I had that problem too, If you shift click the cells they should be created without a bar, crafting by picking them up from the slot seems to be what causes it.
Ok i'll try that and tell ya the results.
EDIT: Works great! Thanks for the suggestion
I had that problem too, If you shift click the cells they should be created without a bar, crafting by picking them up from the slot seems to be what causes it.
Ok i'll try that and tell ya the results.
EDIT: Works great! Thanks for the suggestion
Are you using an older version of GregTech? For a short time I think GregTech had a bug that caused the crafting of dual uranium cells to start in a "used" state with a :1 on the end. If you used something like an automatic crafting bench and extract the dual uranium cell with a wooden pipe/engine then it would be ok.
I'm playing on FTB so i think yes it's an old version of gregtech... dang i just lost tons or uranium
What, you thought you could cheat by using partly-used uranium cells to build higher level ones?
No, when i make the Double uranium cells from BRAND NEW Uranium cells, some Double ones like what i said before and some aren't, and i can use only those who aren't to make Quad ones. I am asking why when i make Double ones from BRAND NEW Single ones, some of the Doubles are used and some are not.
I've got a problem here, so i started making my uranium cells, but when i make the quad ones some are without a durability bar and some are with one?! The ones that are without the bar i can turn into quad, but the ones with the bar have a :1 after their id and i can't make quad cells with them. Please help me...
Re-Enrich them in a Breeder (apply Coaldust before). You may look at some Breeder designs on the 1st Post
Thankssss!
No, they may turn into depleted ones, but the Copper is lost.
Aha i got it !
...One last thing (don't kill me) what do i do with the depleted cells?
Display MoreMark I EB
0 UU-Matter
255 EU/Tick
Effi = 3,4
http://www.talonfiremage.pwp.b…p6dauod9u6bwqt74m10snslq8
XCC111
Example: Dual Cells need one Copperplate. The Copper is gone after the Runtime... so somehow its compared to UU-Matter (as if you crafted it with that Stuff).
So you mean that after a full cycle the Quad Uranium cells will turn into Double ones? (Sorry for these dumb questions but i am a noob with nuclear reactors and yeah...)
Sorry if it's a newb question, but what does UU mean in the Running costs?
QuoteReactor 11:
- Link: Mark I EB
- Eu/tick: 420
- Efficiency: 3
- Cost: Iron 316, Copper 983, Tin 65, Gold 60
- Running costs: 84 UU
- Credits: SSD