I made a forcefield with a bunch of add-ons, its under water, when I turn it on all the water disappears as it should. However the actual force blocks don't appear and the sea just pours back in.
Whats going on?
I made a forcefield with a bunch of add-ons, its under water, when I turn it on all the water disappears as it should. However the actual force blocks don't appear and the sea just pours back in.
Whats going on?
Can anyone help? I replaced the item token with a cobblestone and it still attacks me.
Display MoreAnasky: Ok.
Meems33: Vanilla bug, does the same thing affect water and ice?
Phoenix the Meh: Blame Notch, blazes only drop rods if killed by players.
Eliminator: The "item detector token" item detects dropped items, the "item detection filter" block, detects players who are carrying that item.
52.0.6:
- Changed blank card recipe slightly, so it no longer conflicts with MFFS.
- Added reverse crafting recipes for projectors.
How exactly is is supposed to be set up?
I did this and it doesn't work:
I replaced the item token with a coble stone but it still attacks me when I have a gold sword.
I replaced the item token with a coble stone but it still attacks me when I have a gold sword.
How exactly is is supposed to be set up?
I did this and it doesn't work:
How do I program the industrial tesla coil to attack all players except for ones with a gold sword?