Vanilla PBR Shader (1.21, 1.20) – Deferred Lighting Rendering Pipeline Shaders

  • Vanilla PBR Shader (1.21, 1.20) is a new resource pack that covers every block with meticulous care and consistent details. It’s a derivative work and offshoot of Vanilla RTX, the most popular resource pack for Minecraft RTX. Vanilla PBR is created for the Deferred Rendering Pipeline and will work on all supported platforms (Android, Xbox & Windows PCs). It enables Minecraft players to take full advantage of the new Deferred Lighting Rendering Pipeline Shaders and features in Minecraft 1.20.30.20 Preview and above. Everything has been heavily adjusted where needed in order to ensure proper functioning and compatibility with the new Deferred Lighting Rendering Pipeline.

    Source: Vanilla PBR Shader (1.21, 1.20)

    Check Out: MCPE/Bedrock

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  • Aiden7vfxqe

    Changed the title of the thread from “TeBlock framework improvement” to “Vanilla PBR Shader (1.21, 1.20) – Deferred Lighting Rendering Pipeline Shaders”.