Amusing, appears somebody deleted his post? Seriously need to disable the feature, threads with deleted first post have awful effects XD
Posts by Alblaka
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Won't happen, as of next release you can paint wool with painter.
Paint 32 wool blocks, harvest them, extract them = 32*32 paint.
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You could shoot yourself with explosive potions :O
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Shouldn't be happening, but i will check it. Fuel needs a rework eitherway.
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As requested by the original mod owner of RP, downloads removed + locked.
Given i didn't state any explicit rules inthis regard, OP will not receive anything but a "Don't do that again!", i'll however add an Addon-Rule in this regard.
If somebody says you're not to mess with his code, don't do, at least not whilst releasing the mess to public. -
Now, given i have only access to the most current version and saw the tags there...
My bad, it probably got added with 1.50 upwards. -
Download again, eventually you got a corrupted download with a damaged file.
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Ah ye, good ol times...
Still remember the convo ending with "No, stop bugging me, cables transmitting energy are totally not possible! Use the batterys."
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Yes, which version of IC2 are you using? New features are not often backported.
What he's trying to express:
Ensure your config is up-to-date by deleting and regenerating it. Configs dont update themselves. -
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Actually that batpack thingy is a nice idea and shouldn't take all too much effort.
Could make batpack storeable as well...Means you can carry armor sets around in tool boxes, exchanging them with a few clicks.
As well i can make Toolboxed display the name of the first item within them if you hover over them. Should be determant enough
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I remember an early version containing explode-able safes. like 1.01 or something. Did you ever try on a current version?
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Jep. As well, by linking toolboxes to your hotbar without an openable inventory, you can actually only use a limited number of them effectively.
If you want them for quick access, you would have ~3 of them in the hotbar, each containing 5 items, leaving one space open to build with random blocks from your inventory.
Just some theorycrafting. -
@doubleclick: Nope. MC doesnt support this.
@NBT:
NBT-Tags are a sort of datahandling. They were previously used in stuff like chests to store the whole inventory in form of a bit-stream.
Since 1.0.0, any unstackable itemstack can contain unlimited NBT data as well. It's used for enchantments, but due to the nature of NBT you can use it for any other purpouse as well, it won't collide.
Thus consider unlimited storage within an itemstack possible for whatever purpouse. -
The next release is going to change the way storage blocks work. Instead of not outputting when redstoned they will emit redstone when they are full. Easy way to do the same and more <3
Note: The current idea is to set this via a GUI-button. AS that one is not implemented yet, it'S relinked to a global setting.
This setting is set to false initially but can be changed to true in the config.Reason is, if forced to true, full storages could cause adjacent transformers to suddenly switch direction, blowing stuff up.
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As always, solved problems get locked, not deleted.
Otherwise search function could end up pointless.Please refrain from deleting your own posts like that in future.
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Crafting is excluded, it cant handle NBT tags.
Yes, the only way to do it would be another key-input. Trying to find a good way without using even more strange key combinations. (The lastests i've found in the changelog is ALT-SHIFT-Rightclick with wrench XD)
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And Electric Hoe? :3
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Your concept lacks functionality. How is a player meant to open/close the state of the toolbox?
Naming is an annoying point in itself, it does AT LEAST require a gui of some sort, unless we take randomply choosen numbers.
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check servers config file. If it's still using the old one, you actually placed an Electric Hoe inside of the Miner, not an OV :§