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IC2 Experimental builds (jenkins):
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IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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SirusKing

Nuclear Demolitionist

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Posts: 3,585

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921

Monday, January 6th 2014, 8:42pm

Can anyone think of any odd generator types? IC2 has pretty much all of them apart from oil and gas.
Perhaps a thermopile? The only logical generator I could think of that is worth using.
Antimatter is simply unviable as it would need to be extracted out of the magnetosphere, which would take a huge amount of time and effort :P
Some kind of solar boiler I guess, creating steam :P

It might be a better idea to focus on the whole steam thing anyway though, for the nuclear reactors.
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Sirus is the greatest person on the planet ever and I adore him and his work in every way possible. ~ GregoriusT 2014
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inucune

Industrial Nightmare

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922

Monday, January 6th 2014, 9:51pm

i think the next logical question should be this:
Should IC2
maintain a 100% stand-alone block scheme(pre-experimental),
maintain a mostly stand-alone block scheme, but have blocks that work with the most common mods used with ic2 (experimental mindset).
maintain a loose stand-alone block scheme, and design blocks knowing other mods will be added.

here is my train of thought. stand alone does not mean 0 multimod interoperability. Currently, reactors can be set to generate steam, but if i were to install IC2 alone, i would have no use for steam, but expect some use for it in upcoming releases, if ic2 were 100% stand alone.
if it were mostly standalone(as it is currently in the experimental version), i would expect the steam to be an option, but not expect much balance out of it update-to-update.
if it were a loose stand-alone, i would expect steam to be a major decision before starting a world, with both methods balanced against each other, and any gains given by other mods.

getonwithit: maybe IC2 should see if they can make a steam turbine, or perhaps trade/share the buildcraft/railcraft turbine so it would be available in an ic2-only world?

Chocohead

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923

Monday, January 6th 2014, 9:56pm

Can they even output steam, if there isn't any mod adding the steam? (Railcraft or Gregtech are the main 2 I can think of)
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


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// I just don't know what went wrong :(

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924

Monday, January 6th 2014, 9:56pm

Solar Boiler is about the only thing I can think of as well that isn't done by GregTech. Of course, you could add in a feature where anti-matter could be manufactured by corrupting UU-Matter in such a way that causes it to destroy (instead of create) new objects. Now, how to balance it where it generates a positive yield and not be completely OP, is up to the devs.
Would anyone like to try a Slowpoke Tail?! Only 1 Million Yen!

Quoted

this isn't about arrogance or ego, I have a block that I put a lot of freaking work into

Every Mod Author, in existence. And yet, you STILL say otherwise.


inucune

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925

Monday, January 6th 2014, 10:09pm

how about a method of transmitting EV-EU wirelessly over a distance?

SpwnX

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926

Monday, January 6th 2014, 11:00pm

What about a real Geothermal generator which digs up its tunnel (like explained somewhere in the GT suggestion thread)? Thus simply making lava burnable at a common generator.

@sinnaj : delete the cookies from ic forum and you may log out automatically.
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wasmic

Mad Scientist, but not as mad as Greg.

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927

Tuesday, January 7th 2014, 1:37pm

Can anyone think of any odd generator types? IC2 has pretty much all of them apart from oil and gas.
Perhaps a thermopile? The only logical generator I could think of that is worth using.
Antimatter is simply unviable as it would need to be extracted out of the magnetosphere, which would take a huge amount of time and effort :P
Some kind of solar boiler I guess, creating steam :P

It might be a better idea to focus on the whole steam thing anyway though, for the nuclear reactors.


A fart generator! Oh, right, GregTech already has that one. A solar boiler sounds pretty rad, though.
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SpwnX

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928

Tuesday, January 7th 2014, 1:41pm

I'd like to see a treadmill with animals running over it for EU.
Even a stupid hand-dynamo that generates a few EU per click.
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929

Tuesday, January 7th 2014, 2:05pm

Sometimes cl looks like d. This was one of the hilarious occassions :P

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930

Tuesday, January 7th 2014, 2:40pm

My click (on adfly) is worth $ 0,0005
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Sinnaj63

Retired Shitposter|Globalist Conspiracy

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931

Tuesday, January 7th 2014, 6:53pm

My click (on adfly) is worth $ 0,0005

And I guess it only woks once per IP and can not be done if you are logged inas the one profiting and has another crapload of safeguards to ensure that one can't spam money?

932

Tuesday, January 7th 2014, 9:11pm

How close does the default forum theme look to Android Holo?

SirusKing

Nuclear Demolitionist

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Posts: 3,585

Location: Selling IndustrialWow: You'll be saying Wow everytime you use this mod!

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933

Tuesday, January 7th 2014, 9:14pm

How close does the default forum theme look to Android Holo?

Not at all
GT Textures: 281/ ∞ (0.0%) Complete. Screw this.
Sirus is the greatest person on the planet ever and I adore him and his work in every way possible. ~ GregoriusT 2014
Greatest thing on the internet.

934

Wednesday, January 8th 2014, 7:14am

Exams start today, probably will be inactive for a week or so -_-
Wish me luck....

Blaster

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935

Wednesday, January 8th 2014, 8:30am

Exams start today, probably will be inactive for a week or so -_-
Wish me luck....

Coming from someone who did their exams a few months ago, Good luck sir, your going to need it.


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GregoriusT

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936

Wednesday, January 8th 2014, 11:07am

Exams start today, probably will be inactive for a week or so -_-
Wish me luck....
Coming from someone who did their exams a few months ago, Good luck sir, your going to need it.
Coming from someone who can spell your and you're properly: Good Luck Sir, you're going to need it.

mr10movie: since you asked for luck, I could have given you tough luck aswell.
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

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Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

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937

Wednesday, January 8th 2014, 11:21am

Greg, did you modify IC2's code to be more lagfree on build 357?

Hey mr10movie, good luck.

I got a good fortune thingy from the Amakusa Temple ;)
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GregoriusT

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938

Wednesday, January 8th 2014, 11:29am

Greg, did you modify IC2's code to be more lagfree on build 357?
Nope, I just made it more readable. Eclipse showed me a shitload of Warnings in the IC² Code, and I fixed all of them, and during that I even found some Bugs.

Who the fuck uses try {Object.member.function();} catch(NullPointerException e) {return null;} instead of a simple Object.member != null check?
I don't say, your "insert whatever here" is bad, I'm only showing possibilities for making it better.

GregTech Website

Patreon really helps me out, so if you consider funding the development of GT, so I might be able to do it full time, why not?

GregTech 6, the Main Thread, Bug Reports go here too.

I'm also reachable on #gt-dev on irc.esper.net, if you don't want to make a Forum account to contact me, for example. ;)
(I'm there almost every day, but only when I'm at my own computer, and yes you can drop bugs there too)

Chocohead

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939

Wednesday, January 8th 2014, 4:05pm

Who the fuck uses try {Object.member.function();} catch(NullPointerException e) {return null;} instead of a simple Object.member != null check?

It looks more intelligent/fancy?
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

SpwnX

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940

Wednesday, January 8th 2014, 4:21pm

Who the fuck uses try {Object.member.function();} catch(NullPointerException e) {return null;} instead of a simple Object.member != null check?

Yes


(well, it seems that you've shortened the code and that may [or not?] improve performance)
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