If you need better textures, I can help you!
Posts by wiiv
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The composite armor still problems with localization, can you please fix this?
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I am using Turbo 1.2.0. I think that is the latest version.
I suggest you add Bio Materials to the IC2 tab instead of having it's own tab in Creative mode.
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I have no idea how you're managing to mess up the localizations :P, they work fine for me. You are using English (US) for your lang right?
As for the WAILA issue that is a bug on WAILA's part, will send a fix request to the makerI'm having the same localization problem with this mod, but your Bio Materials mod works just fine... I hope you can check it out.
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I have an idea about the nano bow, since it doesn't really use arrows but it shoots energy bolts, you should add a new type of entity that is shot from it and disappears when it its the target because right now it shoots actual arrows that cannot be retrieved from a wall or the ground. And I think it would look better.
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hello, I noticed a bug: the texture for "cloaking upgrade module" is missing
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There are? Try redownloading, perhaps.
You can fix it yourself, there is a translation section in the config
Thank you!
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Hello, sorry to bother again but there is still a capitular missing from the "Refined Iron dust" item name. Shouldn't it be "Refined Iron Dust"?
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How do I get refined iron dust? Can you fix the item name from "refined Iron Dust" to "Refined Iron Dust"?
Thanks. -
java.lang.ArrayIndexOutOfBoundsException: -1
at vanillawithsprinkles.betterblocksanditems.modItemMushroomCap.d(modItemMushroomCap.java:30)
at ur.a(SourceFile:272)
at gregtechmod.GT_Mod.addCentrifugeRecipe(GT_Mod.java:1899)
at gregtechmod.GT_Mod.postload(GT_Mod.java:1489)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 127a1fbd ----------
I am getting this error only when I load gregtech alongside the other mod. Can you help? -
Hello, I noticed that the refined iron dust name appears as "refined Iron dust". Shouldn't it appear as "Refined Iron Dust"? Another question is: how do you obtain refined iron dust? NEI doesn't show the recipe.