Unfortunately, I removed the mod while troubleshooting some server issues so it was removed. I will be adding it back, but I'll probably wait until you release an official port to bukkit.
Thanks.
Unfortunately, I removed the mod while troubleshooting some server issues so it was removed. I will be adding it back, but I'll probably wait until you release an official port to bukkit.
Thanks.
A player of mine reported that if power is removed from a seed analyzer, it will continue to process seeds with "infinite power". Might be worth checking into.
(We are using the bukkit port provided a few posts back)
We have moved to a new host and are now using a ram disk set up. Performance should be great increased.
We are patiently waiting for a new version of IC before updating to 1.1, and then we'll be redoing a few things on the server
(world stays - mainly just updating plugins, adding some new ones, redoing spawn, etc.).
Come apply and have fun at InventionCraft!
can u look more active in teh forums pls?
i wannt to play and i already installed all mods
... what?
I check my forums constantly. Just because your application hasn't been accepted doesn't mean I am not active in my forums. We've had a flood of applications since 1.0, and it's resulted in people having to wait a little longer to get in.
We are finally drawing near to opening up with our 1.0 server!
Fill out an app now to avoid a waiting list after we open the doors for 1.0!
We have a proven track record of over 99% up time, virtually no griefing (and very fast, location specific roll backs when there is), and a great community. Get in now as we start our new and final map as everyone will be starting fresh!
Just FYI for anyone wondering, we are watching the 1.0.0 updates and waiting for things to stabilize before making the jump. We have very high up time and this is mainly due to extensive testing before implementing things on the server. The downside to that is that we don't implement updates the day they come out.
Anyways, we will up date as soon as we're able to test everything and have everything appear stable.
Thanks.
Some server side files were updated yesterday, no change needed on the client's end. No more than one minute of downtime for the changes.
In other news, we'll be going public with our Terraria server very soon! Those of you that are interested can sign up on our forums! (look for the Terraria sub-forum)
Expect the same great uptime and stability that you've come to love with InventionCraft.
After testing the Bukkit port of 1.337b, we feel comfortable moving it to the server.
Thus, InventionCraft now has IndustrialCraft 1.337b!
Also, our Spleef Arena is 90% finished, but entirely operational. Only things left are some cosmetic touches. You can see it on our DynMap, as it's marked as "Spleef"!
Coming next is a very special and very big project by myself and c0r3_jg1986. We've been working on it for several days now, but still have at least a week and a half before it's finished. It will add a very fun area for members. More details soon, and as always, check out our forums as the most up to date info will be there!
Alright, we decided to go ahead and open up registrations in anticipation of the release of IndustrialCraft 1.337.
Please reply here or head over to our forums (preferred) and fill out an application!
Hope to see you soon!
We are hosting a Build Contest with item and iConomy prizes that is to be judged next Saturday! Get in now and enter the contest!