hrmm it's definitely set to 5 on the server config file, I'll ask the admin to change it and see what happens. Thanks
Posts by Caileus
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Thanks Shneekey,
I am putting it into an empty MFSU and then via a HV Transformer (which I probably don't need) into a Matter Fab... nothing else is connected to it. The 168 EU/t I am now getting is by checking the wire directly in the top of the reactor before it has hit anything else...
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ok ongoing saga - I hope this is helpful to others:
I asked the admin to enable Nukes in the IC2 config as this was disabled. This made the power double to 168 EU/t - but I am still missing 252 EU somehow.
Is there someone who may be able to advise what else may be wrong in my servers' config file please?
####################
# general
####################general {
# Enable burning of scrap in a generator
B:enableBurningScrap=true# Enable crafting of buckets out of tin
B:enableCraftingBucket=true# Enable crafting of Industrial Credit coins
B:enableCraftingCoin=true# Enable crafting of glowstone dust out of dusts
B:enableCraftingGlowstoneDust=true# Enable crafting of gunpowder out of dusts
B:enableCraftingGunpowder=true# Enable crafting of ITNT
B:enableCraftingITnt=true# Enable crafting of nukes
B:enableCraftingNuke=false# Enable crafting of rails out of bronze
B:enableCraftingRail=true# Enable searching for free block ids, will get disabled after the next successful load
B:enableDynamicIdAllocation=false# Enable logging of players when they remove a machine using a wrench
B:enableLoggingWrench=true# Enable usage of lapotron crystals on miners
B:enableMinerLapotron=false# Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key
B:enableQuantumSpeedOnSprint=true# Enable hiding of secret recipes in CraftGuide/NEI
B:enableSecretRecipeHiding=true# Enable steam-outputting reactors if Railcraft is installed
B:enableSteamReactor=false# Enable calculation of inventory weight when going through a teleporter
B:enableTeleporterInventory=true# Enable generation of copper in the world
B:enableWorldGenOreCopper=false# Enable generation of tin in the world
B:enableWorldGenOreTin=false# Enable generation of uranium in the world
B:enableWorldGenOreUranium=true# Enable generation of rubber trees in the world
B:enableWorldGenTreeRubber=true# Base energy generation values - increase those for higher energy yield
I:energyGeneratorBase=10
I:energyGeneratorGeo=20
I:energyGeneratorNuclear=5
I:energyGeneratorSolar=100
I:energyGeneratorWater=100
I:energyGeneratorWind=100# Explosion power of a nuke, where TNT is 4
S:explosionPowerNuke=30.0# Maximum explosion power of a nuclear reactor, where TNT is 4
S:explosionPowerReactorMax=45.0# Factor to adjust the ore generation rate
S:oreDensityFactor=1.0# List of blocks and items which should not be turned into scrap by the recycler. Comma separated, format is id-metadata
S:recyclerBlacklist=102, 280, 332, 4081# Maximum number of audio sources, only change if you know what you're doing
I:soundSourceLimit=32# Enable sounds
B:soundsEnabled=false# List of valuable ores the miner should look for. Comma separated, format is id-metadata:value where value should be at least 1 to be considered by the miner
S:valuableOres=14:3, 15:4, 16:1, 21:3, 56:5, 73:3, 129:5, 200:1, 220:1, 221:1, 246:1, 247:1, 688:1
} -
Confusing myself now - given that locally my IC2 config file is used for my SP world and this should also match the one on the server to enable me to play in MP... how could there be a difference?
In the IC2 config it states:
I:energyGeneratorNuclear=5This seems rather low compared to the others?
Feeling rather dense now
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Just tried on a test server myself and got 420... it has got to be something wrong with the config on our Multiplayer server.
thanks for the help though
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Hi all,
I am expecting this to be something simple I have overlooked, however I am only getting 12 EU/t from Quad Uranium Cells instead of 60 and not sure why.
Using latest version of FTB Ultimate. Reactor design is from the Official good designs thread:
Reactor 11:- Link: Mark I EB
- Eu/tick: 420
- Efficiency: 3
- Cost: Iron 316, Copper 983, Tin 65, Gold 60
- Running costs: 84 UU
- Credits: SSD
I have 6 chambers, surrounded by Xychorium Shield blocks and a simple on/off switch. This is then hooked up to a HV Transformer and from there into a Matter Fabricator. All of my wiring is Glass Fibre Cable.Any thoughts as to why my reactor is only giving 84 EU/t instead of 420 please?