So most of us are getting tired of having to wait for bug fixes that multiply on a certain mod. So what the heck why not just add Quarry's to IC and maybe overtime pipes and etc as a module mod. Meaning if you don't like it don't install it. Seems like a smart thing to do anyways.
Posts by Kane Hart
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is it me or the only changes in 8 days were license changes?
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Major bug. It seems like the second someone binds their teleporter elsewhere that all them link to it. So its per server not per player it binds as lol.
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Even still it does not changes it needs a rewrite ;P
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@McFistyBuns I tried power converters for now because I noticed this was not ported for bukkit yet. Ohh BTW do you mind if it gets ported I can put request in.
But I noticed this with power converters and wondering if you noticed odd strange random numbers with your mod:
Check last post just scroll up a tad:
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This is BC Bug if its getting flooded.
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Let's look a a typical mining op for /me/:
1 miner + pump; Diamond drill, OV Scanner. Average eU/t is ~25
Average cost to go from Y=64 to depth: ~1M eU
Yes, powering this with a Laptron crystal is the correct answer.
Integrating the scanner and drill with full/0 power seem like sound modifications to the block; it only requires 9 different damage values to encode yes/no on diamond drill and ov-scanner as options; 25 states if you also include normal drill and OD scanner charged/discharged as options.BTW, if receiving power from Lapotron crystals this should require an advanced machine block to make. Advanced machine block based machines should /all/ be able to receive up to 512eU/t and discharge anything up to lapotron crystals.
Edit:
While I'm at it, please also integrate the pump in to the advanced miner.MJEvans for President!
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If it's just leaves then this normal Minecraft behaviour.
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I have to actually agree even though 24 EU I feel that something that uses past 10 EU really should be MV. I mean look at the induction furnace. This is using like 10 more eu. I really think Miners should at least be 128 hell why not 512? I mean a massive large miner in RL is pretty much a massive power house. You seen them on TV they are damn insane!
I know this more of a tunnel digger then a miner but pretty damn close.
This is running on 32EU!
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Keep up the great work. I am already using the wires
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BC IS bad I suggest not using period in SMP. Here is 4 major bugs just from their first page:
http://www.mod-build...d-client-crash/
http://www.mod-build...re-caused-conn/
http://www.mod-build...overflow-2-2-4/
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I love that you made new tree taps. thank you, firet off. However,when i go to harvest some sticky resin from a rubber tree, the game crashes immediatly. I tried installing by dropping the zip in the mods folder and also by adding the mod contents to the jar file. I'm assuming it is a mod confliction on my system, but i can't begin to think whats wrong. Is there a way to get a crash report like when there is a id conflict with modloader? thanks
Please use this thread for reports:
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So 99% of my so called Reviews are Previews and in my point of view my Reviews are not a score system or what I like the best etc. But If I do record it usually means I like it if it's for personal use or my large Minecraft IC Server. All my videos are listed new to old. From he date I recorded and posted.
Portable Teleporter Review!
http://www.youtube.com/watch?v=I53Udm9lQuE
More Tree Taps Review!
http://www.youtube.com/watch?v=JDmzRnu5Vh0
Charging Bench Review!
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Now these are not really labled 1,2,3 but I will have them in the following order. Newest to Oldest.
The Main Series Based on BC/IC/Bukkit + Mods!
http://www.youtube.com/watch?v=ogBZZla6Npc
http://www.youtube.com/watch?v=AXlronuYR7A
http://www.youtube.com/watch?v=0G8qDgpXloA
http://www.youtube.com/watch?v=5S0uXSQF0u4
http://www.youtube.com/watch?v=xXbW-5a1awM
Small Tut on IndustrialCraft Starting Out:
http://www.youtube.com/watch?v=7n4Ejmpz4Qg
Old Series with a few friends:
http://www.youtube.com/watch?v=rv3-X_Xzung
http://www.youtube.com/watch?v=EL6FO-HbNuw
http://www.youtube.com/watch?v=yShyjVNJB3Y
http://www.youtube.com/watch?v=HYhDTduWh7Y
http://www.youtube.com/watch?v=evWu6Ot3oEM
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BTW with the API did you check about energy usage? I still would love a way to nerf the teleportation costs a bit.
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Really if there is a balance issue that its easier to spend all your time mining for iron and make 10000's solar panels and then UU MAttter everything in the game
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So what is the best way to wire up a teleporter room. The biggest downside to IC is that you must have it beside a MFSU. So I wanted to make a dedicated teleporter room with MFSU's I guess.
MFSU=
Teleporter =
Button =..............
..............This would be a top view. Would this be the more effiecnt way of doing it? You get at least to share at least the MFSU's etc..
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I don't see why it's so hard to move three blocks around :O
Human race is lazy.
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I forgot to add please make a config file to enable and disable recipes. Not everyone will want all features