# Configuration file #################### # blocks #################### blocks { # StartID for the Blocks # You need to Hold 19 BlockIDs Free # (From: 950 BlockID To: 969 BlockID) I:"Block Start ID"=950 } #################### # general #################### general { # Sets that everyone can add TileEntity to the Inventory Access Terminal. Return false to make it only OP useage B:"Access Adding No OP"=true # All Tiles that will be accepted by the Inventory Access Terminal # Just add the simple names and cut it with ':' S:"Access Tiles"= # This Config disable every Log in this Mod # Also the Crashreport! B:"Active Log"=true # You can choose how big the Working range of the Animal Chunkloader is. It is a Radius and multibled by 10. Max is 3. Min is 1 I:"Animal Chunkloader Working Range"=2 # Same As in animalChunkloader but the max range is 9 I:"EntityChunkloader Range"=2 # Enable the usage of SeedOil in a fermenter B:"Forestry Seed Oil in Fermenter"=true # If you get crashes with my Blocks then just set this to false and load the game. My Block are frozen and do nothing in this time B:LoadTileEntites=true # Enable that MobMachine drops Spawneggs B:"MobMachine Spawn Eggs"=true # Dissable all Sounds in my Mods B:"Play Sounds"=true # Every number will be math as number * 5 ticks and please write it as the default with a : S:"Round Roubin Speed"=1:2:5:10:20:50 # This delay says how long the game waits until he make a backup. # This is required to save all Multistructures # To prevent that on game/Server Crash that all structure data get lost. # This is required to let the Multistructure interface be work when the game restarts I:"Structure Storage Backup Delay"=24000 } #################### # items #################### items { # StartID for the Items # You need to Hold 30 ItemIDs Free # (From: 15000 ItemID To: 15030 ItemID) I:"Item StartID"=15000 } #################### # world #################### world { B:"Generate Bauxit"=true # Set to false to disable CopperGenerating B:"Generate Copper"=true B:"Generate Iridium"=true B:"Generate Lead"=true B:"Generate Silver"=true B:"Generate Tin"=true #################### # retrogen #################### retrogen { # Set to true to activate the Retrogen # Do not forget to set the ores you want to regenerate to true B:Retrogen=false B:"Retrogen Bauxit"=false # Require a Retrogen activation B:"Retrogen Copper"=false B:"Retrogen Iridium"=false B:"Retrogen Lead"=false B:"Retrogen Silver"=false B:"Retrogen Tin"=false # A Feature that allow to retrogen things from Other Mods. Simpy putin the Name and Split it with ':', Here is a possible list of WorldGenerators: # MineFactoryReloadedWorldGen:WorldGenerator:FoundryWorldGenerator:AppEng:WorldGenEnderLillies::IC2::SpmodWorldGen:ModLoaderWorldGenerator: S:WorldGenerator= } }