Thorium - Plutonium reactor:
Link:Mark I EA
Chambers: 2
Eu/tick: 228
Efficiency: 4
Cost: Iron 193, Copper 338, Tin 65, Gold 12
Did you realise, that you need replace plutonium cells twice during the cycle?
Thorium - Plutonium reactor:
Link:Mark I EA
Chambers: 2
Eu/tick: 228
Efficiency: 4
Cost: Iron 193, Copper 338, Tin 65, Gold 12
Did you realise, that you need replace plutonium cells twice during the cycle?
Well, i started thinking this way, but i still want to use thorium only - i like its duration and that they don't gives spent fuel - little easier to manage it.
So i thinking about this one (expensive version, 7 efficiency), this cheaper version (5 efficiency) and this cheapest (only 4 efficiency, but only single cells, without copper input).
And i liked this one, with 4 chambers, 7 efficiency, and lot of iridium reflectors, but still thinking about.
Or maybe, my attraction to thorium is bad idea too? But anyway, i prefer thorium instead of using breeders, so i need to realise best way to use it.
Yeah, have tested them in computercube, and i'm using them on server, so they definetly works for now.
I like automatically working structures like "put uranium in a chest and forgot about energy problem", so stacking a lot of reactors causes complication of scheme, which can be a little bit lagging. That's why i trying to get more EU/t from one reactor, instead of just using more of it.
Hi all. I'm really like thorium, and automatisation. And i like small count of reactors (because of automatisation) and big counts of EU (because...never mind). So i'm using this one if i have no a lot of copper input, this, if i have copper (or this to get more EU at a time) or this, if i have recourses for it.
I can't imagine how to improve efficiency of it without reduction of power output. And i think, it's can be a way for it.