Display MoreHey, folks, sorry for the absence. Going in reverse order...
lucasdidur: What? The best interpretation I've got right now is that your crop blocks are being reset from having a plant to not having one. In which case you're looking at the wrong mod: SeedManager does absolutely nothing to crop blocks.
Kane Hart: I'll see what I can do about it. Assuming I stay active (which I wholeheartedly hope for), a proper Bukkit version is one of my high priorities.
I don't now: I love you. All of it looks very pretty. I think it could use a little enhancement, however. The displays really seem to be begging for a hint of animation, and the Seed Library needs an "out of power" version. I think I can probably manage both of those with my meager editing skills, but I'll let you know if they're not looking good enough. Are you happy with the MIT license (similar to CC-BY) I'll be putting on the next release, or would you prefer a separate one for your art?
Kane Hart (again): The preferred setup for automated processing is a library+analyzer pair. Apply redstone current to the analyzer and it will happily process all seeds from the library to their fullest. If you want to pipe them further once fully-analyzed, extract from the library with Unknown GGR unchecked. You can also use a lone analyzer with redstone current to auto-process a single seed at a time, but that's not really suitable for anything beyond manual seed IDing.
smbarbour: Thanks. I see your PM, too. I'll take a look and see if I can figure out what busted.
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Update: After further consideration, I don't think the seed library needs animation. I did give it an "out of power" variant, and I've attached a draft of new texture file and an animated gif of the seed analyzer. Seems like it came out pretty well. There are actually four animation tracks, only one of which is in the gif. All four tracks will be mixed and matched at random to produce a non-repetitive "sequenced genome" in-game. If you've got multiple analyzers sitting around, it will use the same animation for all of them, but I'm not especially fussed about that. (It's also a fundamental limitation of the implementation I think I'll need to use.)
I don't now: I've also included the GIMP project I was working with. Please feel free to use it for tweaking the result if you're not happy with my version.
Thanks, I can't wait yeah SMB done a good job but right now the seed storage one is throwing some server crashes when its used not sure how exactly.