Posts by spongeman131

    Well good to know you're still working on this. I have no idea how well the "only two forcefield problem" is in singleplayer. My concern is in multiplayer. However I think it's maybe a Minecraft issue itself? Since MFFS is also giving me (my server) the same problem. Could it maybe be a conflict between the two mods (not block or item-wise)?


    This makes things tricky since then there's no real way to restrict areas and protect buildings without-fail without using bedrock and other indestructible blocks. And bedrock and the like just isn't fair.

    So there's no plan on fixing the limited number of force fields active for Minecraft 1.4.7? :(


    Does it not happen for everyone? I'm surprised there haven't been more reports about it or is there some magical fix I'm not aware of. Also, what does the "cooldownBlocksperTick" setting do in the config?


    Fantastic mods immibis, never leave.


    EDIT: Your Industrial Tesla coil seems to really like the BuildCraft Pump. More specifically, the little piece that extends down into the liquid when the pump is in a suitable position. It's causing the coil to delay hitting some mods because it needs to strike at that a few times which is pointless and just wastes energy. I know it's probably because of how that little extension is read by the game but hopefully you can add an exception (I have no java coding so pardon me please) to the coil. It also targets and destroys Item Frames regardless of what is in the frame.