Random idea... did you grab the newest version of MCForge?
Posts by Alblaka
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@1 You get teleporter relatively to the previous position. If your 3 blocks below the entry-teleporter while activating it, you will reappear 3 blocks below the exit-teleporter as well.
@2 Both known.
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Nope, the minecraft_server.jar is fully independant from anything else.
You may want to redownload EVERY used component though, could help if you got some corruption somewhere.
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Modloader only exists for SSP.
Trying to install ModLoader on a server = Instant crash.
ModLoader MP is
1. a Modloader-application for the server
2. a Expansion for the Client-ModLoader -
Jeje, it's fixed for the next release.
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Pretty much everyone's heard of Albaka's secret project. Any guesses as to what it might be? I personally think that it is IC3 for 1.0.0, but i could be wrong.
Terribly wrong.
Ridicolously, extremely, terribly wrong.Why should i want to rewrite IC² once more? We just got the flaws fixed out in a neat clean coded source.
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Like the half-transparent glass idea.
Invisiblity is uncodeable unless advanced MCForge hooks are provided.
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Please try again after you:
-Split your ideas into multiple threads, one for each collective idea, mashing up 50 new items into a single post just doesn't work out.
-Provided detailed information for each item and what it's actual use would be
-Removed all not-industrial-related ideas
-Removed all ore suggestions, unless they come with enough uses to be viable for implementation -
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Redownload can sometimes fix these sorts of issues...
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1. We don't support outdated versions of IC
2. What the guy above said, Aether is quite a bad example for any sort of compatibility. -
Ask notch to implement code to paralyse mobs.
Otherwise i can't implement this feature (without basefile modification, which's a nogo) -
1. The grammar of your post does not make any sense (to me, at least).
2. The content of your post does not make any sense.
3. I cannot exactly understand what you're trying to say, except for the fact there appears to be some issue between IC and BC on your install.4. Is there a crash you can provide an errorlog of, please?
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Honestly, did you even bother clicking the link? There's QUITE a big difference between your posted screen and the actual recipe.
To be more precise, Geothermals need 2 Cells in the TM and MM slot.edit:
Probably your browser is blocking / not loading some of the wikis images (and thus leaving parts of the recipes blank). That would be a valid explanation for this.
Here's the recipe in letter formGCG
GCG
IBIG = Glass, C = Tin Cell, I = Refined Iron, B = Generator Block
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Quote
java.lang.ClassCastException: MgEntityRocket cannot be cast to ki
The mod using this class is either outdated or incompatible.
As IC doesn't contain a class named that way, i cannot do much else. -
Are you trying to troll us or something? Even the wiki has an up-to-date recipe (and usually it's the wiki with it's outdated recipe to cause people to create these sorts of threads..)
http://wiki.industrial-craft.net/index.php?titl…ermal_Generator -
Wouldn't work, as in SSP only one world is loaded at a time.
The minecraft and anything in the nether is/would_be frozen as long as you're not in there, too. -
Something like batpack + 2 adv circuits + 6 lapis blocks?
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There's an Industrial Agriculture concept floating around. Dunno when i come to implement it.
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The point is, i don't want a CrystalPack :O