Display MoreIdeas :
Change Villages Behavior :
New Villages with an "Industrial looking" with several structures. (You can break them, but that will make them cease their function AND will make villagers hunt you like there is no tomorrow)
Powerplant :
A random type of powerplant (coal-fired,geothermal, wind, solar, nuclear) which will sell power to you for money.
Prices varies from one type to another, with the nuclear one being the cheapest.
The powerplant will buy fuel from you (coal , lava and uranium) .
Mine :
A Mine where the villagers extract metals and everything for their needs. You can work on them (by using their shafts) to mine stuff.
Mines buy ores and coal from you. [Selling coal and uranium to the powerplant is more worthy, if you have those types of powerplant in the village]
Villages with coal and solar powerplants will buy coal at a higher price.
Smeltery :
A smeltery where the villagers smelt metals for their structures.
Smelteries buy ingots and dusts from you. [Selling ingot/dusts are more worthy than selling the raw ore]
Villages with wind and solar powerplants will buy iron at a higher price.
and some other structures that an industrial city may have (i'm lazy to say them all).
Some good ideas. These are more suited to the mod itself, but as my mod is modular based I guess I could make this addon into a module. My core API will be doing things like world generation which modules can hook into so most of the stuff above should be pretty easy