I was hesitant to post this because after browsing the entire thread it looked a lot like c4commando's reactor
But... I was able to create a zero heat transfer 4 chamber reactor from a six chamber design that I had come across called the "wave generator" ( I regret that I do not remember the original creator )
It's not particularly powerful, or cheap, or expensive. It's is a safe mediocre reactor with no heat transfer. So all you do is slowly heat it up by taking out the center six advance heat vents and put two dual uranium cells in the middle. After it warms up, turn it off and put the advanced heat vents back with quad mox in the center. Profit.
-edit- After Omicron's Reply (Because I didn't think it was important enough to post an additional reply)
I finally realized where I messed up. I didn't realize that C4Commando's design was 0 heat transfer. And I thought that it would pull reactor heat. After just staring at it I realized my reasoning was flawed. So I present a "Wave" reactor. It dumps all the heat from the nuclear material into the hull, and pulls an equal amount holding the system in equilibrium when producing, and cools when shut off.
Reactor is 68.15%* the cost of C4Commanodo's design
Useless additional Info in Spoiler
*not counting additional support blocks/wiring/etc
Build Cost is 540 (vs 792 - Difference of 252 EU)
It requires additional support structures to run effectively. The total items as follows.
--Input A (11, Redwire A)
--Input A2 (15, Redwire A)
--Input B (18 - MOX)
--Input C (27 - MOX)
--Extract A (11, Redwire B)
--Extract A2 (15, Redwire B)
1 Network Controller
3 Fuzzy Export Bus
1 Storage Bus
1 fuzzy Import Bus (Set to stack and always on and Depleted Mox) [*1]
? ME Cable (Depends on circumstance)
? Redstone Wire
? Redstone Cable
1 NOR gate
---Redstone wire A is the inverted output of Wire B
1 Remote Sensor Card Kit
1 Remote Monitor for Reactor. Output is to Wire B
The moment the Mox Depletes there is up to 1 tick before it is replaced by the Import bus on (World?) tick, then router B and C will automatically fill in one (Redstone?) tick. From what I noticed the heat is calculated on world tick (about 1 second) So we can expect a heat loss of 320. Which will turn the Temp Sensor OFF, which should turn the Extractor A+A2 off which lets them pull out the two overclocked heat vents. This will allow the Hull to build 72 heat a world tick. So in 4.44 seconds, heat will be restabalized [*2] and the temp sensor will turn back on. Shutting down Extractor A+A2 and turning on Router Inputs A+A2 replacing the Overclocked Heat Vents.
[*1] Untested. Assumed the import bus can draw both depleted mox from
different slots in one world tick, if not an additional import is
[*2] This allows the Reactor to maintain a heat at Approx [Thermal Monitor
Temp Setting + N] N being a number from 1 to 71 [worst case scenario N
would be 1- 215, from any signal lag].