Minigames, to fit IC² style, are supposed to give different outputs through several different "designs", which makes the point of finding the best design a fun thing to do.
Btw, you are still not being specific enough, suggestions should be very detailed. [read some of mine]
Posts by SpwnX
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Looking through craftable things, it looks maybe like the intent of having Forestry installed is *only* for tree breeding and nothing else, right?
Other than aesthetics, do bred trees do anything without squeezers or fermenters?
Wood farming?
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but when will it come out?I nearly can't wait for it!
when the time comes, which means, i don't know.
and neither care about it :3
Btw, avoid asking for release dates or any similar talking.
[It is a bannable offense, for IC² and addons, given the addon developer doesnt like ppl asking for updates for his mod] -
All saplings which are properly oredictionarized should work to make plantballs.
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Alright then, but how do i make the panels then? Just wait?
Since we can't help you, probably yes, you may have to wait or cheat in some UUM items if you can dispose the liquid UUM at the same rate. [1000 mB of Liquid UUM is equivalent to one old item]
ariosos : Please use pastebin.com or any other website of the same kind for error logs.
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You do not, they are not produced anymore.
ASP is going to adapt to the new system soon, just wait for it to update. -
I was thinking about some sort message sending device of science, but decided it would not be used very much, and unless it was heavily requested in future versions I would leave it out. But if you guys think it would be somewhat useful, then why not? Comments?
Remote targeted Redstone Signals, thats enough i guess. [So you can open a door or activate something by shooting it with lazors]
The beam would be fast, to instant, while going through anything in a decent range, global if "GPS" is available. [Note that you need to launch a satellite for GPS, or is that too much detailing?]And yes, violet is a color.
Between purple and blue in the color wheel.
As for the custom laser beam color and attributes, I already have working code for everything from 400nm to 10^-6nm, just need a 'good' way to customize it. Currently I have a rheostat (Used in circuits to adjust voltage/current IRL *confirmed to be used with changing laser diode wavelengths by an engineer at the local Boston Scientific) that is added to the circuit and can just adjusted though my own custom laser table. Currently, the only tool added by me is a micro screwdriver, used for adjusting the rheostat. I feel this would allow the most usefulness in future updates.
My reason for explaining this now: Do you think that is too complex? Any better suggestions?
Fairly simple, as you can rotate the selection device.
Micro screwdriver would allow you to construct and adapt smaller thingies, as more stuff gets inserted.Also if you can Texture/Model, please shoot me a PM. I am in need for a few textures and maybe a better laser table model as I feel mine looks to bland/dull.
http://www.agkz.me/lazez/screenshots/table.pngHere, I choose you, SirusKing.
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Just a suggestion for materials : Lava + Gold Ingot + Glowstone = 4 Blaze Rods
Personally, i don't care much as i do not use blaze rods that much and blaze farms are not that hard to make if you have a spawner. -
Default ratio is 5:2 is lossless , which is not good.
Converting energy types should be lossy, as it is in RL.Above everything, a config should please everyone.
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So, there are many addons for EU-MJ converters, but all those are either unupdated or have problems, makes me suggest IC² to have an inbuilt one.
It would be a single (or two) block(s)"Electrical Kinetic Turbine" :
Consumes 4 EU/t to produce 1 MJ/t
Each Overclocker increases EU consumption by 4 and MJ output by 1, transformer upgrades can be used to increase maximum EU/t, alongside battery upgrades for bigger internal bufferor
Generates 2 EU/t consuming 1 MJ/t
Each overclocker increases MJ consumption by 1 and EU output by 2Button to change between modes [inverting the energy flow], it is somewhat realistic, if we consider MJ as kinetic/mechanical power.
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I wish IC² had a simple inbuilt EU-MJ converters, but lossy, for both sides.
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Pay itself within 12 hours? Realy?
44,799,982,080 (EU) / 5120 (EU/t) = 8,749,996.5 t
8,749,996.5 (t) / 20 (t/sec) = 437,499.825 sec
437,499.825 (sec) / 3600 (sec/h) = 121.53 hours of daylight
If you don't skip night 121.53 + (121.53 * 7/8 ) ~ 228 hours of real timeOops, it seems i missed one number in my calculator
Still, it is 10 days, not much for a SMP server, after that everything is a +
Valid point for SSP tho. -
What about radio waves for messages?
Would be valid, although i don't know how useful would be to send random messages.
Maybe a special Receiver which turns them into redstone signal(s)
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Yeah but then, over purple (yup, u sure violet exist in english ? Then it would be a false-friend to me, since it's basically the word for purple in french ^^) are tons of wavelenths ... Microwaves, X-ray, Gamma Rays ...
According to http://en.wikipedia.org/wiki/Violet_(color), yes it is a color which exists.
Wavelength modifier would toggle between colorized beams and invisible beams.Colorized lights : Red to Violet
Invisible Lights : Microwaves (requires magnet, deals extra damage to entities that has significant amount of water), X-ray (requires magnet and U238, goes through blocks, dealing damage to entities normally), Gamma rays (requires plutonium [nuclear modifier], goes through blocks, dealing insane damage to any entity, apply radiation poisoning for 15s) -
45B EU is not that hard, once you have enough resources to build a massively complex generation system, like my lovely windmills

Also, 45B EU would pay itself (5120 EU/t) within 12 hours (of daylight). 121 hoursDifferences of SMP and SSP not included.
You could make the molecular transformer not craftable SMP. -
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No.
1) Compare resources needed for 1 Geothermal Generator (20 EU/t) and 1 Advanced Solar Panel (8 EU/t). While geothermals produce more, they are million times easier to make than ASPs, ESPECIALLY with GT.
2) Solar Panels produce 8 EU/t when it's day and 1 EU/t when it's raining/night. Geothermals produce 20 EU/t as long as you feed them with lava, which, honestly, is incredibly easy with the lava from nether.Now we come to the conclusion that spamming geothermals is MUCH more profit and easy than spamming ASPs.
Solar panels are fire and forget, if compared to geothermals.
When the scale of things gets big is where the problem comes.For example, if you have 10 Ultimate hybrids solar panels (5120 EU/t), to achieve the same with geothermals you need 256 geothermals, consuming 1 lava bucket every 2 ticks.
The nether is lava-plentiful, but it is not infinite , neither is your time to move the pump that often.Guess why i still prefer my lovely windmills?
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Anyone play Ingress, by Niantics (Google) ?