Posts by Morthis

    From what i see you use low voltage pulses and like 90% is wasted else that 2th miner should have worked when there still was power.

    The pulse over the HV wire is definitely 2k EU/t. I measured it and would get something like 500 over 4 ticks average (so pulses of 2k happening only occasionally). It also zapped and one shot me quite easily when I accidentally walked a little too close lol.


    That's part of how the transformers work, they won't send a pulse until they've got enough to send one at the voltage they're supposed to work at.

    It isnt any problem for me are you sure they drain alot more than supposed to? I mean 20 eu/tick is 400 eu per second for each miner.

    Yeah, I just double checked it again, maybe my math is off somewhere but this seems wrong.


    Here's the setup I tested it with. Two MFE's next to the same redstone torch.


    MFE one -> LV transformer -> Miner with OV and diamond drill.
    MFE two -> MV transformer (powered by redstone) -> HV transformer (powered by redstone) -> 100 pieces of HV wire -> HV transformer -> MV transformer -> LV transformer -> Miner with OV and diamond drill.



    I put one energy crystal in both MFE so they each have 100k power. Remove the redstone torch between them so they start powering the miners. The second miner shuts down due to lack of power when the first MFE still has 65k power left. As far as I understand, the iron wire should only have a loss of ~5%, instead over 50% of my power is lost. Any suggestions on what might cause this. I'm also open to alternative ways to power stuff instead, for now I'll just keep carrying energy crystals to them.

    The batbox creates the exact same problem. Power is transferred over the wire until the bat box hits 40k. Then every time the miner goes off the batbox supplies energy, and another pulse is sent to the batbox over the wire to fill it back up, creating the same loss as before.


    The only way around this is to make sure that no power is sent until there's enough room for it all on the receiving end, and I'm not sure if that's possible.

    That's not it. The MFE was at almost 600k energy, and that single diamond miner drained 200k worth in less than 2 minutes. I know they drain power fast, but it's nowhere near that fast.


    Either way, it's easily tested, if I hook up a miner directly to an MFE (well with transformer of course), and another miner that's hooked up to a cable that first goes to 2k EU and then back down to 32, the second miner will run out of power a million times faster. I'm guessing it's because the miner requests more power the second it's used any, but a HV cable can only send in 2k pulses, way more than the miner needs or can hold.

    I only recently discovered IC (or modding in general, I had no idea there were so many great mods) and I recently started my first game with IC. I have a little base setup with a bunch of solar panels for most of my power connected to an MFE. I have 2 miners, and originally I powered them with rechargeable batteries, but that was time intensive so I get extra MFE's to power them with energy crystals. The problem is, if I try to use diamond drills, I still need to micromanage my miners since they go through power pretty quick.


    I figured a good solution would be to use HV cables. I can deal with getting like 10% or so loss (it's 100-150 distance so it should be less than 10% even) if I don't have to carry energy over constantly. After laying everything down, I noticed my MFE was draining energy extremely quickly. Now my miner is hooked up directly to the LV transformer (it goes HV cable -> HV transformer -> MV transformer -> LV transformer -> Miner), and from testing with it, it appears that a ton of power simply goes to waste because each pulse over HV is so big but the miner can't use that much.


    Is there any easy way around this? I could set up an MFE over there as well, but then I'd manually have to turn off the transformers next to my solar plant otherwise that MFE at my miner would just soak it all up until it's full (and then I'd have to transfer it back over to the solar plant again, incurring the loss a second time, once the miner hit bedrock). Ideally I'd like power to only be sent on demand and simply use something like a batbox as a buffer for the extra power sent over that the miner can't use right away, but I'm not sure if that's possible.