Hey.
Looked in to the code. Looks like something was just moved around. But I have no idea if it works or not. Here is the compiled tempfix with the errors fixed.
OBS!
BACK UP YOUR WORLD! =) I havn't tested this
Hey.
Looked in to the code. Looks like something was just moved around. But I have no idea if it works or not. Here is the compiled tempfix with the errors fixed.
OBS!
BACK UP YOUR WORLD! =) I havn't tested this
Crash.... how do i get it to work on smp? i have! modmp and forge build and ic2
Error log?
Display MoreI Got this from modloader, what is wrong/ what do i do?
FINE: Failed to load mod from "mod_IC2_AdvMachine.class"
Nov 1, 2011 12:52:51 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: ic2/api/IWrenchableBlock
your using the wrong version
There's two tempfixes in this thread. Use one of them
hi i just updated to ic2 v1.23 and now adv.machine v2.1 is crashing minecraft
it loads to the mojang screen and then modloader crashes but when i remove adv.machines it runs just fine
has this happened to anyone?
also cant post error script due to minecraft insta-closing during script
Zip hasn't updated the mod yet. Did you use the tempfix in This post ?
put a z infornt of original file name to fix
Indeed.. Some servers for some reason want to load this file first. Stupid sorting...
Well, I read the other thread posts... I sendt a message to zipp asking permission.
I don't feel THAT comfortable posting someone's work....
But what the hey... Hope it helps =)
All credit goes to zippinus for making an awesome mod
Lets just call it, helping a fellow minecrafter who actually has a life outside minecraft
PS.
I have not tested it like a real release or anything.. So PLEASE; Backup everything first!!
If the wrench function does not work. Maybe you could decompile one of the other addons... such as the dynamo (which is updated to 1.23). Maybe that could spread some light on what's changed.
Found the problem. This mod has the wrenching in the BlockBase, but it's moved to the TileBase. Moved over, and it seems to wrench correctly now =)
That's actually not a bad idea. I checked IC2's code, and they have changed the entire IsWrenchable class to be more dynamic in what it does (like changing output sides on the MFE for example).
Its his own fault for making such a good mod.
Hehe
I don't mean to be an ass.. but give it a thought:
You design a great mod,
You post it online.
You get GREAT response.
The mod suddenly needs updating, but you have absolutely no time to fix it.
Some guy comes along and rips your code up, and fixes a small glitch which then everybody starts downloading...
I don't feel that's fair
But that's just me... I wanted to ask you guys if anyone can contact him outside this thread =) So I could give him the code i edited
Hey, It took a while... but managed to decompile it and update it.. Since I don't really know what was changed in the wrench function, the blocks are basically unwrenchable... But can be picked up with a pickaxe instead. Anyone managed to get a hold of the creator? I don't want to post the modified version if he doesn't want me to...
Firmly agreed! The new way got really confusing.