OK, I found out which mod was incompatible - it was MFFS v3. I just wish that the MFFS v2 was updated. I hate universal electricity.
Posts by SkylordJoel
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So...
Which addon do you guys think it will be? -
But... Isn't all 1.6.2 addons experimental? I thought they discontinued IC2 classic at 1.5.2. -
By outdated, you mean one of my addon's api folder is outdated?
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Hi. I just started running a test 1.6.2 IC2 world. When I loaded it up, mojang screen said this:
---- Minecraft Crash Report ----
// I blame Dinnerbone.Time: 10/13/13 2:29 PM
Description: There was a severe problem during mod loading that has caused the game to failcpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: scrapboxDrops
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.NoSuchFieldError: scrapboxDrops
at ic2.core.item.ItemScrapbox.init(ItemScrapbox.java:93)
at ic2.core.IC2.load(IC2.java:1046)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
... 10 moreA detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 31613072 bytes (30 MB) / 120188928 bytes (114 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 9 mods loaded, 9 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
MFFS{3.2.0} [Modular Force Field System] (MFFS_v3.2.0.205.jar) Unloaded->Constructed->Pre-initialized
IC2{2.0.239-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.239-experimental.jar) Unloaded->Constructed->Errored
ImmibisCore{56.0.5} [Immibis Core] (immibis-core-56.0.5.jar) Unloaded->Constructed->Pre-initialized
AdvancedMachines{56.0.0} [Advanced Machines] (advanced-machines-56.0.0.jar) Unloaded->Constructed->Errored
CompactSolars{4.4.13.144} [Compact Solar Arrays] (compactsolars-universal.zip) Unloaded->Constructed->Errored
gregtech_addon{MC162} [GregTech-Addon] (gregtech.zip) Unloaded->Constructed->ErroredThanks! (Using 1.6.2)
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Sorry if my suggestions were already suggested:
Firstly, and electromagnet recipe
C C S
C S C
S C CC= Copper Cable (insulated)
S = Iron RodThis will be used in the following recipes.
Electric Motor recipe changed to:
E E E
R R R
E C EE = Electromagnet
R = Iron Rod
C = (Insulated) Copper CablesMake electric engines and motors interchangeable but add a piston to the electric motor for the electric engine.
(Auto) Electric Furnace
E E E
E F E
E G EE = Heating Coil (lowest tier)
F = Furnace, Iron Furnace or Steam Furnace (haven't decided)
G = Insulated Copper CableInduction Furnace
E E E
C F C
C G CE = Electromagnet
F = Electric Furnace (Auto Electric Furnace)
G = Insulated Gold Cable
C = Coil (Mid or High tier)Also macerator
S M S
S D S
S M SS = Steel or similar plate
D = Diamond or Tungsten grinder (wasn't the original name something like wolfram? I just know it is made out of tungsten)
M = Electric Motor or EngineSo yeah, this is how I think IC2 should be nerfed.
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Well first of all, how are you implementing recipes in your new machine?
I would also like to note, I am using one of the newest versions of the IC2 API, so things may be different. But at least this will give you a generic idea
Second, I would get familiar with how the Java Maps work. A map full of recipes can be found by doing this:
I would also check out the BasicMachineRecipeManager class file in the IC2 Source code. From there you can see exactly what is being stored in that Map and how you can extract it.
Ummm, that doesn't exist in my version of the src code - probably the most similar is ic2.api.Ic2Recipes.getMacerator recipes or ic2.api.Ic2Recipes.getMaceratorOutputFor - my code for recipes is here on minecraft forums.
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So how would I implement that into my code?
PS. You are the most awesome IC2 developer in my opinion
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Hi,
I am working on a mod which will add a type of, well, macerator , which will be powered by combustible materials utilised in a built in alternator . I was wondering how to add every single recipe of the macerator into this block. I have already sorted out the GUIs and stuff with help from coolAlias.
Thanks,
SkylordJoelEDIT:
Note I am working on a 1.4.7 version of the API for FTB Ultimate compatibility.