Supplying multiple locomotives is a logistic nightmare, considering not every station can be connected to base in my case as item teleporation is prohibitively expensive. And I never was talking about faster chunk loading, rather then suspend player and ridden entity (minecart in this case) needs to be frozen if the chunk in front of them is not loaded and unfrozen when they have chunk loaded. With preserved velocity obviously. This would allow minecarts and player travel in general much faster without having to resort to teleportation. It is especially big issue for me as ore veins are scattered at large distances and for me to get to my only near by bauxite vein takes quite awhile with a top notch gear from thaumcraft. Which I would remove btw, but I have no transporation alternatives which would offer a reasonable time in gameplay department, as pure travel time is a terrible idea, as it just WASTES my time. Considering I traveled quite a few times along that root, so scenery value is zero already.
And just btw, chunks loading should have a better priority system. Chunks towards a velocity of player should be loaded first.
This is a hot topic for me as I spent a ton of resources building my railway network, just to realize that upgrading it to high speed version won't give me noticable speed boost. So entire construction was ultimately pointless as my own travle speed almost matches high speed rails, but I do not require a massive infrastructure to be built first for me.
And I am against any types of early teleporation. So only way to teleport in my set up is a stupidly expensive AE system ( I overhauled recipes so one ME cable would require tungstensteel, helium and some super conductors). Which is ultimate goal for me, but not an easily achievable.
Significant travel time values are fine, for as long as player time not involved with it. RC just needs to be ALOT faster for a gameplay value worth a damn.
On another topic, would anyone be interested in complete retexturing and overhaul of recipes of logistic pipes? I am currently doing it for my pack, but I can share.