Nope, no mods made, i'm a GT Vet, been i followed it for a number of years prior to my military service, i didn't bother much with minecraft during that time, hence the hiatus. I do remember you though. With a different less Katawa shouju avatar lol.
Ohh, it's in the DynamicConfig? My apologies, i was just presented with a huge mess (Makes sense given that i have 197 mods installed in parallel) The wiki's description of the cfg files is rather out of date in my weak defense.
I could be wrong, but after installing GT, trying to view any circuit from any mod just redirects me to the circuit recipe from gregtech, that's okay i guess, but i really preferred the days where all circuits from any mod were usable among each other including in GT. I'm afraid i'm not at a point where i can actually test whether those circuits remain craftable. just peeking into the bronze age at this point. It would really help if there were seperate NEI listings for the steam machines, even though they run off the same lists. and for whatever reason, some recipes aren't viewable immediately, ie clicking the bronze gear recipe shows all the machine methods, but not the hammer, clicking the gear again displays it. it's rather quite curious. or i'm just being silly, one of the two i suppose.
And about Tic, is there any way i can jury rig the config files to detect it, or have the handlers just been plain disabled/taken out?
Edit: Huh, is the dynamic config supposed to repeat? because i think it contains 4 iterations of the same thing. It's 15,000 lines in Notepad ++ which i don't quite think is right.
Actually, the config should be quite small, that's definatey not right. Maybe, try copying it somewhere, deleting, and after that, regenerating? See if that fixes the problem, and after that copy the values from your old one.
Btw, how do the new nukes work?