or pay the Dev-Team's official YT-PR-Managers a visit:

Yes, you've heard right, now we got two specialists for promoting IC on the web. I'm sure you already heard of and watched
Direwolf20's Youtube Channel.


How to setup your own IC²-Server:
Well, with the new 1.3.2 netcode of Minecraft, you can use your client to easyly create LAN servers. For global servers, just proceed as usual, the IC-jar provided above can be used on dedicated servers as well.

If you're looking for a server, check out the Server-Section of this forum.
Or just directly grab your reserverd slot on
Industrial Rage

If you want to setup an server but don't got the hardware, consider checking our official hosting service partnership:


IC² now provides are more or less well documented API.
If you're a modder yourself and want to create a mod implementing IC²s features, download THIS file, and add it's contents to your source-setup (MCP ned). By using the provided classes and interfaces you can in this manner create a mod using IC² features without requiring the whole IC² sourcecode.
You can find some sort of more detailed doc at this site.

LAST BUT NOT LEAST, CREDITS
Firstly, we would like to thank the whole MCP team. Without their work, modifying Minecraft would be MUCH more complicated and time-consuming.
Additionally, thanks go to Risugami, Flan and the MCForge team, a big mod like IC² just can't live without all these base-modifications.
As well, i would on this spot thank my developer team personally:
  • Player - Coder & Co-Leader of IC²
  • alexthesax - Coder
  • Drashian - Coder
  • elementalist - Coder
  • RichardG - Coder
  • Feanturi - Spriter
  • tahu44 - Modeller
  • Lurch1985 - Sound Artist
  • The whole set of Beta-Testers, who i constantly annoyed by throwing buggy new versions at them while smiting every of their bugreport with a casual "It's not a bug, it's a feature".
And our third party contributors:
  • silentdeth - For his BC3-Triggers code
  • ChickenBones, mistaqur - For their additions to the NEI submodule code



COPYRIGHT:
IMS-License 2.0 (It's my stuff!)
Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above).
Any sort of files associated with this content (= the Download) is intended to be used for it's actual purpouse (playing IndustrialCraft²).
Modifying any or all of the files of IC is permitted without limitations for private use only.
The publication of modified or genuine IC² source files is prohibited.
The publication of modified IC² files (in compiled format) can be permitted under conditions noted here.
Except for the author and associated websites, third party's may redistribute IC²'s original files (for example in form of 'ModPack's) under the conditions noted HERE
Any of the limitations above can be nullified by an explicite permission of the author.


Addendum I:
Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
-A link to this thread must be provided, clearly visible under/next-to the media element(s).
Greetz,
Alblaka

This post has been edited 1 times, last edit by "RichardG" (Sep 16th 2012, 11:47am)


2

Sunday, September 16th 2012, 11:41am

Changelog 1.103 > 1.105

Source code

1
2
3
4
5
6
7
- Added new model to the Personal Safe
- Added energy cost to Quantum Suit Helmet poison removal
- Fixed shift-clicking fuel into generators not 
- Fixed Nukes not being ignitable with a flint and steel (rightclick it like TNT)
- Fixed Dynamite-O-Mote not displaying the number of igniting dynamite (still does not work in creative mode)
- Fixed Crazy Ivan achievement recognizing the nuke's placer and not igniter
- Improved Nuke usage logging on servers


Changelog 1.105 > 1.106

Source code

1
2
3
4
5
6
7
8
9
10
11
- NUCLEAR REACTOR REWORK: New components and slightly changed mechanics. Redstone behavior was inverted, reactors now require redstone to run. Dismount your reactors before updating or face the consequences! Server owners can prevent reactors from running by setting energyGeneratorNuclear to 0 in the config
- HAZMAT SUIT: Absorbs (or with full set fully negates) environmental damage. The full set is made of the Scuba Helmet, Hazmat Chestplate and Leggings and Rubber Boots.
- Added Compressed Air Cells, produced by compressing an Empty Cell and consumed by the Scuba Helmet to refill bubbles
- Added non-functional (will only be in 1.4) Nightvision Goggles
- Fixed NotEnoughItems compatibility
- Fixed Toolbox crash
- Fixed Cropnalyzers not working
- Nukes and reactor explosions are poisonous
- Updated sprites for some items
- Reworked debug item
- Leaked informations for new recipes: http://i46.tinypic.com/23tli1d.jpg
Greetz,
Alblaka

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