Had some free time today, worked on the design docs for the next few versions. There are a few ways Rocket Science could go after the satellite update, and I'd like some feedback on what you'd like to see first:
My thoughts:
-I'm always pro-multiplayer. Both cooperative and competitive aspects.
-Research system would be a neat touch, and could make "tech level" upgrades a bit more involving than just building the right tool.
-Nanotech has potential, but you'd have to be careful not to make it overpowered. Or useless. Will be tricky to find the right balance.
-Automated harvesting has been done fairly well by Minefactory and Forestry, so probably no need to go there.
-Genetic engineering of crops is something Alblaka is working on, so probably no need to go there either.
-The animals stuff I haven't seen yet. But, it would be a fairly major thing and not really fitting with everything else. It might be worth splitting into a 2nd mod if you end up going that way.