Posts by Rick

    1 Huge thing i forgot here is that solars dont work at night and neither will they work with rain and thunderstorm. So to get the 128eu/tick average output you would need like 256 solars instead of only 128 doubling the costs for a solarfarm. This makes the solars so much more expensive that a competition would be completely pointless.

    Seems you are too dumb to even understand what iam saying. Its kinda sad you cannot understand some simple maths but dont blame me for that blame yourself.

    So far i was the only one to actualy post some good proof to backup my arguments:
    This are the resources you need for 128 solars
    384 coal
    384 glass
    768 redstone
    1280 iron
    832 copper
    512 tin
    1024 cobblestone

    This are the resources you need for 52 windgens:
    The ~1800 glass for the platform
    624 iron
    416 cobblestone
    208 tin
    104 redstone
    26 copper

    I havent seen you posting anything else than 'BUT SOLARS ARE EASIER TO SETUP' which you kept telling me like 1000 times. But you never looked at the huge diference in resource costs which more than compensates that. Then you asked me to join some multiplayer competition knowing i would obliviously refuse because it would take alot of time. Atleast you where smart enough to realise that.

    Cadde you prolly are someone with no education at all if you are making posts like that. And for your info i study mechanical engineering at the university not exactly a low mindset.

    btw make some system that gives each player 1 iron, coal, copper and tin per min. That removes the 'luck' aspect in finding the ores for a better fair test.

    Plus, i have already agreed with you on Solar being more expensive in all resources except iron and glass blocks. T

    Clear evidence you didnt read my post AGAIN. Solars needed like 2x more iron than the windgens.

    Also give me a good reason why i should waste my time to proof to you that solars cost tons and tons more resources. Its already in the numbers and its a really big diference. I dont see a reason to spend more time than i already spend on this forum to proof this oblivious fact.

    Seems cadde missed the point of the resource costs. So here it is agan specialy for you

    So you need 76 more solar panels that pretty much makes up the cost i guess BY FAR...

    This are the resources you need for 128 solars
    384 coal
    384 glass
    768 redstone
    1280 iron
    832 copper
    512 tin
    1024 cobblestone

    This are the resources you need for 52 windgens:
    The ~1800 glass for the platform
    624 iron
    416 cobblestone
    208 tin
    104 redstone
    26 copper

    Windgens are cheaper in every way except the glass. Now iam sure 99% of the ppl here rather use 1800 glass than to use ~600 more iron, ~750 more copper, ~300 more tin and 384 more coal.

    Oblivously the windgens are cheaper by far. Solars also make less than 0.5 eu/tick average so in reality it would turn out even worse for the solars. Solars need a buff point. A situational one like eu output bonus in desert would be very nice for it. There is no point to continue this discussion further. They are horribly underpowered. Lets start thinking about how to fix them ok?

    Next time you call me dumb check your own dumb posts pls

    There is endless space in minecraft why you pay like 6x cost to use up less space? Also your calculations are a bit off. 7.4% is only applies when you compare 6 solar gen to 1 windgen in space which isnt a very realistic situation. If you compare 4 windgens those solars will still have a big space advantage but alot smaller than in your post.

    Also since when sand was hard to get? You can get it from:
    -The millions of sand that spawn in your world
    -Cobblestone generators (macerator..)
    Dont tell me its hard to smelt sand to glass.

    Windgens always produce a decent amount of eu while solars stop making them at night/rain/thunderstorm. Ye you can sleep IF you are next to your bed but that requires you constantly checking the weather and time. It wont work when you are inside some cave.

    In order to match 1 windgen output you need several solars. Even with the worst cables they make more than solars do. Its not that hard to make a LV and MV transformer and some hv cables which will boost the output by alot. But like i said even with copper cables they make more than solars do no point in making solars except for the looks. Solars make 0.5 eu/tick average if there is no weather like rain. With the rain/thunderstorms i think it drops to like 0.3-0.4 maybe even less.

    Also windgens always produce a good amount of eu it only varies a bit. You can count on them more than solars which produce nothing in the night and with rain/thunderstorm.


    I think it would be alot better if solars get a big buff when they are in the desert (like 2x output). It would make them more situational while boosting their usefullness.