Thank you SpwnX, I finally got it to work with LV transformers ... I just wondering why the textures are missing from the Luminator....
Posts by Nio9345
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I use the GregTech A.E.S.U and I put it down to 32 EU/t but after 10-15 Luminators the 16th and after start blinking and I change the voltage at about a 100 to stop it but the first explodes after 30 secs.
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I'm searching an alternative for the luminator because I'm trying to use it on a lighting plan to luminate an underground Fusion Reactor and after 30 secs the luminators start to explode one by one .... It start to become really frustrating.
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In a quick end to this thred I finally build a FUUUUUUSION reactor and I managed to fully automate it with AE. Needless to say that one Plasma reactor outputs the same EU as 10-12 nuclear reactor and is bomb-free. As for Tririum and Deutirium I will find a way to produce enough to keep the reactor running for enough time .... Also I have to say, IT'S A PAIN IN THE A** to build one of those and to keep them running fully automated is even bigger, but it's worth the truble and the hassle. If anyone wants the map with the fusion reactor and the automation system pm me XD.....
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What is Lava OPness ????
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Why is wrong to use geothermal generator with AE to refill it ? I mean you just need something to cannit and to put it inside the geothermal generator ...
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I hope. I start using geothermal generators with AE and pretty much have tremendus power output ... And since the AE takes over in the refiling processes I consider it a big alternative, also because it doesn't blow up ....
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I'd like to ask how you can import components in a reactor in a specific pattern and not just throw them inside it ex. 1st slot -> 36K coolant | 2nt slot -> thorium | e.g. I tried with Applied Energistics, but the guys said (in a chat in IRC) that they don't have something like that but GrekTeck might have.... So, is there a way ? Resorces are not a problem.
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It is possible when you write "How the hell do you use the godd****n Luminator" ....
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Thank you so much !!!!!! Amen !!!! Not even in google couldn't find it !
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I'm just confused about what level of EU or whatever the Luminator needs in order to "luminate" and not explode !
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And how to convert it from HV,MV and LV to EU ????
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Any other ideas for good lighting system ? And no glow lamps .... How I convert HV to EU ? I noticed a blue MFSU after I applied GrekTeck, and I can choose how much power to let out ... Is there something familiar with HV to EU like that ?
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CrazyCrafter, then how do I use them ???? The torches in a high teck reactor is a bit awful and my friend were asking how to use them so they will put them in their homes and storages so they will have lights on demand.
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I forgot to ask .... How somebody use the Luminator ? Because every time I put a mfsu, it explodes .....
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Thanks again MatLaPatate for the precious information, I will search for the mod you don't remember but I will first test AE. I like to know I can ask professionals abou the right think to do ....
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So I can use compinations in order to achive better efficiency over total power output which is something more clever rather than long term output of one cell. Nice thinking, didn't see that ... Nice to know there are experts in the field for n00bs like me. As for the automation of the replacement of dead/depleted cells coolants and/or heat vents/exchangers (because they have a life cycle too I noticed) how I am certen they won't be placed in the wrong place eg. plutonium in the place of coolant or thorium.
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Thank you MatLaPatate for the suggestion and the names for the required mods ... as for the design is this edible ? and why every time I put 2 quad thorium cells with quad plutonium cells the overall power and output power I get 200 times more power than just plutonium ? Here is a design that I craft (which I am sure is wrong but I keep trying ) link . As for the the question here is the reactor (just to make my point, I know this design is a disaster in the making so I won't using it) here is link without the thorium : link : and one with thorium : link : ...........
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Thank you Someone Else 37 but the Mark I design doesn't produce enough power for quick restribution throught the server and some machines require up to 500 EU/t just to function. I prefer to go with a medium reactor of 6 chambers and build 10-12 of them. I already test it and is safe enough to say it won't blow up. As for the CRCS desigh, I want to know how to auto replace the cells and/or the coolants without the need to stop the reactor and replace 12 reactors, trust me is a tiring job which I was doing with the previous map before it turned to smitheries. Again thanks for the help.
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Thank you very much for the reply Omicron. Yeah, after a bit of search when I already post that design I learned that so much LZH will depleted all the lapis on the server before I even get to middle of the 3.000.000.000 EU the reactor planner said. So if I find a good reactor design and build 10-12 of them I thing I will have the same result. Also I already blow up the testing map with a spectacular crater with the last design I posted because I didn't know the LZH needs refill. Thanks in advance ...