Upon making my "safe" version of this reactor (one that survives chunk loading/unloading) using 2 transposers, 5 filters and 2 deployers... I see that it can't really handle more then 1250 heat [2.5 buckets per second] ... which is odd considering I'm running on a 2 second timer. But I wired mine up more like yours, glasstables. So .. I'm thinking that there might be a difference between direct and indirect power on the filters [cos my extraction filter would jam the system before... I thought that the "fix" was the tube splitting now, to be able to evenly fill 2 depolyers with 1 filter... but then I noticed the slow-down. [Before there would never be more then 2 empty buckets in my reactor]
How many filters are hooked up to the reactor for extraction? I have never gotten the whole 1 filter thing to work out beneficially. That isn't to say that I haven't gotten it to work, but it doesn't work beyond 1250 heat because like I said earlier, the filters still can only take out 2.5 buckets per second. The only difference in increasing the timer is a change in how early the respond to taking out empty buckets, not how many they can actually take out. This improves how many they actually take out, but only to something still slightly below the theoretical perfect due to the way things work out. So without the .2 timer, its even worse, but with a .2 timer its pretty close to the theoretical. Still, with it only ever being able to reach even a theoretical 2.5 buckets per second with only one filter on extraction, you can actually get more EU/t by decreasing the chamber by one, putting another extraction filter on (and pair of deployers to go with it), and just going nuts. I know its so much overkill at that point, but you still get more out of it than you could with just one. Also, overkill is probably better in this case, tbh none of these designs are lacking in amazing amounts of EU/t, but a lot of these designs are lacking in safety and reliability.
Well, I didn't set up nearly enough t flip flops (I think for the future I'm going to just have a chest full of cobble stacks or something, and pull out one at a time, would be a much better counting system). Still, I've been at this minecart test for almost the whole cycle now and... lemme check up on it (gotta get out of the minecart). Still working! I made sure to check every part of the system too, as I know looks can be deceiving if one doesn't check everything. My frequency was about once or twice per minute, so not too much, but we've made a huge leap guys!
Edit: now I finally realize why the IC stuff seemed to get ahead of the RP stuff very slowly. it wasn't the order they loaded in, it has to do with the 2.5 buckets per second only being a theoretical maximum, as in, only if those buckets appear perfectly timed for the extraction stuff to grab, which will obviously not always be the case, even if it is sometimes the case, thus the cooling system loses ground, but very slowly, making it difficult to see at first.