Posts by HeadHunter67

    Look at how we write. Then look at your own posts. Tell me which of us is "dumb".
    You are the Dunning-Kruger poster child if ever there was one.
    "Simple" math is all you know.


    If you spent as much effort backing up your words as you are trying to weasel out of it, the matter would be settled. If you're so sure of your theory, you've been offered an opportunity to prove that it also works in practice.
    Numbers on paper are one thing - but as any statistician will tell you, numbers can be used to "prove" anything.


    For instance, I could take the fact that the average IQ is 100 (a statistical inevitability by its very definition), and extrapolate that to prove a simple "fact":
    Given my IQ of 142, yours must be 58. Numbers don't lie! ;)

    From the RedPower EAQ:

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    “Make cover plates work on X other mod”. It’s impossible. It’s not a matter of adding cover plates to another block type, but making a block type work inside cover plates. Covers require a huge amount of code, including a lot of custom rendering, and any blocks that use them have to be written, from the ground up, to make use of them. Anything using them would require RedPower Core to function, even if it was possible. So just use the RedPower equivalents.


    This isn't something that could be done just as an "add-on" - you'd need to be able to modify IC2 base code (and you'd need to require RedPower Core). Feel free to browse this forum and see what's already been said in previous discussions on the topic.

    I feel that Alablaka DOES owe people something: Treating them nicely. Everyone owes everyone else that.


    If that's an obligation, it must be a mutual one. Keep in mind that we all benefit from the work the IC2 team puts into this mod, and they ask nothing from us except our patience - though they also appreciate our gratitude.
    Those who demonstrate that they cannot be patient and cannot make the simple effort to conform to a simple rule, are indicating that they feel they are above the social convention of obligation - and as I said, obligation is a mutual concept.


    So is virtue. Kindness is a virtue, but in order for it to have any value, it must not be squandered on those who do not value it. Alblaka has shown himself to be pretty easy-going about a great many things, and when people don't agree with him he has shown that his opinion can be changed by rational discussion. So I don't think he's out of line for this policy.


    One need only look at the Minecraft mod forum to see how anything useful is lost in the noise of "OMG when is this for 1.0?" posts. Personally, if I were in his shoes, I'd be banning people who ask the same question that's already been answered on the same page as their post (often, the one directly before theirs) and people who can't be bothered to read the OP. I can be "nice", but what would be really nice is if people made a little effort instead of taking others for granted.


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    I personally would do a one-strike policy with this particular rule.


    For most transgressions, that's understandable - but I think if people know there's no consequence to a behavior, then there's no deterrence. "Stop, or I'll say stop again!" isn't an effective warning. People know the score coming in, and if they can't even be bothered to read the rules, then they don't deserve special consideration for it.

    Would you spend hours to proof to somebody 1+1=2?


    I have - we all have. Every time we try to get you to see the facts. This whole thread has been trying to prove that to you.
    And honestly, if you told me "1+1=2", I'd ask you to prove it - because you've got a history of drawing dubious conclusions from tentative "facts".


    It sounds to me like you're trying really hard to avoid putting your money where your mouth is. So, scared it is, after all.


    As for Cadde, he and I often don't get along, but I can tell he's intelligent. It's apparent in the way people write. Your posts look like they were texted from a teenager's phone - but that's OK. You don't need an IQ over 100 to study mechanical engineering... just to succeed at it. Why do I have the feeling your career will be summed up by the phrase "Obviously a major malfunction"?

    Yes, Eloraam specifically confirmed to me that rubber is in the ore dictionary and that it's not limited just to "ores". Anything that doesn't change code can be added to it, so theoretically any resource you could mine or gather. So when she gets around to changing the wire recipes, anything that uses "vulcanized" rubber will allow IC2 rubber. Latex will be an RP2 resource gathered only from RP2 rubber trees, and will have other uses - but you can extract IC2 rubber from RP2 rubberwood.


    I've got a 1.0 world I've been playing, using RP2/BC/Forestry/EE - trying out some new things because every time Direwolf20 does a spotlight, I gotta try it (so guess who's probably going to add ThaumCraft later today?) :P
    The honest reason I'm playing 1.0 of late rather than 1.81 is because it runs so much smoother - I never could get Optifine to work properly on 1.81, and the difference in performance is noticeable in 1.0. Then there are the nifty features of most of the 1.0 mods I use, that weren't present in the 1.81 versions.


    I have enough copper and tin to get started when IC2 makes the move - uranium shouldn't be an issue as I always had an abundance of it previously (and will need half as much for the same amount of long-term power). All I'll have to do is the same thing I did when I first added IC2 to my 1.81 world - wander until I find IC2 Rubber Trees, tap them, cut them down and bring some saplings home. In the meantime, there's a lot of other stuff I can do.


    I might just start a new world for IC2 anyhow.

    Also give me a good reason why i should waste my time to proof to you that solars cost tons and tons more resources.


    Because you're being asked to defend your assertion. As they say, "Put Up, or Shut Up".
    If you're right, it should be very easy for you to demonstrate. Are you scared that you can't back up your claims after all?


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    Its already in the numbers and its a really big diference. I dont see a reason to spend more time than i already spend on this forum to proof this oblivious fact.


    Wonderful Freudian slip, there... you probably don't even notice.

    Or maybe you have confused design intent with what you perceive that intent to be?


    Based on Alblaka's response, it seems pretty clear that his intent differs from your expectation of that intent.
    Now, we add in the fact that every other UU_M recipe gives a fixed amount of resources, and your theory of the "lottery" goes out the window.

    This was an "orb" style heatsink - a cylindrical heatsink with a fan inside at the top, and another at the bottom above the CPU. Apparently, one of the vanes from the top fan broke off, fell into the bottom fan and destroyed it - sending shrapnel throughout my case.


    I'm lucky it didn't do more damage.

    Why should glowstone be the ONLY item that you get a random amount from a UU-M recipe? Everything else yields a fixed amount of material.
    I'm sure you think it's "fun" that you get a random amount of dust that way, but you seem to have confused your preference with design intent.