Posts by DreamMasterXXL
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Version 1.0.7.1----11.11.2015
Mod Updates:
Galacticraft 3.0.12.404
Gregtech 5.08.32.4custom
GTNewHorizons Core Mod 1.0.51
HQM The Journey 4.4.1
Open Printer 0.1.0.129
Open Security 1.0-73
Thaumichorizons 1.1.9Mod Downgrade:
RWG 1.3.2
Change/added Recipes for this mods:
Extra Utilities (Change the Pseudo Round Robin Pipe Recipes)
Galacticraft (remove Titanium Shard and Ilmenite ore out of the Furnace, Added Fuel Canister from GC to the GT Fluid Canner)
Gendustry (Change the recipes for the Gendustry Templates and Samples)
Gregtech (Read Iridium Dust tiny and small)
GT New Horizons Core Mod (Added Diamond Lens to the Gold Engraved Chip, Adding Fletching and Bowstring Cast)
Minecraft (Change recipes for Dropper and Dispenser using now a string)
Railcraft (Adding Recipes for the Lapatron Loader Upgrade, Adding alternative Firestone recipes to the Laser Engraver and the Assembler )
Steve Carts (Start with Steve Carts)
Tinkers Construct (Added Bow String and Fletching Cast with all recipes)Config added/changes:
Ender IO (Moved Ender Alloys to the EBF (delete in the Alloy smelter))
Galacticraft (Fixed Galacticraft Fuel Bug (sorry no old oil or fuel any more))
GT Mew Horizons Core Mod (Added Ofanix to the Lich Bone Drops) -
If you want to play with bees you can do it with this scripts. Gendystry give the Feature to make your own Bees.
https://github.com/Beyond-Reality…onfig/gendustry
https://github.com/LolnetModPack/…onfig/gendustry
https://github.com/GTNewHorizons/…onfig/gendustry
GT take over only this bees from the script . The original Scripts come from Beyond Realytie or /and Infini Tech pack.
I made a GT Version 5.09.11 custom where you can using Forestry 3.6 and GT bees but this is a bit hacky.
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Then it must be something else that is crashing my gregtech during transion from postinitialisation to availiable, or it a first startup thing.
Quoted
[20:03:52] [Client thread/ERROR] [IguanaTweaksTConstruct]: Could not find material for modification: Nether Quartz
[20:03:52] [Client thread/INFO] [IguanaTweaksTConstruct]: Sticks and stones may break my bones, but your pickaxes and axes will break no blocks.[20:03:55] [Client thread/ERROR] [FML]: Fatal errors were detected during the transition from POSTINITIALIZATION to AVAILABLE. Loading cannot continue
[...]
UCHIE gregtech{MC1710} [GregTech] (gregtech-5.09.11.jar)but I can't remember to have read about crashes that way.
Then it must be something else that is crashing my gregtech during transion from postinitialisation to availiable, or it a first startup thing.
but I can't remember to have read about crashes that way.I think this isnt a Tinkers Issue.
Did you using Forestry 3.6?
The Bees from Gt need Forestry 4.1 to work otherwise disabled it in the config.
I have some similar Issue too but with this spare Infos i cant work.
Maybe post it on Blood Asps Git Repo
https://github.com/Blood-Asp/GT5-Unofficial/issues -
May be I am blind, but can I use GTTwaker to solve the TCon problem I ran into:
Code[20:01:51] [Client thread/INFO] [TConstruct]: Preparing to take over the world [20:01:51] [Client thread/ERROR] [TConstruct]: Tinkers' Construct and GregTech are incompatible for the following reasons: [20:01:51] [Client thread/ERROR] [TConstruct]: - GregTech is a meta-mod that changes how a lot of mods interact with the base game and with each other. - The mod restructures the registration of various ores within the Ore Dictionary. This may alter or break the original design intention of various other mods. - This mod alters various fundamental recipes from vanilla Minecraft.I know there are posiblities to get both working together, even, a Tinkersgregworks Addon. But i am not sure there to start, to get it running, so I cann start worring about gregging it up afterwards.
Thanks for the Help if you mangage to enlighten me.This is only a warning. i am using GT and Tinkers in one pack and if you tweak Tinkers a bit it works well together. In my Modpack you start with Tinkers and come later to GT.
GTTweaker is only for Gregtech 5 to change or/and add recipes.
For Tinkers you need Modtweaker.
If you look on my Git (Link below) you can find various scripts that maybe can help.
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Version 1.0.7.0----08.11.2015
New Mods Added:
Biomes O Plenty 2.1.0.1462
Ender IO 2.3.0.418
Ender Zoo
Flood Lights 1.0.3-116
Gravi Suite- 2.0.54u (old mod with a new style)
Irontank 1.0.1.50
Not Enough Thaumcraft Tabs 1.0.1Removed Mods:
Gregs Lightning 1.11.2
Mod Updates:
Anger Mod 0.6
BiblioCraft 1.11.4
Blood Magic 1.3.3.17
Block Limiter 0.4
Brandons Core 1.0.8
Buildcraft 7.1.13
Buildcraft Compat 7.1.2
Draconic Evolution 1.2-5
Electro Magic Tools 1.2.2fix2
Ender Core 0.1.0.30
Extra Utilities 1.2.12
Forestry 3.6.12.3
Galacticraft 3.0.12.403
GalacticGreg 0.9.4
Galaxy Space 2.6
Gregtech 5.08.32.3custom
GT NewHorizons CoreMod 1.0.3
Holo Inventory 1.9.1.123
HQM The Journey 4.3.3
IC2 Nei Plugin Version 1.0.8
IC2 Nuclear Control 2.3.2a-Butt
Iguana Tinker Tweaks- 2.1.5.148
Industrialcraft 2.2.791
Malisiscore 0.12.10
Malisisdoors 1.10.1
Mantle 0.3.2b
Mod Tweaker2 0.9.4.157
Open Blocks 1.4.4.680
Open Computers 1.5.19.37
Open Mods Lib 0.8.410
Open Printer 0.1.0.128
Open Security 1.0-66
Pam's Harvest Craft 1.7.10k-fix
Remote IO 2.4.0
Spice of Life 1.3.0
Storage Drawers Woods (different Versions)
Thaumic Tinkerer 2.5.513
Tinkers Construct 1.8.8
Waila Harvestability 1.1.5
Waila Plugins 0.2.0-23Recipes added/changes:
Make new Recipes for this mods:
Ender IO (full mod)
EnderZoo (full mod)
Flood Light (full mod)
Gendustry (full redone)
Iron Tanks (full mod)
Remote IO(full redone)Change/added Recipes for this mods:
Applied Energystics(Storage Cells, Quartz Fiber is now cheaper, Changing Ae Dense Cable, Covered Cables and Smart Cables)
Blood Arsenal (Adding recipes for the Blood Infused iron)
Build Craft (added Filler Builder Architekt Table, Land MArk, Path Mark, flood Gate and Blue Print, changing the Kinesis Pipe recipes)
Carpenters Blocks(Cutting Saw recipes)
Extra Cells (rest of the Mod that was missing)
Extra Utilities (rest of the Mod that was missing, disabled Peacefull Table)
Galacticraft (Added mysterious Crystal recipe to make Bacterial Sludge, Change Pulveriser Recipes from galacticraft materials to be 20 sec long and 2 eu/t)
Galaxy Space (added Tier 9 Rockets and recycling recipes)
Gendustry (Redone of the Beyond Reality and infinity pack Bees (Sheet in the XLS Goolge Doc)
Gravisuit(Adv Chainsaw and Adv Drill, Epic Lapack)
Gregtech (Added Oil, Creosote back to the Diesel Generator, Added most of the high tier metals in th EBF, Added Pump Machine Casing recipes in GT, Changed the Fluid Reactor Blocks because Blood Asp add some own recipes, Adding the Molds and Extruder Shapes to the Forming Press, Remove Enderium Dust from Gt and add it to the Ender IO Alloy Smelter)
GT New Horizons Core Mod (Added Chips for AE and GT items and Machines with new Tiers, Adv Pump 3/4, Charged Certus Quartz in the hammer, Make Coke Oven Bricks and Adv Bricks recycle able, Change Salis mundus amount to make special Wand items, Rewrote most Tooltips to be less... Weird..)
IC 2 (disabled the Miner and the Drills, Change adv Miner, change meta ids, remove gem Iridium from most processes only macerating is allowed, Adding Meta Ids to all Ic2 and Graviuisuit Backpacks and Armors, Added recipes for the Kinetic Water Generator from IC2)
IC2 Nuclear Contro (Adding missing recipe, Remove the Iridium Hammer so all Hammers are back)
Minecraft (Torches and Crafting Table)
Open Blocks (Change the Open Blocks Glider Recipes be equal with the Ender Io Glider (only different ingredients))
Project Red (using molten redstone instead of molten redalloy)
Railcraft (remove Electrical Steel out of the RC Blastfurnace)
Remote IO (Adding remote Io Recipes for PDA, Linker and Remote Acess)
Thinker Construct (Clear Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Glass and Pane, Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Clear Glass and Pane)
Wireless Redstone CBE (using molten redstone instead of molten redalloy)Clean up the whole cfg Files
Config added/changes:
Applied Energystics(Make Matter Balls and Singularity more Expensive)
Blood Magic(Change Potion Id Soul Burn from 53 to 123)
Buildcraft (Added new Tool Tips to BC Pipes)
Electric Flood Light (Added new Tool Tips 32 EU)
Ender IO (Change Alloy Smelter Recipes, Added Sag Mill Recipes from Namikon, Change Slice and Splice recipes , Make the Soul Binder recipes more expensive, Make Electric Steel, Enderium and Enderium Base Craftable via GT Dusts.)
Extra Cells (Disable Ingame Wiki mod from extra cells)
Extra Utilities(Ender Pump and Ender Quarry are not peaceable in the Over world, Remove Recipes out of the QED, Remove Peaceful Table)
Galacticraft (New configs Optionsfor Ores on Asteroids and Mars. Disabled Ores on Mars only let Desh there)
Galaxy Space (Added new Dim IDs for Version 2.5)
Gravisuit(Enabled the translocation Mode)
Gregtech(change Plasma Cell Values)
IC2 (Nuclear Energy multipler to 10, Disabled IC2 Audio Engine)
Remote Io (Added nwe Tool Tips)
Ztones (Added Ztones Blocks to Sealable blocks) -
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Hello, i need help.
How can I use Gregtechs Integrated Circuits in an Assembler?
The Integrated Circuits are: gregtech:gt.integrated_circuit:6034 - but this is an unconfigurated one.
How can i use configurated ones? 6034:1, 6034:2 ..... etc.
I tried it like this:
mods.gregtech.Assembler.addRecipe(<minecraft:fence> * 3, <minecraft:stick> * 3, <gregtech:gt.integrated_circuit:6034:1>, <liquid:glue> * 1000, 1200, 128);
but this dont work.
Thanks for help
So first of all you need Minetweaker 3.0.10b
Minetweaker 3.0.10bFor Gregtech you need GTTweaker 1.09
GT-5.08.** & Minetweaker-3.10 AddonTry this code
Codeimport mods.gregtech.Assembler; Assembler.addRecipe(<minecraft:fence> * 3, <minecraft:stick> * 3, <gregtech:gt.integrated_circuit:1> * 0, <liquid:glue> * 1000, 1200, 128);<gregtech:gt.integrated_circuit:1> = Circuits have config 1
0 = the circuit does not consumed in the crafting Process. -
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however i use GT6 and well because of underground biomes support i kinda want to be able to put cobblestone into a sifter, so i can get either igneous, metamorpic, sedimentary, Gem, Mineral, Nugget or sand. and those i want to be able to sift into the various resoucres that Gregtech adds, point being i feel there's a need; maybe i'm being selfish since i have half a billion cobblestone and no use for it (ex nihlio didn't work i tried it, and it dosen't have options for gregtech or underground biomes), anyways maybe you could do an addon I mean all i need support for is Sifter (since i'm not adding any ores) but, rather byproducts via sifting
Also the sifter now has 9 slots
GT 6 isn't supported yet. Have to look if i can easily adding support for the new machines.
Is GT6 not ready for use (are there all machines implemented now?) -
How can we remove a machine recipe?
Or this function does not work yet?You can remove recipes via the GT config "recipes.cfg" in the gregtech folder inside the config folder. To disabled a recipes set the value to =0
Reload the scripts don't work. The old recipes stuck so long you restart the game but this is on GT side. So that mean you cant disabled recipes via GTTweaker sorry.
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1. remove all recipes first lines than adding them back (like i did in my scripts). Start with the first recipes and test if it works. There are too many recipes now to find an error.
2.If it works go to the next one and so on....
You log not shows any errors.
What is this " // { " ?
Coderecipes.remove(<minecraft:ender_chest>); // --- Ender Chest recipes.addShaped(EnderChest, [ [EnderEyeRod, TinyNStarDust, EnderEyeRod], [TinyNStarDust, <minecraft:chest>, TinyNStarDust], [EnderEyeRod, DenseObsidianPlate, EnderEyeRod]]);why you are not using Ender Chest in the remove Line too?
with the Chest the same <minecraft:chest> instead of Chest
If you not using the names you set in the " val " command why you add those line ?
I think you code need a complete rework.
@ Chocohead
Today i am first
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Try this not using a
after the clock
Code//Clock recipes.addShaped(<minecraft:clock>, [ [<gregtech:gt.metaitem.01:28086>, <ore:plateGold>, <gregtech:gt.metaitem.01:28086>], [<gregtech:gt.metaitem.01:26086>, <minecraft:comparator>, <gregtech:gt.metaitem.01:26086>], [<gregtech:gt.metatool.01:22>, <gregtech:gt.metaitem.01:27086>, <gregtech:gt.metatool.01:16>]]);@ Chocohead
Oh sorry didnt see you post
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