I personally think the current system is cool on reactor cooling. The systems they make with redpower is advanced and takes skill.
Posts by xKillerbees
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erm.... ok with this logic..... remove tin buckets and rails recipe as those can be made into iron with redpower
but seriously killerbees how is thtat any different to coblestone generators? shall we make cobble not accepted in recyclers either?
That would be silly to blacklist cobblestone. Snows on the other hand have nearly 0 purpose instead of cooling reactors anymore from ice. People encasing snowmen all over the place to generate mass snowballs. Cobblestone on the other hand is normally mined by hand for other use, which then can be used for scrap. They've managed to force one snowman to be the same as 15 cobble gens.
My understanding was that the blacklist was customizable when I made that post.
We also already removed the RP rails to iron recipe due to the tin recipes. This option is on Redpower, not IC2. Turning tin into rails = good, turning tin into iron, bad.
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I was using 1.50, I see 1.51 now. Will try again.
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You are using the newest forge right?
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Server Log.
Code
Display Morejava.lang.NullPointerException at ic2.common.TileEntityMiner.canWithdraw(TileEntityMiner.java:577) at ic2.common.TileEntityMiner.l_(TileEntityMiner.java:70) at fi.f(World.java:1204) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:446) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:353) at cu.run(SourceFile:457) 2012-01-06 18:39:22 [SEVERE] Unexpected exception java.lang.NullPointerException at ic2.common.TileEntityMiner.canWithdraw(TileEntityMiner.java:577) at ic2.common.TileEntityMiner.l_(TileEntityMiner.java:70) at fi.f(World.java:1204) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:446) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:353) at cu.run(SourceFile:457)
After placing a miner, eaither use a cable or a battery to charge the miner with nothing present in the drill slot will cause it to crash.
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Seconding the infinite ores issue but you already addressed that. (Macer/Comp/Furn borked, induction is working fine)
Transformers don't transform up. But that might be linked to the issue cvl tested. Can't put a switch on an induction furnace. Treetaps don't use durability.
All tested on SMP.
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TheLaughingMan will be updating his test server and I'll do my normal SMP testing today.
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I can't wait for this, I'm so sick of people massing snowmen for recycling causing massive overflow.
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There, now you make sense. So it works right.
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What I'm reading from his posts is he wasn't going to die if he didn't eat. That is why I was confused.
qhelm depleated for me and i didnt die.......
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I'm aware of that. My point is, it worked right on SMP for me, not for him on SSP.
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I was there when it happened. I was sprinting and jumping the entire time. The helm depleted and stopped giving me hunger once the charge was empty and I died, SMP.
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Single player right?
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I'm just not convinced is all after I spent a long time testing to find my results. On why it would work for me, but not for you. I don't care what the result is, just doesn't make sense they are different. What exactly did you do to get different results?
Alright, let me get this straight...
1. The suit uses energy as you use it
2. The suit will not disappear when out of power
3. The helmet works as intended, restoring hunger and giving you air
4. You will not be injured if you have a full suit on that has a charge in all the parts
5. When the suit is out of power, you can dieAre those statements true?
It's true for me, but not daren. That is why we are having this discussion.
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You provided information that conflicted with what I spent a long time proving. I'm asking for proof that you actually didn't die. That it wasn't on easy or peaceful or something, or creative mode.
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Proof that it isn't on easy and screenshot? I tested it on server and it worked.
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Alright, I tested the Q helm, it works correctly except I ran for 30+ minutes, sprinting and jumping until it drained. It lasts forever but it does deplete and you die.