Posts by Skuli

    And the client-side laser crash:



    [B#439] ---- Minecraft Crash Report ----
    [B#439] // I let you down. Sorry :(
    [B#439]
    [B#439] Time: 7/8/14 10:26 AM
    [B#439] Description: Exception in server tick loop
    [B#439]
    [B#439] java.lang.NoSuchMethodError: com.mojang.authlib.GameProfile.getId()Ljava/lang/String;
    [B#439] at ic2classic.core.network.NetworkManager.initiateItemEvent(NetworkManager.java:115)
    [B#439] at ic2classic.core.item.tool.ItemToolMiningLaser.func_77659_a(ItemToolMiningLaser.java:59)
    [B#439] at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:144)
    [B#439] at net.minecraft.server.management.ItemInWorldManager.func_73085_a(ItemInWorldManager.java:316)
    [B#439] at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:538)
    [B#439] at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
    [B#439] at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
    [B#439] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    [B#439] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    [B#439] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    [B#439] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    [B#439] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    [B#439] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    [B#439] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    The server won't load on 1.7.10, and various items cause crashes (like mining laser).


    It's close to working, but not quite.


    The server error is:



    Because it interferes with end users being able to use IC2 with my modpack if they desire.


    I've had several complaints about it so far. It's pretty unbecoming to be one of a tiny handfull of modpacks that get this gigantic "THIS MODPACK IS NOT AUTHORIZED TO USE IC2" when a user adds the mod themselves.


    I mean, really, this isn't a terrifically complicated topic, people. There's no nefarious scheme here to rip IC2 off, or distribute IC2 without permissions, or whatever the hell you guys think is going on. I'm just some dude, with some modpack, and I want that modpack off the IC2 blacklist so that if a user wishes to add IC2 to it THEMSELVES, which is perfectly reasonable and absolutely above-board, it won't make my modpack look like some scrub pack who doesn't care about permissions.


    If I didn't care about permissions I wouldn't have tracked down and linked to the permissions list for EVERY MOD IN THE MODPACK, and I'd use one of the half-dozen (or so) ways to get around this blacklist that are immediately obvious.


    I'm trying to do the right thing, so cut the "LULZ TEKKIT" circlejerk and YOU GUYS do the right thing, OK? I do realize that nobody that's responded in the thread thus far actually HAS any actual real authority to remove my modpack from that blacklist, but I really would like this just to remain an open post until some admin somewhere reads it and takes me off the blacklist.


    Flame away, if you must, I'll pop back in every day or two and try to pop it up to the top of the forum until an admin either takes pity on me or locks/deletes the thread...

    OK, so Tekkit is disliked. I'm not Tekkit, I'm not using Tekkit. I have permissions for every mod in my modpack.


    How, exactly, does the fact that you dislike Tekkit have any bearing at all on the fact that I'm one of the half-dozen or so modpacks blacklisted by IC2, when I don't even USE IC2, and I just want to get off the blacklist?

    So you want us to belive that your pack, that never contained IC2, is on the blacklist of modpacks?

    it isn't a question of "belive or di sbelieve", it is simply a fact that my modpack doesn't use ic2 yet I am on the ic2 blacklist.


    it was briefly based on tekkit, as you can see by the name, and still contains some ic2 config files, but IC2 was yanked as step #1 before the modpack was ever even uploaded.