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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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Sinnaj63

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41

Thursday, March 28th 2013, 8:04pm

@bove So you suggested something that you did not knew if it exists or not?

42

Friday, March 29th 2013, 11:28am

I did have one color configuration option a version or two ago, but it has since been removed. I will explore adding full control over colors. As mentioned though, most people aren't even aware of config files - but I am not opposed to having more options for advanced users.

jsonnet

Engineer

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Posts: 2

Location: Munich

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43

Thursday, April 4th 2013, 9:00pm

Industrialcraft 1.115.207

Maybe I'm a bit late but where can i find this Mod for Industrialcraft 1.115.207 or also the version V2.5 ???


Thanks a lot
Josh

44

Friday, April 5th 2013, 8:10am

It's released for whatever Minecraft version you're using - 1.4.6/7, or 1.5.1. I do it this way because it doesn't have any hard dependencies on IC2, and can function without it.

45

Tuesday, April 9th 2013, 1:14am

Love this HUD, thanks so much :) :)

46

Sunday, May 26th 2013, 5:06pm

If you equip a piece of gem armor from INpureTools, the game crashes.

INpureTools doesn't appear to have a mcf thread, but it's from the guy who makes Plugins for Forestry.
https://github.com/denoflionsx/INpureTools
https://www.dropbox.com/sh/qqgsswnyxh2mq…Ecc/INpureTools

47

Monday, May 27th 2013, 2:50am

If you equip a piece of gem armor from INpureTools, the game crashes.

INpureTools doesn't appear to have a mcf thread, but it's from the guy who makes Plugins for Forestry.
https://github.com/denoflionsx/INpureTools
https://www.dropbox.com/sh/qqgsswnyxh2mq…Ecc/INpureTools
Thanks for letting me know. I've pushed a new version with enhanced functionality that resolves this issue.

48

Tuesday, May 28th 2013, 11:17am

Thanks for letting me know. I've pushed a new version with enhanced functionality that resolves this issue.
Awesome, works a charm!

49

Monday, May 5th 2014, 3:53am

Pushed v3.0 for MC 1.7.2 - straight port and minor code cleanup.
Tested with latest IC2 experimental and Forge build 1060, and everything seems to be in order.

Chocohead

Drowning in mods.

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Posts: 5,983

Location: Badly generated chunks.

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50

Monday, May 5th 2014, 6:15pm

Huzzah! :)
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

51

Friday, May 30th 2014, 12:26am

Thanks for the great mod. I have a few suggestions: Horizontal bottom right/left, HUD for the player's tool, in game command and/or key that opens a GUI to edit settings, and a setting(for the in game GUI) to disable/enable the HUD. Great work.

Shadowlife

Exaggerator :D

Posts: 135

Location: Here.

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52

Friday, June 6th 2014, 12:55pm

This is fu**ing awesome! Progress is something I have not seen in a long time in many minor but still great mods... Thank you and keep going!
Iff yu find misstaks, you may keep them! (Or tell me if neccessary...)

53

Monday, August 25th 2014, 3:22pm

please, update to 1.7.10
:)

55

Wednesday, August 27th 2014, 5:02pm

thanks master801 :)

56

Friday, August 29th 2014, 5:19pm

Ported to 1.7.10.

Arek_PL

Tree Cutter

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57

Friday, January 2nd 2015, 6:10pm

I realy like this addon. While it mostly help when using rubber boots or jetpack it can help with nano during fight when one armor piece is starting to flash red is message that i should fall back and recharge.

58

Saturday, January 10th 2015, 6:43pm

[1.7.10] IC2 Backpack HUD v3.1

where you can download [1.7.10] IC2 Backpack HUD v3.1?

Chocohead

Drowning in mods.

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Location: Badly generated chunks.

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59

Saturday, January 10th 2015, 7:04pm

There isn't one, so you can't.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

Chocohead

Drowning in mods.

  • "Chocohead" is male
  • Korea, Democratic People's Republic of United Kingdom

Posts: 5,983

Location: Badly generated chunks.

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60

Friday, April 8th 2016, 1:41am

Since the addon's licence is so nice, and I might have been curious to mess around with 1.8's rendering, I've ported it to 1.8.9.

As well as all the old features, the new version also supports the in game config GUI, meaning that the settings can be configured from in game. Meaning you no longer have to suffer the long re-start time of Minecraft just to move the HUD around.

Enjoy ^^
Chocohead has attached the following file:
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

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