Oh. I figured since GraviSuite updated only a week ago, it would still be pretty up to date. I guess Experimental really is pretty experimental.
Posts by Havanacus
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I'm playing 1.6.2 with EXP IC2 among other mods. I have no problems whatsoever until I try to add Gravitation Suite to my game, then Minecraft hangs on startup.
My full forge log can be read here: https://gist.github.com/anonymous/6706511
The relevant section is this:2013-09-25 17:39:55 [FINEST] [GraviSuite] Sending event FMLPostInitializationEvent to mod GraviSuite
2013-09-25 17:39:55 [SEVERE] [ForgeModLoader] IndustrialCraft 2 ErrorAn invalid crafting recipe was attempted to be added. This could
happen due to a bug in IndustrialCraft 2 or an addon.(Technical information: AdvRecipe, unknown type)
Output: 1xitem.UltimateLappack@0
Input: null
Type: null
Source: gravisuite.GraviSuite.afterModsLoaded(GraviSuite.java:298) -
This is a very nice mod, though I haven't been actively using it long.
What I think (and others seem to agree) is that what MFFS needs most right now is documentation. You don't even have a changelog for your updates as far as I can tell. (I'll admit, I didn't look much further then the first post of this thread.) It seems like there are a lot of cool things I could do with MFFS, and it might even be a functional replacement for Bukkit's area protection mods, if only I could figure out how to use any of it. -
what higher tier blocks are you speaking of?
Except for a little fooling around in a Creative test world, I haven't even made a single force field. I've only used a Defense Station so far.
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Ok just updated to the newest mffs and no mater what i do i cant get the defense station to kill mobs anymore i can only use the mob defense in the projector and i don't mind doing that but some times i don't want the shield up on a smp world so that people can visit but i always want mobs to be killed can you tell me how to get it to work again
also typo Defence should be Defense
Well said. I've also been using the Defense Station for this exact reason and I'm thrown off by this update. I haven't had the chance yet to use higher tier blocks, but I hope there's something in here to keep my lands mob-free.
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We are in final testing for the IC2 1.109 APM update. We're hoping to get it out tonight, but it may be late at night.
I'm glad to hear that. I was just poking around here because it's looking like APM and Compact Solars are the last two mods keeping my server back from 1.4.5. Can't actually start the update 'till Monday, but I've got to stay on top of these things.
I really appreciate the recent updates to what used to be the Charging Bench Addon. I just made my first monitor and I'm loving it. Can't wait to make a bank of them.