I love this mod. I'll support it any way i can. If you need me to test it, or anyone else, let us know.
WE LOVE YOU!
I love this mod. I'll support it any way i can. If you need me to test it, or anyone else, let us know.
WE LOVE YOU!
Although this has already been suggested, i think it is worth mentioning that this should be used with the new Electronics/CPU if it isnt already. Hook up some sort of wireless transmitter and place it on a face of an MFE or MFSU and it should trnasfer data to the terminal
Al has stated that he doesnt want the mining laser to be used as a weapon. Thats what the bow is for. I understand you want some sort of industrial version of that, but take it up with Al himself and work out a compromise.
Another bug: The isotopic separator continues to work even if the slot containing empty cells is full. This leads to infinite cells, and confusion ensues. Thanks!
By the way, if you place a missile next to an already on redstone current, such as a redstone torch, the game crashes. Just saying.
can´t seem to install it in the mods folder, modloader just doesn´t load it.
you need to take the jar inside the file and put THAT into the folder
Several.
....bug?
I cant craft the booster module, and after building a buildcraft factory for making fuel too...
I can see the recipe in my recipe book and i've been able to make a superconductor, but the rocket isn't being crafted. I have the 6 refined iron, and i have the 3 filled fuel cans, all in the crafting table, why doesn't it work?
I just built this in my world and i've found that it is gaining 5 heat. Im just realizing that it may be because my chamber is too small, and the water doesnt reach 5 faces of the reactor. Am i correct in saying that the water needs to surround it almost completely to cool it evenly?
added more shots
Hey guys, i dont know what the problem is here, so i'm asking you guys if you can spot any problems in this setup. My machines arent getting power and the EU readers says there isnt any power coming from the MFSU
I think this would be really cool, but there would need to be tweaks to make sure that someone couldnt come waltzing up and break it. I think the wrench is a really good idea. I would also reccomend adding a slot for a bettery or something so it would need to be powered. It wouldnt be able to be cabled up to though, so you would literally have to change the batteries every so often
I think this makes sense, though i think slag should also be able to be used in a mass fabricator. Thats primarily what the recycler is for anyway...
I can legitimately understand where you're coming from with that but i was just thinking about how it would be incorporated with electricity.
Thanks for your opinions!
you know, there might actually be something in that, like powered minecarts that run off EU rather than coal and actually are useful.
Name:
Defense Turret
Description:
Hey guys, i know i may be crossing the line here, but wouldnt it be cool to give the properties of a mining laser to a stationary block and also give it some more damage in exchange for more power?
Some features might be that you can target different mobs or even players, and increase and decrease the range, again at the expense of more EU. Another thing that would be cool is if you could place it in a minecart and supply it with power through the rails. This way you could have a patrolling turret rather than a stationary one.
Recipe:
Where = Lapotron Crystal and = advanced alloy
I also feel that it should be more expensive so feel free to make any suggestions about that.
Let me know what you think, feel free to bash it.
I disagree, the portal mod is so OP. And plus who wants to go pack to their spawn every time. Also this would play into infrastructural that already exists and plus it adds a little realism to the game.
'Realism'. Im sure you use that in the lightest sense possible. But otherwise i agree.
Did you forget to draw the GUIs or am i just intalling it wrong?